Difference between revisions of "Sea Priest"

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'''Sea Priest:'''
+
[[File:CharactersForWiki 0000 3840x2160-101.png|350px|thumb|right|A Sea Priest of the Salamander tribe.]]
 +
A devotee of an ancient sea god. They can be recruited in a [[Salamander village]].
  
Example
 
  
'''Abilities:'''
 
*{{Mushroom Sanity bonus}}
 
*{{Amphibious}}
 
  
'''Health:''' 50
 
  
'''Capacity:''' 2
 
  
'''Slots:''' Hand, Body
+
== Stats ==
 +
{| class="wikitable"
 +
|-
 +
! Perks !! Health !! Capacity !! Slots !! Source !! Dice
 +
|-
 +
| <ul><li>[[#Mushroom Preparation|Mushroom Preparation]] <li>[[#Amphibious|Amphibious]] </ul> || 50 || 2 || {{Hand|Hand|Hand Equipment}} {{Body|Body|Body Equipment}}  || Salamander Village || <ul><li>[[File:vulnerabilityAttackEloquence.png|50px]] Ritual of the Tides<li>[[File:holyTerror.png|50px]] Curse of Drowning </ul>
 +
|}
 +
 
 +
== Perks ==
 +
 
 +
=== Mushroom Preparation ===
 +
 
 +
You gain Sanity when eating mushrooms.
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Level !! Sanity Gain
 +
|-
 +
| Level 1|| 10
 +
|-
 +
| Level 2|| 13
 +
|-
 +
| Level 3|| 16
 +
|-
 +
| Level 4|| 19
 +
|-
 +
| Level 5|| 22
 +
|-
 +
| Level 6|| 25
 +
|-
 +
| Level 7|| 28
 +
|-
 +
| Level 8|| 31
 +
|}
 +
 
 +
Any of these mushrooms will give you Sanity in addition to their other effects.
 +
{{Mushrooms Table}}
 +
 
 +
=== Amphibious ===
 +
 
 +
When the Sea Priest is in your trek, you will use 2 travel costs less on [[Shallow Water|Water]] and [[Swamps]] tiles.
 +
 
 +
 
 +
== Combat die ==
 +
 
 +
The Sea Priest's dice on different levels.
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Level !! Die faces !! Boosts
 +
|-
 +
| Level 1 || [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:holyTerror.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] || 0
 +
|-
 +
| Level 2 || [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:holyTerror.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] || 1
 +
|-
 +
| Level 3 || [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:holyTerror.png|50px]] [[File:holyTerror.png|50px]] [[File:Blank.png|50px]] || 1
 +
|-
 +
| Level 4 || [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:holyTerror.png|50px]] [[File:holyTerror.png|50px]] [[File:Blank.png|50px]] || 2
 +
|-
 +
| Level 5 || [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:holyTerror.png|50px]] [[File:holyTerror.png|50px]] || 2
 +
|-
 +
| Level 6 || [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:holyTerror.png|50px]] [[File:holyTerror.png|50px]] || 3
 +
|-
 +
| Level 7 || [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:holyTerror.png|50px]] [[File:holyTerror.png|50px]] || 3
 +
|-
 +
| Level 8 || [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:vulnerabilityAttackEloquence.png|50px]] [[File:holyTerror.png|50px]] [[File:holyTerror.png|50px]] || 3
 +
|}
  
'''Source:''' [[Archipelago]] maps
+
=== Actions ===
 +
 
 +
The Sea Priest's dice actions.
  
