Leaders
“ | “Gathering together the most accomplished explorers in Paris, I looked closely at each. Who would become my new right hand?” |
The Leader is your chosen avatar, the head of your party and central member of any given expedition. Leaders are chosen at the beginning of the Campaign and cannot be changed or removed as long as they remain alive. At first, only the Big Game Hunter and Anthropologist are unlocked, but as requirements are met over the course of play, further explorers are added to the list of options:
- Plunderer: Rob 10 Shrine altars
- Cartographer: Reveal 15 Locations
- Taxonomist: Kill 30 Animal groups
- Shennong Herbalist: Learn the Types of 10 Native tribes
- Red Flag Pirate: Dig out 10 Buried Treasures
- Nahua Seeker: Complete 5 treks without killing in combat
Each Leader has unique abilities that will direct and in some cases restrict how adventures are played out. Some also have unique Perks available after each trek in addition to the standard perks.
Leaders start with more Health than Companions, and have a carrying Capacity of 4 instead of 2. They start the campaign at Experience Level 2.
Note: In the table below, Health and Dice Face colors are for start Level 2, and "Ability X, +Y/promotion" means that "ability" starts at X at Level 2 and increases by Y for each additional level from 3 onward.
Class | Abilities | H | Unique Perks | |||
---|---|---|---|---|---|---|
Big Game Hunter |
|
80 | 1 | 2 | 1 |
|
Anthropologist |
|
65 | 0 | 2 | 2 |
|
Plunderer |
|
65 | 0 | 4 | 0 |
|
Cartographer |
|
65 | 0 | 2 | 2 |
|
Taxonomist |
|
65 | 2 | 0 | 2 | |
Shennong Herbalist |
|
65 | 1 | 2 | 1 | |
Red Flag Pirate |
|
65 | 3 | 1 | 0 | |
Nahua Seeker |
|
65 | 0/0 | 0/0 | 4/4 |
Leaders start with one pre-determined Level 1 Hand Item and two pre-determined Level 1 Companions.
Note: In the table below, the Dice Face columns show the number of faces of that color for each dice among the leader's own, their equipment, and their starting companions. Numbers are in decreasing order for column sorting, so the ordering of dice does not match across columns.
Class | Hand Item | Companions | |||
---|---|---|---|---|---|
Big Game Hunter | Hunting Knife | 3/2/2/2/1 | 2/2/2/0/0 | 1/1/0/0/0 | |
Anthropologist | Spear | 2/2/0/0 | 2/2/0/0 | 2/2/2/0 | |
Plunderer | Whip | 4/0/0/0 | 4/2/2/0 | 2/0/0/0 | |
Cartographer | Machete | 2/0/0/0 | 2/2/1/1 | 3/2/0/0 | |
Taxonomist | Ornamental Revolver | 2/2/1/0 | 4/2/0/0 | 2/1/0/0 | |
Shennong Herbalist | Censer | 4/1/0/0 | 2/2/0/0 | 2/1/0/0 | |
Red Flag Pirate | Storm Lantern | 4/3/2/0 | 2/1/0/0 | 2/0/0/0 | |
Nahua Seeker | Shamanic Staff | 2/2/0/0/0/0 | 2/0/0/0/0/0 | 4/4/3/2/2/0 |