Terrain
From Curious Expedition 2 Wiki
Terrain represents the different land features and barriers inside expedition maps. Passable terrains deplete sanity to travel across: more difficult or treacherous terrain costs more sanity. Any travel has a start cost of 5 sanity plus the travel costs of each traveled tile. Hovering over terrain reveals its type, and potential routes display their costs when charting course.
Passable Terrain
Icon | Terrain Tile | Travel Cost | Note |
---|---|---|---|
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Beach | 1 | |
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Plateau | 12 |
|
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Shallow River | 1 |
|
- | Giant Cavern Mushrooms | 9 |
|
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Cavern Jungle | 6 |
|
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Cavern Lake Shallow | 3 |
|
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Lava Crust | 1 |
|
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Cavern Floor | 1 |
|
- | Swamp | 9 |
|
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Jungle Rockspire | 6 |
|
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Thick Jungle | 6 |
|
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Grass | 1 |
|
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Prehistoric Plains | 1 |
|
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Prehistoric Thick Jungle | 6 |
|
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Giant Mushrooms | 9 |
|
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Shallow Sulfur River | 1 |
|
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Tar Bog | 3 |
|
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Dry Stone Forest | 6 | |
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Dry Rockspire | 1 |
|
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Drylands | 1 |
|
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Desert | 9 |
|
- | Dimensional Fog | 15 |
|
Impassable Terrain
Terrain Tile | Conditions | |
---|---|---|
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Mountain | Can be blown up with dynamite |
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Sea | - |
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River | - |
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Cavern Lake | - |
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Lava | - |
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Cavern Stalagmite | - |
- | Fumarole | - |
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Sulfur | - |
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Chasm | Can be the result of a shrine aftermath. |
Related topics
Expeditions | |
---|---|
Map/Terrain | Island types • Regions • Terrain • Locations • Hazards • Prey Animals • Butterflies • Mysterious Fog • Shrine Aftermaths |
Zones/Encounters | Attention Chance • Wandering Islanders • Wildlife • Enemies • Trader • Recruiter |
Islanders | Standing • Tribe Types • Villages • Islander Huts • Wandering Islanders • Quests • Recruits |