Difference between revisions of "Sanity"

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[[file: Ui sanitySpiral full tex2.png|right|thumb|100px|A full sanity spiral]]
 
[[file: Ui sanitySpiral full tex2.png|right|thumb|100px|A full sanity spiral]]
 
[[file: Ui sanitySpiral full tex.png|right|thumb|100px|Sanity Spiral filling up]]
 
[[file: Ui sanitySpiral full tex.png|right|thumb|100px|Sanity Spiral filling up]]
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== Related topics ==
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[[Category:Game concepts]]
 
[[Category:Game concepts]]

Revision as of 07:35, 19 February 2021

Obj icon shovel.png This page is under construction.

“ “The mental state of your trek members. Drop to zero and more and more catastrophic events will begin to occur.”


Sanity represents your party's mental capability. It is the primary mechanic triggering both positive and negative events and depends on how full the sanity bar is at. ???

A full sanity spiral
Sanity Spiral filling up

Related topics

Gameplay
Overview Beginner's Guide • Campaign • Director Mode • Paris Hub • Explorer Clubs • Expeditions • Leaders • Companions • Famous Explorers
Mechanics Dice • Challenges • Combat • Trade • Items • Travel • Rest • Encounters • Events • Club Competitions • Achievements • Joobee the truffle hog • The Duke
Attributes Sanity Inline120.png • Health Inline74.png • Loyalty Inline93.png • Standing Inline131.png • Experience Inline56.png • Fame Inline12.png • Tickets Inline19.png • Perks • Ailments • Relationships