'''Dice:'''
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Ability !! Die!! Target !! Effect !! Boost
+
! Action !! Die!! Action Type!! Target !! Action Value !! Boost
 
|-
 
|-
| Ritual of the Tides|| [[File:VulnerabilityAttackEloquence.png|50px]] || 2 random enemies ||
+
| Ritual of the Tides || [[File:vulnerabilityAttackEloquence.png|50px]] || {{Damage}} & Vulnerability || Multiple enemies</br>(Minimum 2)</br>(more when boosting) ||
 +
 
 +
'''Damage'''
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Lv !! {{Damage}} !! {{Vulnerable}}
+
| Level 1 || 3
 
|-
 
|-
| Level 1 ||   || 
+
| Level 2 || 4
 
|-
 
|-
| Level 2 || || 
+
| Level 3 || 5
 
|-
 
|-
| Level 3 || 5 || 12%
+
| Level 4 || 6
 
|-
 
|-
| Level 4 || || 
+
| Level 5 || 7
 
|-
 
|-
| Level 5 || || 
+
| Level 6 || 8
 
|-
 
|-
| Level 6 || || 
+
| Level 7 || 9
 
|-
 
|-
| Level 7 || ||
+
| Level 8 || 40
 +
|}
 +
 
 +
'''Vulnerability'''
 +
{| class="wikitable"
 +
|-
 +
| Level 1 || 10
 +
|-
 +
| Level 2 || 11
 +
|-
 +
| Level 3 || 12
 +
|-
 +
| Level 4 || 13
 
|-
 
|-
| Level 8 || ||
+
| Level 5 || 14
 +
|-
 +
| Level 6 || 15
 +
|-
 +
| Level 7 || 16
 +
|-
 +
| Level 8 || 17
 
|}
 
|}
  
||
+
'''Target'''</br>
 +
2 Enemies without boost.
 +
 
 +
||  
  
 +
'''No Damage Boost'''
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Lv !! Target Enemy
+
| Level 1 || 0
 +
|-
 +
| Level 2 || 0
 +
|-
 +
| Level 3 || 0
 +
|-
 +
| Level 4 || 0
 +
|-
 +
| Level 5 || 0
 +
|-
 +
| Level 6 || 0
 
|-
 
|-
| Level 1 ||  
+
| Level 7 || 0
 
|-
 
|-
| Level 2 ||  
+
| Level 8 || 0
 +
|}
 +
 
 +
'''No Vulnerability Boost'''
 +
{| class="wikitable"
 
|-
 
|-
| Level 3 || +1 random enemy
+
| Level 1 || 0
 
|-
 
|-
| Level 4 ||  
+
| Level 2 || 0
 
|-
 
|-
| Level 5 ||  
+
| Level 3 || 0
 
|-
 
|-
| Level 6 ||  
+
| Level 4 || 0
 
|-
 
|-
| Level 7 ||  
+
| Level 5 || 0
 
|-
 
|-
| Level 8 ||  
+
| Level 6 || 0
 +
|-
 +
| Level 7 || 0
 +
|-
 +
| Level 8 || 0
 
|}
 
|}
 +
 +
'''Target Boost'''</br>
 +
+1 random enemy (each boost).
  
 
|-
 
|-
| Curse of Drowning || [[File:HolyTerror.png|50px]] || 1 enemy ||
+
| Curse of Drowning || [[File:holyTerror.png|50px]] || Vulnerability & {{Stun}}|| 1 enemy ||  
{{Stun}} 1 turn
+
 
||
+
'''No Vulnerability'''
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Lv !! {{Vulnerable}}
+
| Level 1 || 0
 +
|-
 +
| Level 2 || 0
 +
|-
 +
| Level 3 || 0
 +
|-
 +
| Level 4 || 0
 
|-
 
|-
| Level 1 ||  
+
| Level 5 || 0
 
|-
 
|-
| Level 2 ||  
+
| Level 6 || 0
 
|-
 
|-
| Level 3 || +17%
+
| Level 7 || 0
 
|-
 
|-
| Level 4 ||  
+
| Level 8 || 0
 +
|}
 +
 
 +
'''Stun'''</br>
 +
Stuns the targeted enemy for 1 turn.
 +
 
 +
||
 +
 
 +
'''Vulnerability Boost'''
 +
{| class="wikitable"
 
|-
 
|-
| Level 5 ||  
+
| Level 1 || 15
 
|-
 
|-
| Level 6 ||  
+
| Level 2 || 16
 
|-
 
|-
| Level 7 ||  
+
| Level 3 || 17
 
|-
 
|-
| Level 8 ||  
+
| Level 4 || 18
 +
|-
 +
| Level 5 || 19
 +
|-
 +
| Level 6 || 20
 +
|-
 +
| Level 7 || 22
 +
|-
 +
| Level 8 || 24
 
|}
 
|}
 +
 +
'''No Stun Boost'''</br>
 +
No extra stun.
 +
 
|}
 
|}
 +
 +
 +
 +
{{Characters navbar}}

Latest revision as of 17:44, 9 November 2021

A Sea Priest of the Salamander tribe.

