Difference between revisions of "Leaders"
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{{Quote|Gathering together the most accomplished explorers in Paris, I looked closely at each. Who would become my new right hand?}} | {{Quote|Gathering together the most accomplished explorers in Paris, I looked closely at each. Who would become my new right hand?}} | ||
− | [[File:Select screen 3 4ths of the way unlocked.png|thumb|The Leader Selection screen with six of the eight leaders unlocked | + | [[File:Select screen 3 4ths of the way unlocked.png|thumb|The Leader Selection screen with six of the eight leaders unlocked.]] |
− | The '''Leader''' is | + | The '''Leader''' or '''Explorer''' is the player's chosen avatar and head of the party. Leaders are chosen at the beginning of the [[Campaign]] and cannot be changed or removed as long as they remain alive. |
− | + | The [[Big Game Hunter]] and [[Anthropologist]] are available immediately, while the others are unlocked by completing specific [[Achievements#Leader unlocks|achievements]]. It's also possible to unlock all Leaders at once using a cheat, by toggling "Instant text" in the Options menu 10 times in a row. | |
− | ''Note: In the table below, | + | == Leader characters == |
+ | Each Leader has unique traits and stats that encourage certain play styles. They also have [[exclusive Perks]] available after each trek in addition to the standard perks. | ||
+ | |||
+ | Leaders start with more {{Health}} than [[Companions]], and have a {{Capacity}} of 4 instead of 2. They start the campaign at [[Experience Level]] 2. | ||
+ | |||
+ | ''Note: In the table below, Health and Traits are based on Level 1. Since Leaders start at Level 2 they will have +5 Health, and one level-up increase already applied to traits.'' | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
− | ! | + | {{Character header}} !! {{Perks bonus||Exclusive Perks}} |
− | + | {{Leader row|class=Big Game Hunter|h=75|r=1|g=2|b=1|perks=3|trait1=Free Ambush attack when initiating {{combat}}}} | |
− | + | {{Leader row|class=Anthropologist|g=2|b=2|trait1={{Trek bonus|[[Anthropological Studies]]}}|trait2={{Fame bonus|Anthropological Studies||+20%}}|trait3={{Fame bonus|[[Village]] reveal|+25}}}} | |
− | + | {{Leader row|class=Plunderer|g=4||trait1={{Trek bonus|[[Plunderer's Kit]]}}|trait2={{Plunder bonus}}|trait3={{Sanity bonus|[[Shrine]] robbing|+15|+3}}|trait4={{Bad Reputation}}}} | |
− | |[[ | + | {{Leader row|class=Cartographer|g=2|b=2|trait1={{Trek bonus|[[Cartographer's Kit]]}}|trait2={{Cartography bonus||+10%}}}} |
− | + | {{Leader row|class=Taxonomist|r=2|b=2|perks=3|trait1={{Fame bonus|[[Animal Trophy]]/[[Butterfly|Butterflies]]|+40%|+10%}}}} | |
− | | | + | {{Leader row|class=Shennong Herbalist|r=1|g=2|b=1|trait1=Can get [[Medicinal Herbs]] from [[Native]] locations|trait2={{Bonus|Herbs {{Health}}, {{Sanity}}, {{Fame}}||+20%}}|trait3=Immune to {{Poison}}}} |
− | + | {{Leader row|class=Red Flag Pirate|r=3|g=1|trait1={{Trek bonus|[[Plunderer's Kit]], [[Treasure Map]] and [[Shovel]]}}|trait2={{Plunder bonus}}|trait3={{Bonus|[[Buried Treasure]] [[Jewels]]|+1|+1}}|trait4={{Bad Reputation}}}} | |
− | | | + | {{Leader row|class=Nahua Seeker|b=4/4|trait1={{Trek bonus|[[Cartographer's Kit]]}}|trait2={{Cartography bonus||+5%}}|trait3={{Stealth bonus|-15%|-5%}}}} |
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− | + | == Starting parties == | |
+ | Each Leader starts with one pre-determined Level 1 [[Hand Equipment|Hand Item]] and two pre-determined Level 1 [[Companions]]. | ||
− | ''Note: In the table below, | + | ''Note: In the table below, numeric columns combine numbers from the leaders themselves, their starting companions, and their equipment. Dice face numbers are in decreasing order for column sorting, so the ordering of dice does not match across columns.'' |
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
− | ! | + | !Leader !! Equipment !! {{unsortable|Companions}} !! {{Health|}} !! {{Capacity|}} !! {{3x|{{Red die face}} }} !! {{3x|{{Green die face}} }} !! {{3x|{{Blue die face}} }} |
