Difference between revisions of "Sanity Items"
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General description of Sanity items. | General description of Sanity items. | ||
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+ | Sanity [[items]] are consumables that are used when traveling in missions to restore [[sanity]]. | ||
== List == | == List == | ||
+ | {{Sanity Items Table}} | ||
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+ | {{Items navbar}} | ||
− | + | [[Category:Items]] | |
− | + | [[zh:心智值物品]] | |
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Latest revision as of 16:54, 17 March 2023
This page is under construction.
General description of Sanity items.
Sanity items are consumables that are used when traveling in missions to restore sanity.
List[edit]
Item | Value ![]() |
Sanity ![]() |
Stack | Note | |
---|---|---|---|---|---|
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Chocolate | 10 | 10 | 10 | |
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Whisky | 15 | 20 | 10 | 10% Backfire Chance (inflicting Alcoholism on a random humanoid Companion) |
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Mango | 5 | 10 | 10 | 1 spoils every ?? days |
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Tin Cans | 5 | 10 | 10 | Can only be consumed when below ![]() |
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Granola Bar | 10 | 15 | 10 | Can only be consumed when below ![]() |
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Coca Leaves | 5 | 10 | 10 | 20% Heal Chance. 10% Backfire Chance to cause a mental ailment to a Companion. |
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Red Berries | 8 | 5 | 10 | Heals 3 health to all party members. |
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Fish | 3 (1 burned, 4-11 with cook) | 0 (3 burned, 4-11 with cook) | 10 | Click to cook. Cooked food restores more sanity and increases value. If you have a cook companion, sanity and trade value go up +1 per cook level. |
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Coca Wine | 25 | 40 | 10 | Teleports the party 6 hexes in a random direction. |
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Moonshine | 5 | 7 | 10 | 10% Backfire Chance. Slightly more efficient sanity/value than Whisky, but 1/3 as efficient per inventory slot. |
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Tea | 15 | 8 | 10 | Removes sanity travel start cost for 20 days per use. |
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Meat | 3 (1 burned, 4-11 with cook) | 0 (3 burned, 4-11 with cook) | 10 | Click to cook. Cooked food restores more sanity and increases value. If you have a cook companion, sanity and trade value go up +1 per cook level. |
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Quail | 2 (1 Burned, 2-9 with cook) | 0 (1 burned, 2-9 with cook) | 10 | Weightless. Click to cook. Cooked food restores more sanity and increases value. If you have a cook companion, sanity and trade value go up +1 per cook level. |
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Moon Cake | 20 | 10 (50 during full moon) | 10 | Eating at the full moon can restore 50 Sanity ![]() |
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Hallucinogenic Toad | 15 | 40 | 5 | Using the toad initiates a special event that typically inflicts a mental ailment to a random humanoid Companion. Animals and the leader are immune to this effect. |
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Horn Flute | 5 | 7 | 10 | +30% attention chance. |
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Hard Cheese | 10 | 10 | 10 | Reduced sell price to natives of 6 |
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Fresh Lemonade | 10 | 20 | 10 | Unlocked at rank 2 of Lux Labs. Can be made from Lemon with a Field Kitchen. Causes "High blood sugar" status (3 days), increased to "Really high blood sugar" if a second is consumed. |
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Lemon | 5 | 10 | 10 | Requires Sanity ![]() |
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Snail | 5 | 15 | 10 | Requires Sanity ![]() |
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Star Fruit | 10 | 10 | 10? | Worth 10 Fame if brought back to Paris. Spoils every ? days, so that's difficult. |
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Glowing Star Fruit | 10 | 15 | 10? | Worth 15 Fame if brought back to Paris. Spoils every ? days, so that's difficult. |
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Algae | 2 | 5 | 10 | |
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Blue Berries | 5 | 10 | 10 | |
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Cactus Flower | ||||
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Colorful Beetle | 10 | |||
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Purple Jelly | 5? | 1 or 30 | restores ![]() | |
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Leeches | 5 | 0 | 10 | Restores 3 health to all party members, and cures a sickness from 1 random character. |
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Moss | 2? | 5 | ||
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Red Maggots | 5 | -10 | 20 | Heals 10 health (for all party members) |
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Glowing Maggots | 10 | -5 | 20 | Glows for 25 days, with a light view distance of 50%. |
Related topics[edit]
Items | |
---|---|
Provisions | General ![]() ![]() ![]() ![]() ![]() ![]() |
Fame Items | Treasure ![]() ![]() ![]() ![]() |
Equipment | Hand ![]() ![]() ![]() ![]() |