A devotee of an ancient sea god. They can be recruited in a Salamander village.



Stats[edit]

Perks Health Capacity Slots Source Dice
50 2 Hand Inline72.png Body Inline124.png Salamander Village
  • VulnerabilityAttackEloquence.png Ritual of the Tides
  • HolyTerror.png Curse of Drowning

Perks[edit]

Mushroom Preparation[edit]

You gain Sanity when eating mushrooms.

Level Sanity Gain
Level 1 10
Level 2 13
Level 3 16
Level 4 19
Level 5 22
Level 6 25
Level 7 28
Level 8 31

Any of these mushrooms will give you Sanity in addition to their other effects.

Item Value Stack Effect
Obj icon mushroomHealing.png Wound-Closing Mushroom 10 20
  • Heals a character back to maximum health Inline74.png and removes all injury related ailments from that character.
  • Backfire Chance 30%.
Obj icon mushroomStatusHeal.png Introspection Mushroom
Obj icon mushroomViewDist.png Keen-Eye Mushroom 10 20
Obj icon mushroomLoyalty.png Euphoric Mushroom 10 20
  • Loyalty Inline93.png +1 to all characters
  • Duration 20 days
Obj icon mushroomCapacity.png Strengthening Mushroom
Obj item dreamMushroom.png Dream Mushroom 30 20

Amphibious[edit]

When the Sea Priest is in your trek, you will use 2 travel costs less on Water and Swamps tiles.


Combat die[edit]

The Sea Priest's dice on different levels.

Level Die faces Boosts
Level 1 VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png HolyTerror.png Blank.png Blank.png 0
Level 2 VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png HolyTerror.png Blank.png Blank.png 1
Level 3 VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png HolyTerror.png HolyTerror.png Blank.png 1
Level 4 VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png HolyTerror.png HolyTerror.png Blank.png 2
Level 5 VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png HolyTerror.png HolyTerror.png 2
Level 6 VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png HolyTerror.png HolyTerror.png 3
Level 7 VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png HolyTerror.png HolyTerror.png 3
Level 8 VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png VulnerabilityAttackEloquence.png HolyTerror.png HolyTerror.png 3

Actions[edit]

The Sea Priest's dice actions.

Action Die Action Type Target Action Value Boost
Ritual of the Tides VulnerabilityAttackEloquence.png Damage Inline143.png & Vulnerability Multiple enemies
(Minimum 2)
(more when boosting)

Damage

Level 1 3
Level 2 4
Level 3 5
Level 4 6
Level 5 7
Level 6 8
Level 7 9
Level 8 40

Vulnerability

Level 1 10
Level 2 11
Level 3 12
Level 4 13
Level 5 14
Level 6 15
Level 7 16
Level 8 17

Target
2 Enemies without boost.

No Damage Boost

Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Level 6 0
Level 7 0
Level 8 0

No Vulnerability Boost

Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Level 6 0
Level 7 0
Level 8 0

Target Boost
+1 random enemy (each boost).

Curse of Drowning HolyTerror.png Vulnerability & Stun Inline137.png 1 enemy

No Vulnerability

Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Level 6 0
Level 7 0
Level 8 0

Stun
Stuns the targeted enemy for 1 turn.

Vulnerability Boost

Level 1 15
Level 2 16
Level 3 17
Level 4 18
Level 5 19
Level 6 20
Level 7 22
Level 8 24

No Stun Boost
No extra stun.


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