− | | | + | {{Starting party row|leader=Big Game Hunter|h=200|r=3/2/2/2/1|g=2/2/2|b=1/1|handItem=Hunting Knife|companion1=Field Nurse|companion2=Hunting Dog}} |
− | + | {{Starting party row|leader=Anthropologist|r=2/2|g=2/2|b=2/2/2|handItem=Spear|companion1=Translator|companion2=Islander Shaman}} | |
− | | | + | {{Starting party row|leader=Plunderer|cap=9|r=4|g=4/2/2|b=2|handItem=Whip|companion1=Street Rat|companion2=Donkey}} |
− | + | {{Starting party row|leader=Cartographer|r=2|g=2/2/1/1|b=3/2|handItem=Machete|companion1=Roma Trader|companion2=Islander Scout}} | |
− | + | {{Starting party row|leader=Taxonomist|cap=9|r=2/2/1|g=4/2|b=2/1|handItem=Ornamental Revolver|companion1=Cook|companion2=Horse}} | |
− | + | {{Starting party row|leader=Shennong Herbalist|cap=9|r=4/1|g=2/2|b=2/1|handItem=Censer|companion1=Travelling Quack|companion2=Donkey}} | |
− | | | + | {{Starting party row|leader=Red Flag Pirate|h=175|r=4/3/2|g=2/1|b=2|handItem=Storm Lantern|companion1=Sailor|companion2=British Soldier}} |
− | + | {{Starting party row|leader=Nahua Seeker|h=175|r=2/2|g=2|b=4/4/3/2/2|handItem=Shamanic Staff|companion1=Sailor|companion2=Arbiter}} | |
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− | [[Category:Leaders]] | + | {{Characters navbar}} |
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+ | [[Category:Leaders|*]] |
Latest revision as of 11:31, 31 January 2022
“ | “Gathering together the most accomplished explorers in Paris, I looked closely at each. Who would become my new right hand?” |
The Leader or Explorer is the player's chosen avatar and head of the party. Leaders are chosen at the beginning of the Campaign and cannot be changed or removed as long as they remain alive.
The Big Game Hunter and Anthropologist are available immediately, while the others are unlocked by completing specific achievements. It's also possible to unlock all Leaders at once using a cheat, by toggling "Instant text" in the Options menu 10 times in a row.
Leader characters[edit]
Each Leader has unique traits and stats that encourage certain play styles. They also have exclusive Perks available after each trek in addition to the standard perks.
Leaders start with more Health than Companions, and have a Capacity of 4 instead of 2. They start the campaign at Experience Level 2.
Note: In the table below, Health and Traits are based on Level 1. Since Leaders start at Level 2 they will have +5 Health, and one level-up increase already applied to traits.
Class | Traits | ||||||
---|---|---|---|---|---|---|---|
Big Game Hunter |
|
75 | 4 | 1 | 2 | 1 | 3 |
Anthropologist |
|
60 | 4 | 0 | 2 | 2 | 5 |
Plunderer |
|
60 | 4 | 0 | 4 | 0 | 5 |
Cartographer |
|
60 | 4 | 0 | 2 | 2 | 5 |
Taxonomist |
|
60 | 4 | 2 | 0 | 2 | 3 |
Shennong Herbalist |
|
60 | 4 | 1 | 2 | 1 | 5 |
Red Flag Pirate |
|
60 | 4 | 3 | 1 | 0 | 5 |
Nahua Seeker |
|
60 | 4 | 0 | 0 | 4/4 | 5 |
Starting parties[edit]
Each Leader starts with one pre-determined Level 1 Hand Item and two pre-determined Level 1 Companions.
Note: In the table below, numeric columns combine numbers from the leaders themselves, their starting companions, and their equipment. Dice face numbers are in decreasing order for column sorting, so the ordering of dice does not match across columns.
Leader | Equipment | Companions | |||||
---|---|---|---|---|---|---|---|
Big Game Hunter |
|
200 | 8 | 3/2/2/2/1 | 2/2/2 | 1/1 | |
Anthropologist |
|
165 | 8 | 2/2 | 2/2 | 2/2/2 | |
Plunderer |
|
165 | 9 | 4 | 4/2/2 | 2 | |
Cartographer |
|
165 | 8 | 2 | 2/2/1/1 | 3/2 | |
Taxonomist |
|
165 | 9 | 2/2/1 | 4/2 | 2/1 | |
Shennong Herbalist |
|
165 | 9 | 4/1 | 2/2 | 2/1 | |
Red Flag Pirate |
|
175 | 8 | 4/3/2 | 2/1 | 2 | |
Nahua Seeker |
|
175 | 8 | 2/2 | 2 | 4/4/3/2/2 |
Related topics[edit]
Characters | |
---|---|
Expedition Leaders | Big Game Hunter • Anthropologist • Plunderer • Cartographer • Taxonomist • Shennong Herbalist • Red Flag Pirate • Nahua Seeker |
Tavern Recruits | British Soldier • Cook • Donkey • Field Nurse • Hunting Dog • Missionary • Roma Trader • Sailor • Street Rat • Translator • Travelling Quack |
Others | Club Recruits • Human Islanders • Salamanders • Mole People • Pack Animals • Beasts • Famous Explorers • Victoria Malin |