Difference between revisions of "Plunderer"

From Curious Expedition 2 Wiki
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(add Trait detail and Combat die)
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In game description:
 
In game description:
A scoundrel that gains sanity by looting precious treasures and artifacts. Cannot rest in villages
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A scoundrel that gains sanity by looting precious treasures and artifacts.
 +
Cannot rest in native villages.
 
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----
  
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|-
 
|-
 
|'''Trait'''
 
|'''Trait'''
|Plunderer's Kit Sanity +50%, +10%/promotion
+
|
Robbing Shrine altar grants 15 Sanity , +3/promotion
+
*Plunderer's Kit usage {{Sanity}}+50%, +10%/level-up
 
+
*Shrine robbing {{Sanity}} +15, +3/level-up
Cannot rest in villages
+
*Cannot rest in villages
 
|-
 
|-
 
|'''Unlock condition'''
 
|'''Unlock condition'''
 
|Rob 10 [[Shrine]]s  
 
|Rob 10 [[Shrine]]s  
 +
|}
 +
 +
== Trait detail ==
 +
Starts each trek with a [[Plunderer's Kit]].
 +
*Waitless and can't be dropped or traded.
 +
*Add {{Sanity}} by chopping up {{Treasure}} to share with party.
 +
** Sanity gained is proportional to {{fame}} of the treasure .
 +
 +
== Combat die ==
 +
=== Abilities ===
 +
{| class="wikitable"
 +
|-
 +
! Ability !! Die!! Target !! Effect !! Boost
 +
|-
 +
| Dastardly Trap || [[File:TrapFinesse.png|50px]] || None ||
 +
*Summon : Trap(Counter Attack)
 +
** Duration 1
 +
{| class="wikitable"
 +
|-
 +
! Lv !! {{Damage|Trap}}
 +
|-
 +
| Level 1 || -
 +
|-
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| Level 2 || 10
 +
|-
 +
| Level 3 || 11
 +
|-
 +
| Level 4 ||
 +
|-
 +
| Level 5 ||
 +
|-
 +
| Level 6 ||
 +
|-
 +
| Level 7 ||
 +
|-
 +
| Level 8 ||
 +
|}
 +
||
 +
{| class="wikitable"
 +
|-
 +
! Lv !! {{Damage|Trap}}
 +
|-
 +
| Level 1 || -
 +
|-
 +
| Level 2 || +13
 +
|-
 +
| Level 3 || +14
 +
|-
 +
| Level 4 ||
 +
|-
 +
| Level 5 ||
 +
|-
 +
| Level 6 ||
 +
|-
 +
| Level 7 ||
 +
|-
 +
| Level 8 ||
 +
|}
 +
 +
|-
 +
 +
| Protected Trap || [[File:FinesseDice.png|50px]] || None ||
 +
{| class="wikitable"
 +
*Summon : Trap(Counter Attack)
 +
** Duration 1
 +
*All allies {{Shield}}
 +
|-
 +
! Lv !! {{Damage|Trap}} !! {{Shield}}
 +
|-
 +
| Level 1 || - ||
 +
|-
 +
| Level 2 || 10 || 8
 +
|-
 +
| Level 3 || 11 || 9
 +
|-
 +
| Level 4 ||  ||
 +
|-
 +
| Level 5 ||  ||
 +
|-
 +
| Level 6 ||  ||
 +
|-
 +
| Level 7 ||  ||
 +
|-
 +
| Level 8 ||  ||
 +
|}
 +
||
 +
{| class="wikitable"
 +
|-
 +
! Lv !! {{Damage|Trap}}
 +
|-
 +
| Level 1 || -
 +
|-
 +
| Level 2 || +13
 +
|-
 +
| Level 3 || +14
 +
|-
 +
| Level 4 ||
 +
|-
 +
| Level 5 ||
 +
|-
 +
| Level 6 ||
 +
|-
 +
| Level 7 ||
 +
|-
 +
| Level 8 ||
 +
|}
 
|}
 
|}
  

Revision as of 17:55, 16 April 2021

Plunderer with starting party

Plunderer

One of 8 Leaders avalible to play as.

In game description: A scoundrel that gains sanity by looting precious treasures and artifacts. Cannot rest in native villages.


Starts with
Equipment Whip
Companions Street Rat, Donkey
Trait
  • Plunderer's Kit usage Sanity Inline120.png+50%, +10%/level-up
  • Shrine robbing Sanity Inline120.png +15, +3/level-up
  • Cannot rest in villages
Unlock condition Rob 10 Shrines

Trait detail

Starts each trek with a Plunderer's Kit.

  • Waitless and can't be dropped or traded.
  • Add Sanity Inline120.png by chopping up Treasure Inline175.png to share with party.
    • Sanity gained is proportional to Fame Inline12.png of the treasure .

Combat die

Abilities

Ability Die Target Effect Boost
Dastardly Trap TrapFinesse.png None
  • Summon : Trap(Counter Attack)
    • Duration 1
Lv Trap Inline143.png
Level 1 -
Level 2 10
Level 3 11
Level 4
Level 5
Level 6
Level 7
Level 8
Lv Trap Inline143.png
Level 1 -
Level 2 +13
Level 3 +14
Level 4
Level 5
Level 6
Level 7
Level 8
Protected Trap FinesseDice.png None
  • Summon : Trap(Counter Attack)
    • Duration 1
  • All allies shield Inline40.png
Lv Trap Inline143.png shield Inline40.png
Level 1 -
Level 2 10 8
Level 3 11 9
Level 4
Level 5
Level 6
Level 7
Level 8
Lv Trap Inline143.png
Level 1 -
Level 2 +13
Level 3 +14
Level 4
Level 5
Level 6
Level 7
Level 8

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