Difference between revisions of "Rest"

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Resting is very important in Curious Expedition 2, it allows you to restore a good chunk of [[Sanity]].
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[[File:2021-08-09 (24).png|400px|thumb|right|Player is resting.]]
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Resting is very important in Curious Expedition 2, it allows you to restore a big chunk of [[Sanity]]. You can rest at many different locations, sometimes it will cost you something and sometimes not.
  
If you are lucky enough to find a rest spot location, stay overnight as many times as needed to refill your sanity. You can rest in villages, missions and several nature rest locations like a waterfall, healing springs or an overarching rock. The nature rest locations are especially interesting as you do not lose standing nor need to trade to rest. Depending on your route it might make sense to come back to the resting spots.
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= Locations =
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There are many different locations you can rest at. You lose standing for resting in villages and need to trade in order to rest in missions. The nature rest locations are especially interesting as you have no costs. Depending on your route it might make sense to come back to the resting spots.
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{| class="wikitable"
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|-
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! Icon !! Location !! Description !! Costs
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|-
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| [[File:mapLoc_village_ngulu_01.png|50px]] || Village || Every island has at least one village. It is a location you most certainly come by. During Rest Events you always interact with the villagers. || -2 {{Standing}}
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|-
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| [[File:mapLoc_mission.png|50px]] || Mission || It is very likely to have a mission on an island. During Rest Events you interact with the priest. || '''Trade''' or '''have a priest''' in the trek
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|-
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| || Waterfall || Will be found near mountains. During Rest Events you interact with your trek. || None
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|-
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| || Orchid Waterfall || A special waterfall that is also a key location for the Orchid Guardian Expedition. During Rest Events you interact with your trek. || None
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|-
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| || Healing Springs || Will be found near hills. Resting at a Healing Spring will also make you regain health. During Rest Events you interact with your trek. || None
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|-
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| || Overarching Rock || Will be found in deserts. During Rest Events you interact with your trek. || None
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|}
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= Perks =
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These Perks allow you to enhance your resting abilities.
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{|
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{{Perk row|spiritualSolidarity|Spiritual Solidarity|[[Mission]] Rest is free}}
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{{Perk row|freshAirFanatic|Fresh Air Fanatic|{{Rest Sanity bonus|[[Nature]]|+2|}}}}
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{{Perk row|polyglot|Polyglot|{{Village Rest Cost bonus|-1|-1}}}}
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|}
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= Rest Events =
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Every night, right before going to sleep the game will trigger a Rest Event. Depending on how much Sanity you currently have it will be negative or positive.
  
 
{{Gameplay navbar}}
 
{{Gameplay navbar}}
  
 
[[Category:Rest|*]]
 
[[Category:Rest|*]]

Revision as of 02:08, 20 August 2021

Player is resting.

Resting is very important in Curious Expedition 2, it allows you to restore a big chunk of Sanity. You can rest at many different locations, sometimes it will cost you something and sometimes not.

Locations

There are many different locations you can rest at. You lose standing for resting in villages and need to trade in order to rest in missions. The nature rest locations are especially interesting as you have no costs. Depending on your route it might make sense to come back to the resting spots.

Icon Location Description Costs
MapLoc village ngulu 01.png Village Every island has at least one village. It is a location you most certainly come by. During Rest Events you always interact with the villagers. -2 Standing Inline131.png
MapLoc mission.png Mission It is very likely to have a mission on an island. During Rest Events you interact with the priest. Trade or have a priest in the trek
Waterfall Will be found near mountains. During Rest Events you interact with your trek. None
Orchid Waterfall A special waterfall that is also a key location for the Orchid Guardian Expedition. During Rest Events you interact with your trek. None
Healing Springs Will be found near hills. Resting at a Healing Spring will also make you regain health. During Rest Events you interact with your trek. None
Overarching Rock Will be found in deserts. During Rest Events you interact with your trek. None

Perks

These Perks allow you to enhance your resting abilities.

PerkIcon spiritualSolidarity.png Spiritual Solidarity
Mission Rest is free
PerkIcon freshAirFanatic.png Fresh Air Fanatic
Nature Rest nightly Sanity Inline120.png +2
PerkIcon polyglot.png Polyglot
Village Rest Standing Inline131.png cost -1, -1/level-up

Rest Events

Every night, right before going to sleep the game will trigger a Rest Event. Depending on how much Sanity you currently have it will be negative or positive.

Related topics

Gameplay
Overview Beginner's GuideCampaignDirector ModeParis HubExplorer ClubsExpeditionsLeadersCompanionsFamous Explorers
Mechanics DiceChallengesCombatTradeItemsTravelRestEncountersEventsClub CompetitionsAchievementsJoobee the truffle hogThe Duke
Attributes Sanity Inline120.pngHealth Inline74.pngLoyalty Inline93.pngStanding Inline131.pngExperience Inline56.pngFame Inline12.pngTickets Inline19.pngPerksAilmentsRelationships