Sanity Items

From Curious Expedition 2 Wiki

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General description of Sanity items.

Sanity items are consumables that are used when traveling in missions to restore sanity.

List[edit]

Item Value Inline20.png Sanity Inline17.png Stack Note
Obj icon chocolate.png Chocolate 10 10 10
Obj icon whisky.png Whisky 15 20 10 10% Backfire Chance (inflicting Alcoholism on a random humanoid Companion)
Obj icon mango.png Mango 5 10 10 1 spoils every ?? days
Obj icon tinCans.png Tin Cans 5 10 10 Can only be consumed when below Inline17.png30
Obj icon granolaBar.png Granola Bar 10 15 10 Can only be consumed when below Inline17.png100
Obj icon coca.png Coca Leaves 5 10 10 20% Heal Chance. 10% Backfire Chance to cause a mental ailment to a Companion.
Obj item redBerries.png Red Berries 8 5 10 Heals 3 health to all party members.
Obj item fish raw.png Fish 3 (1 burned, 4-11 with cook) 0 (3 burned, 4-11 with cook) 10 Click to cook. Cooked food restores more sanity and increases value. If you have a cook companion, sanity and trade value go up +1 per cook level.
Obj item cocaWine.png Coca Wine 25 40 10 Teleports the party 6 hexes in a random direction.
Obj item cheapAlcohol.png Moonshine 5 7 10 10% Backfire Chance. Slightly more efficient sanity/value than Whisky, but 1/3 as efficient per inventory slot.
Obj icon tea.png Tea 15 8 10 Removes sanity travel start cost for 20 days per use.
Obj icon tBoneRaw.png Meat 3 (1 burned, 4-11 with cook) 0 (3 burned, 4-11 with cook) 10 Click to cook. Cooked food restores more sanity and increases value. If you have a cook companion, sanity and trade value go up +1 per cook level.
Obj item rawPheasant.png Quail 2 (1 Burned, 2-9 with cook) 0 (1 burned, 2-9 with cook) 10 Weightless. Click to cook. Cooked food restores more sanity and increases value. If you have a cook companion, sanity and trade value go up +1 per cook level.
Obj item moonCakes.png Moon Cake 20 10 (50 during full moon) 10 Eating at the full moon can restore 50 Sanity Inline120.png.
Obj item toad.png Hallucinogenic Toad 15 40 5 Using the toad initiates a special event that typically inflicts a mental ailment to a random humanoid Companion. Animals and the leader are immune to this effect.
Obj icon hornFlute.png Horn Flute 5 7 10 +30% attention chance.
Obj icon cheese.png Hard Cheese 10 10 10 Reduced sell price to natives of 6
Obj icon lemonade.png Fresh Lemonade 10 20 10 Unlocked at rank 2 of Lux Labs. Can be made from Lemon with a Field Kitchen. Causes "High blood sugar" status (3 days), increased to "Really high blood sugar" if a second is consumed.
Obj icon lemons.png Lemon 5 10 10 Requires Sanity Inline120.png 30 or lower to use.
Obj icon snail.png Snail 5 15 10 Requires Sanity Inline120.png 10 or lower to use, which makes it nigh-impossible to use multiple in a row.
Obj icon starFruit.png Star Fruit 10 10 10? Worth 10 Fame if brought back to Paris. Spoils every ? days, so that's difficult.
Obj icon glowingStarFruit.png Glowing Star Fruit 10 15 10? Worth 15 Fame if brought back to Paris. Spoils every ? days, so that's difficult.
Obj icon algae.png Algae 2 5 10
Obj icon berries.png Blue Berries 5 10 10
Obj icon cactusFlower.png Cactus Flower
Obj icon colorfulBeetle.png Colorful Beetle 10
Obj icon Jelly.png Purple Jelly 5? 1 or 30 restores Inline17.png30 if you have a Pale Mask Companion.
Obj icon leeches.png Leeches 5 0 10 Restores 3 health to all party members, and cures a sickness from 1 random character.
Obj icon moss.png Moss 2? 5
Obj item redMaggots.png Red Maggots 5 -10 20 Heals 10 health (for all party members)
Obj item glowWorms.png Glowing Maggots 10 -5 20 Glows for 25 days, with a light view distance of 50%.

Related topics[edit]

Items
Provisions General Inline196.pngSanity Inline120.pngCombat Inline143.pngTonics Inline42.pngElixirs Inline107.pngMushrooms Inline197.pngScrollsPotions
Fame Items Treasure Inline175.pngTrophies Inline185.pngButterflies Inline314.pngMedicinal Herbs Inline88.pngKino FilmsLeader Kits
Equipment Hand Inline72.pngBody Inline124.pngPack Animal Inline53.pngBeast Inline54.png