Sanity

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Revision as of 06:57, 21 February 2021 by Delvr (talk | contribs)
A full sanity spiral
Sanity Spiral filling up

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“ “The mental state of your trek members. Drop to zero and more and more catastrophic events will begin to occur.”

Sanity represents your party's mental capability. It is the primary mechanic triggering both positive and negative events and depends on how full the sanity bar is at.

Related topics

Gameplay
Overview Beginner's Guide • Campaign • Director Mode • Paris Hub • Explorer Clubs • Expeditions • Leaders • Companions • Famous Explorers
Mechanics Dice • Challenges • Combat • Trade • Items • Travel • Rest • Encounters • Events • Club Competitions • Achievements • Joobee the truffle hog • The Duke
Attributes Sanity Inline120.png • Health Inline74.png • Loyalty Inline93.png • Standing Inline131.png • Experience Inline56.png • Fame Inline12.png • Tickets Inline19.png • Perks • Ailments • Relationships