Difference between revisions of "Perks"
From Curious Expedition 2 Wiki
m (Added upgrade info to some Hunter perks) |
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− | {{Perk row|negotiation|Negotiation|[[Provisions]] [[Budget]] {{Trade Value}} +25, +25/upgrade}} | + | {{Perk row|negotiation|Negotiation|[[Provisions]] [[Budget]] {{Trade Value|}} +25, +25/upgrade}} |
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{{Perk row|medic|Medic|Free [[First Aid Kit]]s each trek (stack of 1, +1/upgrade)}} | {{Perk row|medic|Medic|Free [[First Aid Kit]]s each trek (stack of 1, +1/upgrade)}} | ||
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− | {{Perk row|strongMind|Strong Mind|Max | + | {{Perk row|strongMind|Strong Mind|Max {{Sanity}} +15, +15/upgrade}} |
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− | {{Perk row|loneSurvivor|Lone Survivor|Bonus | + | {{Perk row|loneSurvivor|Lone Survivor|Bonus {{Sanity}} with no [[Companions]]}} |
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− | {{Perk row|spiritualSolidarity|Spiritual Solidarity|[[Mission]] Rest Cost {{Trade Value}} is 0}} | + | {{Perk row|spiritualSolidarity|Spiritual Solidarity|[[Mission]] Rest Cost {{Trade Value|}} is 0}} |
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− | {{Perk row|freshAirFanatic|Fresh Air Fanatic|[[Nature]] Rest | + | {{Perk row|freshAirFanatic|Fresh Air Fanatic|[[Nature]] Rest {{Sanity}} +2 per night}} |
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− | {{Perk row|impetus|Impetus|Travel Start Cost {{Sanity}} -40%, -20%/upgrade}} | + | {{Perk row|impetus|Impetus|Travel Start Cost {{Sanity|}} -40%, -20%/upgrade}} |
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{{Perk row|amphibious|Amphibious|{{Tile Cost|[[Water]]/[[Swamps]]}}}} | {{Perk row|amphibious|Amphibious|{{Tile Cost|[[Water]]/[[Swamps]]}}}} | ||
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{{Perk row|desertExplorer|Desert Survivor|{{Tile Cost|[[Desert]]}}}} | {{Perk row|desertExplorer|Desert Survivor|{{Tile Cost|[[Desert]]}}}} | ||
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− | {{Perk row|jungleExplorer|Jungle Explorer|{{Tile Cost|[[Jungle]]}}}} | + | {{Perk row|jungleExplorer|Jungle Explorer|{{Tile Cost|[[Jungle/???]]}}}} |
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{{Perk row|climber| Mountaineer|{{Tile Cost|climbing [[Plateau]]|4|2}}}} | {{Perk row|climber| Mountaineer|{{Tile Cost|climbing [[Plateau]]|4|2}}}} | ||
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− | {{Perk row|demolitions|Demolitions|[[Dynamite]] | + | {{Perk row|demolitions|Demolitions|[[Dynamite]] {{Radius}} +1}} |
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− | {{Perk row|heavyCarrier|Heavy Carrier|Leader | + | {{Perk row|heavyCarrier|Heavy Carrier|Leader {{Capacity}} +2, +1/upgrade}} |
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− | {{Perk row|inspirationalLeader|Inspirational Leader|[[Objective]] completion grants +1 | + | {{Perk row|inspirationalLeader|Inspirational Leader|[[Objective]] completion grants +1 {{Loyalty}} to 1 character, +1/upgrade}} |
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{{Perk row|practicalBotany|Practical Botany|[[Needle Plants]] don't trigger}} | {{Perk row|practicalBotany|Practical Botany|[[Needle Plants]] don't trigger}} | ||
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{{Perk row|huntersCunning|Hunter's Cunning|Combat Reroll {{Dice}} for 2 dice, +2/upgrade}} | {{Perk row|huntersCunning|Hunter's Cunning|Combat Reroll {{Dice}} for 2 dice, +2/upgrade}} | ||
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− | {{Perk row|trauma|Trauma Care|[[Combat]] victory | + | {{Perk row|trauma|Trauma Care|[[Combat]] victory {{Health}} +10, +5/upgrade}} |
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− | {{Perk row|warChest|War Chest|Free random [[Combat Items]] | + | {{Perk row|warChest|War Chest|Free random [[Combat Items]] each trek (stack of 2, +1/upgrade)}} |
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− | {{Perk row|goodReputation|Good Standing| | + | {{Perk row|goodReputation|Good Standing|{{Standing}} at trek start +2}} |
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− | {{Perk row|indigenousHabitats|Indigenous Habitats|[[Village]] | + | {{Perk row|indigenousHabitats|Indigenous Habitats|[[Village]] {{Reveal Distance}} +5}} |
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{{Perk row|nativeDiplomacy|Native Diplomacy|[[Village Ruler]] actions +1}} | {{Perk row|nativeDiplomacy|Native Diplomacy|[[Village Ruler]] actions +1}} | ||
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− | {{Perk row|polyglot|Polyglot|[[Village]] Rest | + | {{Perk row|polyglot|Polyglot|[[Village]] Rest {{Standing}} cost -1, -1/upgrade}} |
