Difference between revisions of "Oryx"

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(Created page with "350px|thumb|right The Oryx is a nimble, fierce desert survivor. They are wild animals that you won't find in villages. You need t...")
 
 
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[[File:AnimalsForWiki 0014 3840x2160-85.png|350px|thumb|right]]
 
[[File:AnimalsForWiki 0014 3840x2160-85.png|350px|thumb|right]]
The Oryx is a nimble, fierce desert survivor. They are wild animals that you won't find in villages. You need to capture and tame them.
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The Oryx is a nimble, fierce desert survivor. They are wild animals that you won't find in villages. You need to capture and tame them in the wild.
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</br>Needs a [[Pack Animal Equipment|saddle]] to be mounted.
  
  
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! Perks !! Health !! Capacity !! Slots !! Source !! Dice
 
! Perks !! Health !! Capacity !! Slots !! Source !! Dice
 
|-
 
|-
| <ul><li>[[#Desert Survivor|Desert Survivor]] <li>[[#Second die when mounted|Second die when mounted]] </ul>  || 55 || 5</br>(-1 when mounted)|| {{Pack Animal|Pack}} || Can be tamed in the wild.  || <ul><li>[[File:DonkeyKickFinesse.png|50px]] Head Ram<li>[[File:ShieldAttackVigor.png|50px]] Shield the Herd <li>[[File:MountedAttack.png|50px]] Wild Charge </ul>  
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| <ul><li>[[#Desert Survivor|Desert Survivor]] <li>[[#Second die when mounted|Second die when mounted]] </ul>  || 55 || 4</br>(-1 when mounted)|| {{Pack Animal|Pack}} || Can be tamed in the wild.  || <ul><li>[[File:DonkeyKickFinesse.png|50px]] Head Ram<li>[[File:ShieldAttackVigor.png|50px]] Shield the Herd <li>[[File:MountedAttack.png|50px]] Wild Charge </ul>  
 
|}
 
|}
  
 
== Perks ==  
 
== Perks ==  
 
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[[File:Capture d’écran 2021-11-15 103740.png|400px|thumb|right|The Oryx can be found on the map screen.]]
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[[File:Capture d’écran 2021-11-15 103805.png|400px|thumb|right|You can attack, tame or leave them in piece.]]
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[[File:Capture d’écran 2021-11-15 103845.png|400px|thumb|right|The tamed Oryx joins the trek.]]
 
=== Desert Survivor ===
 
=== Desert Survivor ===
  
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== Combat dice ==
 
== Combat dice ==
  
The horse's dice on different levels.
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The Oryx's dice on different levels.
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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=== Actions ===
 
=== Actions ===
  
The horse's dice actions.
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The Oryx's dice actions.
  
 
{| class="wikitable"
 
{| class="wikitable"

Latest revision as of 11:58, 15 November 2021

AnimalsForWiki 0014 3840x2160-85.png

The Oryx is a nimble, fierce desert survivor. They are wild animals that you won't find in villages. You need to capture and tame them in the wild.


Needs a saddle to be mounted.


Stats[edit]

Perks Health Capacity Slots Source Dice
55 4
(-1 when mounted)
Pack Inline53.png Can be tamed in the wild.
  • DonkeyKickFinesse.png Head Ram
  • ShieldAttackVigor.png Shield the Herd
  • MountedAttack.png Wild Charge

Perks[edit]

The Oryx can be found on the map screen.
You can attack, tame or leave them in piece.
The tamed Oryx joins the trek.

Desert Survivor[edit]

The Oryx smells freshwater rest spots and reveals water locations. They have a higher Reveal Distance Inline113.png for locations like waterfalls, oasis or healing springs.

Level Reveal Distance Inline113.png (Number of Tiles)
Level 1 3
Level 2 4
Level 3 5
Level 4 6
Level 5 7
Level 6 8
Level 7 9
Level 8 10


Second die when mounted[edit]

When you mount the Oryx, it has an extra die in combat.

Mounted Attack
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png

Combat dice[edit]

The Oryx's dice on different levels.

Level Die faces Boosts
Level 1 DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png Blank.png Blank.png (always)
MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png Blank.png (if mounted)
0
Level 2 DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png Blank.png Blank.png (always)
MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png Blank.png (if mounted)
1
Level 3 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png Blank.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png (if mounted)
1
Level 4 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png Blank.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png (if mounted)
2
Level 5 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png ShieldAttackVigor.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png (if mounted)
2
Level 6 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png ShieldAttackVigor.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png (if mounted)
3
Level 7 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png ShieldAttackVigor.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png Blank.png (if mounted)
3
Level 8 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png ShieldAttackVigor.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png (if mounted)
3


Actions[edit]

The Oryx's dice actions.

Action Die Action Type Target Action Value Boost
Head Ram DonkeyKickFinesse.png Damage Inline143.png 1 enemy

Damage

Level 1 5
Level 2 6
Level 3 7
Level 4 8
Level 5 9
Level 6 10
Level 7 11
Level 8 12

Damage Boost

Level 1 8
Level 2 9
Level 3 10
Level 4 11
Level 5 12
Level 6 13
Level 7 14
Level 8 15
Shield the Herd ShieldAttackVigor.png taunt Inline155.png & Armor 1 ally

Taunt
The targeted ally attracts attention
and gets the enemies' first attack.

Armor
% of the attacked blocked.

Level 1 15
Level 2 16
Level 3 17
Level 4 18
Level 5 19
Level 6 20
Level 7 21
Level 8 22

No Taunt Boost
You can't boost the Taunt.

Armor Boost
Extra % of the attacked blocked.

Level 1 15
Level 2 16
Level 3 17
Level 4 18
Level 5 19
Level 6 20
Level 7 21
Level 8 22
Wild Charge MountedAttack.png Damage Inline143.png & Stun Inline137.png 1 enemy

Damage

Level 1 7
Level 2 8
Level 3 9
Level 4 10
Level 5 11
Level 6 12
Level 7 13
Level 8 14

Special Attack
1/3 Chance for the Special Attack to happen.
(Damage + Stun)

Damage
Level 1 7
Level 2 8
Level 3 9
Level 4 10
Level 5 11
Level 6 12
Level 7 13
Level 8 14
Stun
Any Level Stuns the targeted enemy for 1 turn

Damage Boost

Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Level 6 0
Level 7 0
Level 8 0

No Special Attack Boost
The Special Attack can't be boosted.





















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