Difference between revisions of "Perks"
From Curious Expedition 2 Wiki
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− | {{Perk row|negotiation|Negotiation|[[Provisions]] [[Budget]] {{Trade Value}} +25}} | + | {{Perk row|negotiation|Negotiation|[[Provisions]] [[Budget]] {{Trade Value}} +25, +25/upgrade}} |
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{{Perk row|medic|Medic|Free [[First Aid Kit]]s each trek (stack of 1, +1/upgrade)}} | {{Perk row|medic|Medic|Free [[First Aid Kit]]s each trek (stack of 1, +1/upgrade)}} | ||
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{{Perk row|heavyCarrier|Heavy Carrier|Leader [[Capacity]] {{Capacity}} +2, +1/upgrade}} | {{Perk row|heavyCarrier|Heavy Carrier|Leader [[Capacity]] {{Capacity}} +2, +1/upgrade}} | ||
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− | {{Perk row|inspirationalLeader|Inspirational Leader|[[Objective]] completion grants Loyalty {{Loyalty}} +1}} | + | {{Perk row|inspirationalLeader|Inspirational Leader|[[Objective]] completion grants 1 character Loyalty {{Loyalty}} +1}} |
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{{Perk row|practicalBotany|Practical Botany|[[Needle Plants]] don't trigger}} | {{Perk row|practicalBotany|Practical Botany|[[Needle Plants]] don't trigger}} |
Revision as of 23:21, 10 January 2021
Perks are additional abilities available to your Leader after each successful expedition. 3 Perks from a random pool are available in the Triumph screen, 1 of them from among your Leader's exclusive perks if any. Once acquired, Perks show up as green icons in your Leader's infobox.
Contents
Universal Perks
These perks are available to all Leaders.
Provisions Bonuses
Negotiation Provisions Budget Trade Value +25, +25/upgrade | |
Medic Free First Aid Kits each trek (stack of 1, +1/upgrade) | |
Mycologist Free random Mushrooms each trek (stack of 1, +1/upgrade) |
Sanity/Rest Bonuses
Strong Mind Max Sanity Sanity +15, +15/upgrade | |
Lone Survivor Bonus Sanity Sanity with no Companions | |
Spiritual Solidarity Mission Rest Cost Trade Value is 0 | |
Fresh Air Fanatic Nature Rest Sanity Sanity +2 per night |
Travel Cost Bonuses
Impetus Travel Start Cost Sanity -40%, -20%/upgrade | |
Amphibious This page is marked for deletion.
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Desert Survivor This page is marked for deletion.
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Jungle Explorer This page is marked for deletion.
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Mountaineer This page is marked for deletion.
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Miscellaneous
Demolitions Dynamite radius Radius +1 | |
Heavy Carrier Leader Capacity Capacity +2, +1/upgrade | |
Inspirational Leader Objective completion grants 1 character Loyalty Loyalty +1 | |
Practical Botany Needle Plants don't trigger | |
Stealth This page is marked for deletion.
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Exclusive Perks
These perks are available only to specific Leaders.
Big Game Hunter
Hunter's Cunning Combat Reroll Dice for 2 dice, +2/upgrade | |
Trauma Care Combat victory Health Health +10 | |
War Chest Free random Combat Items Combat each trek (stack of 2, +1/upgrade) |
Anthropologist
Good Standing Standing Standing at trek start +2 | |
Native Diplomacy Village Ruler actions +1 | |
Polyglot Village Rest Standing Standing cost -1 | |
Cultural Understanding Village Ruler meeting has no Standing Standing requirement |
Plunderer
Archaeology Shrine Challenges bonus This page is marked for deletion. or This page is marked for deletion. or This page is marked for deletion. (1 face) | |
Artefact Specialist Treasures Fame Fame +20% | |
Raider of Tombs Shrine/Tomb Reveal Distance Distance +5, +2/upgrade | |
Spelunker Free Torches each trek (stack of 3, +2/upgrade) | |
Treasure Hunter Free Treasure Map each trek, +3 Shovels/upgrade |
Cartographer
Advanced Cartography Cartographic Studies Fame Fame +15% | |
Coston Flare Expert Flares range Distance +2, radius Radius +1 | |
Landmark Recognition Locations Reveal Distance Distance +1 | |
Naval Spyglass Ship View Distance Radius +9 | |
Surveyor's Eye View Distance Radius +15% |