Difference between revisions of "Template:Sanity Items Table"

From Curious Expedition 2 Wiki
Line 5: Line 5:
 
|[[File:Obj icon chocolate.png|50px]] || [[Chocolate]] || 10 || 10 || 10 ||
 
|[[File:Obj icon chocolate.png|50px]] || [[Chocolate]] || 10 || 10 || 10 ||
 
|-
 
|-
|[[File:Obj icon whisky.png|50px]] || [[Whisky]] || 15 || 20 || 10 || 10% Backfire Chance
+
|[[File:Obj icon whisky.png|50px]] || [[Whisky]] || 15 || 20 || 10 || 10% Backfire Chance (inflicting Alcoholism on a random humanoid [[Companion]])
 
|-
 
|-
 
|[[File:Obj icon mango.png|50px]] || [[Mango]] || 5 || 10 || 10 || 1 spoils every ?? days
 
|[[File:Obj icon mango.png|50px]] || [[Mango]] || 5 || 10 || 10 || 1 spoils every ?? days
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|[[File:Obj_item_moonCakes.png|50px]] || [[Moon Cake]] || 20 || 10 (50 during full moon) || 10 || Eating at the [[full moon]] can restore 50 {{sanity}}.
 
|[[File:Obj_item_moonCakes.png|50px]] || [[Moon Cake]] || 20 || 10 (50 during full moon) || 10 || Eating at the [[full moon]] can restore 50 {{sanity}}.
 
|-
 
|-
|[[File:Obj_item_toad.png|50px]] || [[Hallucinogenic Toad]] || 15 || 40 || 5 || Using the toad initiates a special event.
+
|[[File:Obj_item_toad.png|50px]] || [[Hallucinogenic Toad]] || 15 || 40 || 5 || Using the toad initiates a special event that typically inflicts a mental ailment to a random humanoid [[Companion]]. Animals and the leader are immune to this effect.
 
|-
 
|-
 
|[[File:Obj_icon_hornFlute.png|50px]] || [[Horn Flute]] || 5 || 7 || 10 || +30% attention chance.
 
|[[File:Obj_icon_hornFlute.png|50px]] || [[Horn Flute]] || 5 || 7 || 10 || +30% attention chance.
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|[[File:obj_icon_lemons.png|50px]] || [[Lemon]] || 5 || 10 || 10 || Requires {{sanity}} 30 or lower to use.  
 
|[[File:obj_icon_lemons.png|50px]] || [[Lemon]] || 5 || 10 || 10 || Requires {{sanity}} 30 or lower to use.  
 
|-
 
|-
|[[File:obj_icon_snail.png|50px]] || [[Snail]] || || || ||
+
|[[File:obj_icon_snail.png|50px]] || [[Snail]] || 5 || 15 || 10? || Requires {{sanity}} 10 or lower to use.
 
|-
 
|-
|[[File:obj_icon_starFruit.png|50px]] || [[Star Fruit]] || || || ||
+
|[[File:obj_icon_starFruit.png|50px]] || [[Star Fruit]] || 10 ||10 ||20? || Worth 10 Fame if brought back to Paris. Spoils every ? days, so that's difficult.
 
|-
 
|-
|[[File:obj_icon_glowingStarFruit.png|50px]] || [[Glowing Star Fruit]] || || || ||
+
|[[File:obj_icon_glowingStarFruit.png|50px]] || [[Glowing Star Fruit]] ||10 ||15 ||20 || Worth 15 Fame if brought back to Paris. Spoils every ? days, so that's difficult.
 
|-
 
|-
 
|[[File:obj_icon_algae.png|50px]] || [[Algae]] || 2 || 5 || 10 ||
 
|[[File:obj_icon_algae.png|50px]] || [[Algae]] || 2 || 5 || 10 ||
Line 53: Line 53:
 
|[[File:obj_icon_cactusFlower.png|50px]] || [[Cactus Flower]] || || || ||
 
|[[File:obj_icon_cactusFlower.png|50px]] || [[Cactus Flower]] || || || ||
 
|-
 
|-
|[[File:obj_icon_colorfulBeetle.png|50px]] || [[Colorful Beetle]] || || || ||
+
|[[File:obj_icon_colorfulBeetle.png|50px]] || [[Colorful Beetle]] || 10 || || ||
 
|-
 
|-
 
|[[File:obj_icon_Jelly.png|50px]] || [[Purple Jelly]] || || || ||
 
|[[File:obj_icon_Jelly.png|50px]] || [[Purple Jelly]] || || || ||
 
|-
 
|-
|[[File:obj_icon_leeches.png|50px]] || [[Leeches]] || || || ||
+
|[[File:obj_icon_leeches.png|50px]] || [[Leeches]] || 10? || -10 || || Heals a random injured party member for 10 health.
 
