Difference between revisions of "Travelling Quack"

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The Traveling Quack will randomly create one of the 3 elixirs.
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The Traveling Quack will randomly create one of the 3 elixirs. Just like the Quack's combat dice, the elixirs have both a benefit and a cost.
 
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| Topical Numbing Cream! || [[File:weaknessEloquence.png|50px]] || {{Stun}} & Weakening || 1 Ally or Enemy ||  
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| Topical Numbing Cream! || [[File:weaknessEloquence.png|50px]] || {{Stun}} & Heal|| 1 Ally or Enemy ||  
  
'''Weakening '''
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'''Heal'''
 
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'''Weakening Boost'''
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'''Heal Boost'''
 
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Latest revision as of 03:25, 29 November 2023

CharactersForWiki 0021 3840x2160-92.png

The Travelling Quack can create Elixirs during expeditions.

Stats[edit]

Perk Health Capacity Slots Source Dice
50 2 Hand Inline72.png Body Inline124.png Tavern
  • Strong.png Nerve-Vitalizing Formula!
  • WeaknessEloquence.png Topical Numbing Cream!

Perk[edit]

Elixir Mixing[edit]

The Travelling Quack mixes an elixir every x days. The more you level your Travelling Quack, the more often she or he will create elixirs.

Level Days to create an Elixir
Level 1 30
Level 2 28
Level 3 26
Level 4 24
Level 5 22
Level 6 20
Level 7 18
Level 8 16

The Traveling Quack will randomly create one of the 3 elixirs. Just like the Quack's combat dice, the elixirs have both a benefit and a cost.

Item Value Stack
Obj item elixirBottle red.png Health Elixir 5 20
Obj item elixirBottle green.png Anti-infection Elixir 5 20
Obj item elixirBottle magenta.png Sanity Elixir 5 20

Combat die[edit]

The Travelling Quack's dice on different levels.

Level Die faces Boosts
Level 1 Strong.png Strong.png WeaknessEloquence.png WeaknessEloquence.png Blank.png Blank.png 0
Level 2 Strong.png Strong.png WeaknessEloquence.png WeaknessEloquence.png Blank.png Blank.png 1
Level 3 Strong.png Strong.png Strong.png WeaknessEloquence.png WeaknessEloquence.png Blank.png 1
Level 4 Strong.png Strong.png Strong.png WeaknessEloquence.png WeaknessEloquence.png Blank.png 2
Level 5 Strong.png Strong.png Strong.png WeaknessEloquence.png WeaknessEloquence.png WeaknessEloquence.png 2
Level 6 Strong.png Strong.png Strong.png WeaknessEloquence.png WeaknessEloquence.png WeaknessEloquence.png 3
Level 7 Strong.png Strong.png Strong.png WeaknessEloquence.png WeaknessEloquence.png WeaknessEloquence.png 3
Level 8 Strong.png Strong.png Strong.png WeaknessEloquence.png WeaknessEloquence.png WeaknessEloquence.png 3

Actions[edit]

The Travelling Quack'S dice actions.

Action Die Action Type Target Action Value Boost
Nerve-Vitalizing Formula! Strong.png Poison & Strength 1 Ally or Enemy

Poison

Level 1 4
Level 2 5
Level 3 6
Level 4 7
Level 5 8
Level 6 9
Level 7 10
Level 8 11

Strength

Level 1 25
Level 2 26
Level 3 27
Level 4 28
Level 5 29
Level 6 30
Level 7 32
Level 8 34

No Poison Boost

Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Level 6 0
Level 7 0
Level 8 0

Strength Boost

Level 1 35
Level 2 36
Level 3 37
Level 4 38
Level 5 39
Level 6 40
Level 7 42
Level 8 44
Topical Numbing Cream! WeaknessEloquence.png Stun Inline137.png & Heal 1 Ally or Enemy

Heal

Level 1 6
Level 2 7
Level 3 8
Level 4 9
Level 5 10
Level 6 11
Level 7 12
Level 8 13

Stun
Stuns the targeted ally or enemy for 1 turn.

Heal Boost

Level 1 9
Level 2 10
Level 3 11
Level 4 12
Level 5 13
Level 6 14
Level 7 16
Level 8 18

No Stun Boost
No extra stun.


Related topics[edit]

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Tavern Recruits British SoldierCookDonkeyField NurseHunting DogMissionaryRoma TraderSailorStreet RatTranslatorTravelling Quack
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