Difference between revisions of "Elephant"
(It's very, very sad, but elephants cannot get makeovers.) |
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Elephants are found in an animal group on the map; there will be 1-2 elephants in a group (likely depending on year). | Elephants are found in an animal group on the map; there will be 1-2 elephants in a group (likely depending on year). | ||
− | Only a [[Naturalist]] can tame an elephant. | + | Only a [[Naturalist]] can tame an elephant. Male elephants will have the label "Bull Elephant". |
Note that an elephant cannot get a Makeover at an [[Animal Shelter]]. | Note that an elephant cannot get a Makeover at an [[Animal Shelter]]. | ||
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! Perks !! Health !! Capacity !! Slots !! Source !! Dice | ! Perks !! Health !! Capacity !! Slots !! Source !! Dice | ||
|- | |- | ||
− | | <ul><li>View distance bonus<li>Can gather items every X days<li>Large Beast </ul> || 100 || 6|| {{Beast|Beast}} || Can be tamed in the wild by a Naturalist. || <ul><li>Gore with Tusks</li><li>Trample</li></ul> | + | | <ul><li>View distance bonus<li>Can gather items every X days<li>Large Beast </ul> || 100 || 6|| {{Beast|Beast}} || Can be tamed in the wild by a Naturalist. || <ul><li> [[File:StabPointyEloquence.jpg|50px]] Gore with Tusks</li><li>[[File:MultiHitAttack.png|50px]] Trample</li></ul> |
|} | |} | ||
Line 31: | Line 31: | ||
| Level 5|| 27% | | Level 5|| 27% | ||
|- | |- | ||
− | | Level 6|| 30% | + | | Level 6|| 30% |
|- | |- | ||
− | | Level 7|| 33% | + | | Level 7|| 33% |
|- | |- | ||
− | | Level 8|| 36% | + | | Level 8|| 36% |
+ | |- | ||
+ | | Level 9|| 39% | ||
+ | |- | ||
+ | | Level 10|| 42% | ||
+ | |- | ||
+ | | Level 11|| 45% | ||
+ | |- | ||
+ | | Level 12|| 48% | ||
|} | |} | ||
=== Gather Items === | === Gather Items === | ||
− | Every X days, the Elephant automatically gathers items, much like the [[ | + | Every X days, the Elephant automatically gathers items, much like the [[Joobee the truffle hog]]. Gathering happens during a travel leg, and the items are added to your inventory at the end of a travel leg. Colored marbles, pearls, and sea shells seem to be the most common items found. |
{| class="wikitable" | {| class="wikitable" | ||
Line 56: | Line 64: | ||
| Level 5|| 27 | | Level 5|| 27 | ||
|- | |- | ||
− | | Level 6|| 24 | + | | Level 6|| 24 |
+ | |- | ||
+ | | Level 7|| 21 | ||
+ | |- | ||
+ | | Level 8|| 18 | ||
+ | |- | ||
+ | | Level 9|| 17 | ||
+ | |- | ||
+ | | Level 10|| 16 | ||
|- | |- | ||
− | | Level | + | | Level 11|| 15 |
|- | |- | ||
− | | Level | + | | Level 12|| 14 |
|} | |} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Large Beast === | === Large Beast === | ||
− | The elephant uses two character slots, has an unusually large cargo capacity (6), has bonus dice, and | + | The elephant uses two character slots, has an unusually large cargo capacity (6), has bonus dice, and a maximum level of 12. Note that the XP cost to level up does not increase after level 8, so levels 9, 10, etc. will cost 70 XP each. You should only level up the Elephant beyond level 8 if the rest of your companions do not need to be leveled; the bonuses for levels 9-12 are roughly half as good as the bonuses for levels 2-8. |
{| class="wikitable" | {| class="wikitable" | ||
Line 87: | Line 97: | ||
| Level 5|| 3 blue sides, 2 red sides | | Level 5|| 3 blue sides, 2 red sides | ||
|- | |- | ||
− | | Level 6|| 3 blue sides, 3 red sides (presumed) | + | | Level 6|| 3 blue sides, 3 red sides |
+ | |- | ||
+ | | Level 7|| 4 blue sides, 3 red sides | ||
+ | |- | ||
+ | | Level 8|| 4 blue sides, 4 red sides | ||
+ | |- | ||
+ | | Level 9|| 5 blue sides, 4 red sides | ||
+ | |- | ||
+ | | Level 10|| 5 blue sides, 5 red sides | ||
+ | |- | ||
+ | | Level 11|| 6 blue sides, 5 red sides | ||
+ | |- | ||
+ | | Level 12|| 6 blue sides, 6 red sides | ||
+ | |} | ||
+ | |||
+ | == Combat die == | ||
+ | |||
+ | The Elephant's dice on different levels. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Level !! Die faces !! Boosts | ||
