From Curious Expedition 2 Wiki
|“||“The mental state of your trek members. Drop to zero and more and more catastrophic events will begin to occur.”|
Sanity represents your party's mental capability. It is the primary mechanic triggering both positive and negative events and depends on how full the sanity bar is at.
|Party attributes||Sanity • Fame • Standing • Experience|
|Character attributes||Health • Capacity • Loyalty • Experience|