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− | {{Perk row|culturalUnderstanding|Cultural Understanding|[[Village Ruler]] meeting has no | + | {{Perk row|culturalUnderstanding|Cultural Understanding|[[Village Ruler]] meeting has no {{Standing}} requirement}} |
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− | {{Perk row|archaeologist|Archaeology|[[Shrine Challenge]]s bonus {{ | + | {{Perk row|archaeologist|Archaeology|[[Shrine Challenge]]s bonus {{red die face}} or {{green die face}} or {{blue die face}} (1 face)}} |
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− | {{Perk row|artifactSpecialist|Artefact Specialist|[[Treasures]] | + | {{Perk row|artifactSpecialist|Artefact Specialist|[[Treasures]] {{Fame}} +20%}} |
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− | {{Perk row|raiderOfTombs|Raider of Tombs|[[Shrine]]/[[Tomb | + | {{Perk row|raiderOfTombs|Raider of Tombs|[[Shrine]]/[[Tomb]] {{Reveal Distance}} +5, +2/upgrade}} |
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{{Perk row|undergroundKit|Spelunker|Free [[Torch]]es each trek (stack of 3, +2/upgrade)}} | {{Perk row|undergroundKit|Spelunker|Free [[Torch]]es each trek (stack of 3, +2/upgrade)}} | ||
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− | {{Perk row|advancedCartography|Advanced Cartography|[[Cartographic Studies]] | + | {{Perk row|advancedCartography|Advanced Cartography|[[Cartographic Studies]] {{Fame}} +15%}} |
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− | {{Perk row|costonFlareExpert|Coston Flare Expert|[[Flare]]s | + | {{Perk row|costonFlareExpert|Coston Flare Expert|[[Flare]]s {{Range}} +2, {{Radius}} +1}} |
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− | {{Perk row|landmarkRecognition|Landmark Recognition|Locations | + | {{Perk row|landmarkRecognition|Landmark Recognition|Locations {{Reveal Distance}} +1, +1/upgrade}} |
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− | {{Perk row|navalSpyglass|Naval Spyglass|[[Ship]] | + | {{Perk row|navalSpyglass|Naval Spyglass|[[Ship]] {{View Distance}} becomes 9}} |
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− | {{Perk row|surveyorsEye|Surveyor's Eye| | + | {{Perk row|surveyorsEye|Surveyor's Eye|{{View Distance}} +15%}} |
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[[Category:Perks|*]] | [[Category:Perks|*]] |
Revision as of 09:02, 16 February 2021
Perks are additional abilities available to your Leader after each successful expedition. 3 Perks (new or upgraded) from a random pool are available in the Triumph screen, 1 of them from among your Leader's exclusive perks. Once acquired, Perks show up as green icons in your Leader's infobox.
Contents
Universal Perks
These perks are available to all Leaders.
Provisions Bonuses
Negotiation Provisions Budget +25, +25/upgrade | |
Medic Free First Aid Kits each trek (stack of 1, +1/upgrade) | |
Mycologist Free random Mushrooms each trek (stack of 1, +1/upgrade) |
Sanity/Rest Bonuses
Strong Mind Max Sanity +15, +15/upgrade | |
Lone Survivor Bonus Sanity with no Companions | |
Spiritual Solidarity Mission Rest Cost is 0 | |
Fresh Air Fanatic Nature Rest Sanity +2 per night |
Travel Cost Bonuses
Miscellaneous
Demolitions Dynamite Radius +1 | |
Heavy Carrier Leader Capacity +2, +1/upgrade | |
Inspirational Leader Objective completion grants +1 Loyalty to 1 character, +1/upgrade | |
Practical Botany Needle Plants don't trigger | |
Stealth This page is marked for deletion.
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Exclusive Perks
These perks are available only to specific Leaders.
Big Game Hunter/Taxonomist
Hunter's Cunning Combat Reroll Dice for 2 dice, +2/upgrade | |
Trauma Care Combat victory Health +10, +5/upgrade | |
War Chest Free random Combat Items each trek (stack of 2, +1/upgrade) |
Anthropologist/Shennong Herbalist
Good Standing Standing at trek start +2 | |
Indigenous Habitats Village Reveal Distance +5 | |
Native Diplomacy Village Ruler actions +1 | |
Polyglot Village Rest Standing cost -1, -1/upgrade | |
Cultural Understanding Village Ruler meeting has no Standing requirement |
Plunderer/Red Flag Pirate
Archaeology Shrine Challenges bonus or or (1 face) | |
Artefact Specialist Treasures Fame +20% | |
Raider of Tombs Shrine/Tomb Reveal Distance +5, +2/upgrade | |
Spelunker Free Torches each trek (stack of 3, +2/upgrade) | |
Treasure Hunter Free Treasure Map each trek, +3 Shovels/upgrade |
Cartographer/Nahua Seeker
Advanced Cartography Cartographic Studies Fame +15% | |
Coston Flare Expert Flares Range +2, Radius +1 | |
Landmark Recognition Locations Reveal Distance +1, +1/upgrade | |
Naval Spyglass Ship View Distance becomes 9 | |
Surveyor's Eye View Distance +15% |