+ | |- | ||
+ | | Level 1 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] <br> (presumed) || 0 | ||
+ | |- | ||
+ | | Level 2 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] <br> (presumed) || 1 | ||
+ | |- | ||
+ | | Level 3 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] <br> (presumed) || 1 | ||
+ | |- | ||
+ | | Level 4 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] <br> (presumed) || 2 | ||
+ | |- | ||
+ | | Level 5 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] || 2 | ||
+ | |- | ||
+ | | Level 6 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]]|| 3 | ||
+ | |- | ||
+ | | Level 7 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:Blank.png|50px]]|| 3 | ||
+ | |- | ||
+ | | Level 8 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]]|| 3 | ||
+ | |- | ||
+ | | Level 9 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]]|| 3 | ||
+ | |- | ||
+ | | Level 10 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]]|| 3 | ||
|- | |- | ||
− | | Level | + | | Level 11 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]]|| 3 |
|- | |- | ||
− | | Level | + | | Level 12 || [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] </br> [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:StabPointyEloquence.jpg|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]] [[File:MultiHitAttack.png|50px]]|| 3 |
|} | |} | ||
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| Level 5 || 14 | | Level 5 || 14 | ||
|- | |- | ||
− | | Level 6 || 15 | + | | Level 6 || 15 |
+ | |- | ||
+ | | Level 7 || 16 | ||
+ | |- | ||
+ | | Level 8 || 17 | ||
+ | |- | ||
+ | | Level 9 || 18 | ||
|- | |- | ||
− | | Level | + | | Level 10 || 19 |
|- | |- | ||
− | | Level | + | | Level 11 || 20 |
+ | |- | ||
+ | | Level 12 || 21 | ||
|} | |} | ||
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| Level 3 || 11 (presumed) | | Level 3 || 11 (presumed) | ||
|- | |- | ||
− | | Level 4 || 12 | + | | Level 4 || 12 |
|- | |- | ||
| Level 5 || 13 | | Level 5 || 13 | ||
|- | |- | ||
− | | Level 6 || 14 | + | | Level 6 || 14 |
|- | |- | ||
− | | Level 7 || 15 | + | | Level 7 || 15 |
|- | |- | ||
− | | Level 8 || 16 ( | + | | Level 8 || 16 |
+ | |- | ||
+ | | Level 9 || 16 (no change) | ||
+ | |- | ||
+ | | Level 10 || 16 (no change) | ||
+ | |- | ||
+ | | Level 11 || 16 (no change) | ||
+ | |- | ||
+ | | Level 12 || 16 (no change) | ||
|} | |} | ||
|- | |- | ||
| Trample || (red die) || {{Damage}} || 3 random enemies || | | Trample || (red die) || {{Damage}} || 3 random enemies || | ||
− | |||
− | |||
'''Damage''' | '''Damage''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | | Level 1 || | + | | Level 1 || 5 damage (presumed) |
|- | |- | ||
− | | Level 2 || | + | | Level 2 || 6 damage (presumed) |
|- | |- | ||
− | | Level 3 || | + | | Level 3 || 7 damage (presumed) |
|- | |- | ||
| Level 4 || 8 damage | | Level 4 || 8 damage | ||
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| Level 5 || 9 damage | | Level 5 || 9 damage | ||
|- | |- | ||
− | | Level 6 || | + | | Level 6 || 10 damage |
|- | |- | ||
− | | Level 7 || | + | | Level 7 || 11 damage |
|- | |- | ||
− | | Level 8 || | + | | Level 8 || 12 damage |
+ | |- | ||
+ | | Level 9 || 13 damage | ||
+ | |- | ||
+ | | Level 10 || 14 damage | ||
+ | |- | ||
+ | | Level 11 || 15 damage | ||
+ | |- | ||
+ | | Level 12 || 16 damage | ||
|} | |} | ||
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| Level 5 || 9 damage | | Level 5 || 9 damage | ||
|- | |- | ||
− | | Level 6 || 10 damage ( | + | | Level 6 || 10 damage |
+ | |- | ||
+ | | Level 7 || 11 damage | ||
+ | |- | ||
+ | | Level 8 || 12 damage | ||
+ | |- | ||
+ | | Level 9 || 12 damage (no change) | ||
|- | |- | ||
− | | Level | + | | Level 10 || 12 damage (no change) |
|- | |- | ||
− | | Level | + | | Level 11 || 12 damage (no change) |
+ | |- | ||
+ | | Level 12 || 12 damage (no change) | ||
|} | |} | ||
− | |||
|} | |} |
Latest revision as of 07:04, 8 July 2023
Elephants are found in an animal group on the map; there will be 1-2 elephants in a group (likely depending on year).