|-
 
|-
|[[File:obj_icon_moss.png|50px]] || [[Moss]] || || || ||
+
|[[File:obj_icon_moss.png|50px]] || [[Moss]] ||2? ||5 || ||
 
|-
 
|-
 
|[[File:obj_item_redMaggots.png|50px]] || [[Red Maggots]] || || || ||
 
|[[File:obj_item_redMaggots.png|50px]] || [[Red Maggots]] || || || ||

Revision as of 06:59, 4 July 2023

Item Value Inline20.png Sanity Inline17.png Stack Note
Obj icon chocolate.png Chocolate 10 10 10
Obj icon whisky.png Whisky 15 20 10 10% Backfire Chance (inflicting Alcoholism on a random humanoid Companion)
Obj icon mango.png Mango 5 10 10 1 spoils every ?? days
Obj icon tinCans.png Tin Cans 5 10 10 Can only be consumed when below Inline17.png30
Obj icon granolaBar.png Granola Bar 10 15 10 Can only be consumed when below Inline17.png100
Obj icon coca.png Coca Leaves 5 10 10 20% Heal Chance. 10% Backfire Chance
Obj item redBerries.png Red Berries 8 5 10 ?? Healing Properties. 1 spoils every ?? days.
Obj item fish raw.png Fish 3 (1 burned, 4-11 with cook) 0 (3 burned, 4-11 with cook) 10 Click to cook. Cooked food restores more sanity and increases value. If you have a cook companion, sanity and trade value go up +1 per cook level.
Obj item cocaWine.png Coca Wine 25 40 10 ??% Backfire Chance.
Obj item cheapAlcohol.png Moonshine 5 7 10 10% Backfire Chance. Slightly more efficient sanity/value than Whisky, but 1/3 as efficient per inventory slot.
Obj icon tea.png Tea 15 8 10 Removes sanity travel start cost for 20 days per use.
Obj icon tBoneRaw.png Meat 3 (1 burned, 4-11 with cook) 0 (3 burned, 4-11 with cook) 10 Click to cook. Cooked food restores more sanity and increases value. If you have a cook companion, sanity and trade value go up +1 per cook level.
Obj item rawPheasant.png Quail 2 (1 Burned, 2-9 with cook) 0 (1 burned, 2-9 with cook) 10 Weightless. Click to cook. Cooked food restores more sanity and increases value. If you have a cook companion, sanity and trade value go up +1 per cook level.
Obj item moonCakes.png Moon Cake 20 10 (50 during full moon) 10 Eating at the full moon can restore 50 Sanity Inline120.png.
Obj item toad.png Hallucinogenic Toad 15 40 5 Using the toad initiates a special event that typically inflicts a mental ailment to a random humanoid Companion. Animals and the leader are immune to this effect.
Obj icon hornFlute.png Horn Flute 5 7 10 +30% attention chance.
Obj icon cheese.png Hard Cheese 10 10 10 Reduced sell price to natives of 6
Obj icon lemonade.png Fresh Lemonade 10 20 10 Unlocked at rank 2 of Lux Labs
Obj icon lemons.png Lemon 5 10 10 Requires Sanity Inline120.png 30 or lower to use.
Obj icon snail.png Snail 5 15 10? Requires Sanity Inline120.png 10 or lower to use.
Obj icon starFruit.png Star Fruit 10 10 20? Worth 10 Fame if brought back to Paris. Spoils every ? days, so that's difficult.
Obj icon glowingStarFruit.png Glowing Star Fruit 10 15 20 Worth 15 Fame if brought back to Paris. Spoils every ? days, so that's difficult.
Obj icon algae.png Algae 2 5 10
Obj icon berries.png Blue Berries
Obj icon cactusFlower.png Cactus Flower
Obj icon colorfulBeetle.png Colorful Beetle 10
Obj icon Jelly.png Purple Jelly
Obj icon leeches.png Leeches 10? -10 Heals a random injured party member for 10 health.
Obj icon moss.png Moss 2? 5
Obj item redMaggots.png Red Maggots
Obj item glowWorms.png Glowing Maggots