Editing Rest
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| [[File:mapLoc_mission.png|50px]] || Mission || It is very likely to have a mission on an island. During Rest Events you interact with the priest. || '''Trade''' or '''have a priest''' in the trek | | [[File:mapLoc_mission.png|50px]] || Mission || It is very likely to have a mission on an island. During Rest Events you interact with the priest. || '''Trade''' or '''have a priest''' in the trek | ||
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− | | | + | | || Waterfall || Will be found near mountains. During Rest Events you interact with your trek. || None |
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− | | | + | | || Orchid Waterfall || A special waterfall that is also a key location for the Orchid Guardian Expedition. During Rest Events you interact with your trek. || None |
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− | | | + | | || Healing Springs || Will be found near hills. Resting at a Healing Spring will also make you regain health. During Rest Events you interact with your trek. || None |
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− | | | + | | || Overarching Rock || Will be found in deserts. During Rest Events you interact with your trek. || None |
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= Rest Events = | = Rest Events = | ||
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+ | Every night, right before going to sleep the game will trigger a Rest Event. Depending on how much Sanity you currently have it will be negative or positive. | ||
{{Gameplay navbar}} | {{Gameplay navbar}} | ||
[[Category:Rest|*]] | [[Category:Rest|*]] |