Only a Naturalist can tame an elephant. Male elephants will have the label "Bull Elephant".
Note that an elephant cannot get a Makeover at an Animal Shelter.
Contents
Stats[edit]
Perks | Health | Capacity | Slots | Source | Dice |
---|---|---|---|---|---|
|
100 | 6 | Beast | Can be tamed in the wild by a Naturalist. |
Perks[edit]
View Distance Bonus[edit]
Level | View Distance |
---|---|
Level 1 | 15% (presumed) |
Level 2 | 18% (presumed) |
Level 3 | 21% |
Level 4 | 24% |
Level 5 | 27% |
Level 6 | 30% |
Level 7 | 33% |
Level 8 | 36% |
Level 9 | 39% |
Level 10 | 42% |
Level 11 | 45% |
Level 12 | 48% |
Gather Items[edit]
Every X days, the Elephant automatically gathers items, much like the Joobee the truffle hog. Gathering happens during a travel leg, and the items are added to your inventory at the end of a travel leg. Colored marbles, pearls, and sea shells seem to be the most common items found.
Level | Days until gathering |
---|---|
Level 1 | 39 (presumed) |
Level 2 | 36 (presumed) |
Level 3 | 33 |
Level 4 | 30 |
Level 5 | 27 |
Level 6 | 24 |
Level 7 | 21 |
Level 8 | 18 |
Level 9 | 17 |
Level 10 | 16 |
Level 11 | 15 |
Level 12 | 14 |
Large Beast[edit]
The elephant uses two character slots, has an unusually large cargo capacity (6), has bonus dice, and a maximum level of 12. Note that the XP cost to level up does not increase after level 8, so levels 9, 10, etc. will cost 70 XP each. You should only level up the Elephant beyond level 8 if the rest of your companions do not need to be leveled; the bonuses for levels 9-12 are roughly half as good as the bonuses for levels 2-8.
Level | Bonus Dice |
---|---|
Level 1 | 1 blue side (presumed) |
Level 2 | 1 blue side, 1 red side (presumed) |
Level 3 | 2 blue sides, 1 red side |
Level 4 | 2 blue sides, 2 red sides |
Level 5 | 3 blue sides, 2 red sides |
Level 6 | 3 blue sides, 3 red sides |
Level 7 | 4 blue sides, 3 red sides |
Level 8 | 4 blue sides, 4 red sides |
Level 9 | 5 blue sides, 4 red sides |
Level 10 | 5 blue sides, 5 red sides |
Level 11 | 6 blue sides, 5 red sides |
Level 12 | 6 blue sides, 6 red sides |
Combat die[edit]
The Elephant's dice on different levels.
Level | Die faces | Boosts |
---|---|---|
Level 1 | (presumed) |
0 |
Level 2 | (presumed) |
1 |
Level 3 | (presumed) |
1 |
Level 4 | (presumed) |
2 |
Level 5 | |
2 |
Level 6 | |
3 |
Level 7 | |
3 |
Level 8 | |
3 |
Level 9 | |
3 |
Level 10 | |
3 |
Level 11 | |
3 |
Level 12 | |
3 |
Actions[edit]
The Elephant's dice actions.
Action | Die | Action Type | Target | Action Value | Boost | ||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gore with Tusks | (blue die) | Damage | 1 enemy |
Damage
|
Damage Boost
| ||||||||||||||||||||||||||||||||||||||||||||||||
Trample | (red die) | Damage | 3 random enemies |
Damage
|
Damage Boost
|
Related topics[edit]
Characters | |
---|---|
Expedition Leaders | Big Game Hunter • Anthropologist • Plunderer • Cartographer • Taxonomist • Shennong Herbalist • Red Flag Pirate • Nahua Seeker |
Tavern Recruits | British Soldier • Cook • Donkey • Field Nurse • Hunting Dog • Missionary • Roma Trader • Sailor • Street Rat • Translator • Travelling Quack |
Others | Club Recruits • Human Islanders • Salamanders • Mole People • Pack Animals • Beasts • Famous Explorers • Victoria Malin |