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=== Provisions Bonuses ===
 
=== Provisions Bonuses ===
 
{|
 
{|
{{Perk row|negotiation|Negotiation|{{Bonus|[[Ship shop]] {{Funds}}|+25|+25}}}}
+
|-
{{Perk row|medic|Medic|{{Trek bonus|1 [[First Aid Kit]]|+1}}}}
+
{{Perk row|negotiation|Negotiation|[[Provisions]] [[Budget]] {{Trade Value|}} +25, +25/upgrade}}
{{Perk row|mycologist|Mycologist|{{Trek bonus|1 random [[Mushroom]]|+1}}}}
+
|-
 +
{{Perk row|medic|Medic|Free [[First Aid Kit]]s each trek (stack of 1, +1/upgrade)}}
 +
|-
 +
{{Perk row|mycologist|Mycologist|Free random [[Mushroom]]s each trek (stack of 1, +1/upgrade)}}
 
|}
 
|}
  
 
=== Sanity/Rest Bonuses ===
 
=== Sanity/Rest Bonuses ===
 
{|
 
{|
{{Perk row|strongMind|Strong Mind|{{Max Sanity bonus|+15|+15}}}}
+
|-
 +
{{Perk row|strongMind|Strong Mind|Max {{Sanity}} +15, +15/upgrade}}
 +
|-
 
{{Perk row|loneSurvivor|Lone Survivor|Bonus {{Sanity}} with no [[Companions]]}}
 
{{Perk row|loneSurvivor|Lone Survivor|Bonus {{Sanity}} with no [[Companions]]}}
{{Perk row|spiritualSolidarity|Spiritual Solidarity|[[Mission]] Rest is free}}
+
|-
{{Perk row|freshAirFanatic|Fresh Air Fanatic|{{Rest Sanity bonus|[[Nature]]|+2|}}}}
+
{{Perk row|spiritualSolidarity|Spiritual Solidarity|[[Mission]] Rest Cost {{Trade Value|}} is 0}}
 +
|-
 +
{{Perk row|freshAirFanatic|Fresh Air Fanatic|[[Nature]] Rest {{Sanity}} +2 per night}}
 
|}
 
|}
  
 
=== Travel Cost Bonuses ===
 
=== Travel Cost Bonuses ===
 
{|
 
{|
{{Perk row|impetus|Impetus|{{Bonus|{{Travel Start Cost}}|-40%|-20%}}}}
+
|-
{{Perk row|amphibious|Amphibious|{{Amphibious|-2|-1}}}}
+
{{Perk row|impetus|Impetus|Travel Start Cost {{Sanity|}} -40%, -20%/upgrade}}
{{Perk row|desertExplorer|Desert Survivor|{{Travel Cost bonus|[[Desert]]|-2|-1}}}}
+
|-
{{Perk row|jungleExplorer|Jungle Explorer|{{Travel Cost bonus|[[Jungle]]|-2|-1}}}}
+
{{Perk row|amphibious|Amphibious|{{Tile Cost|[[Water]]/[[Swamps]]}}}}
{{Perk row|climber| Mountaineer|{{Bonus|[[Plateau]] Climb Cost {{Sanity|}}|-4|-2}}}}
+
|-
 +
{{Perk row|desertExplorer|Desert Survivor|{{Tile Cost|[[Desert]]}}}}
 +
|-
 +
{{Perk row|jungleExplorer|Jungle Explorer|{{Tile Cost|[[Jungle/???]]}}}}
 +
|-
 +
{{Perk row|climber| Mountaineer|{{Tile Cost|climbing [[Plateau]]|4|2}}}}
 
|}
 
|}
  
 
=== Miscellaneous ===
 
=== Miscellaneous ===
 
{|
 
{|
{{Perk row|demolitions|Demolitions|{{Bonus|[[Dynamite]] {{Radius}}|+1|}}}}
+
|-
{{Perk row|heavyCarrier|Heavy Carrier|Leader {{Capacity bonus|+2|+1}}}}
+
{{Perk row|demolitions|Demolitions|[[Dynamite]] {{Radius}} +1}}
{{Perk row|inspirationalLeader|Inspirational Leader|{{Bonus|[[Objective]] completion {{Loyalty}} +1|to 1 [[companion]]|+1 companion}}}}
+
|-
 +
{{Perk row|heavyCarrier|Heavy Carrier|Leader {{Capacity}} +2, +1/upgrade}}
 +
|-
 +
{{Perk row|inspirationalLeader|Inspirational Leader|[[Objective]] completion grants +1 {{Loyalty}} to 1 character, +1/upgrade}}
 +
|-
 
{{Perk row|practicalBotany|Practical Botany|[[Needle Plants]] don't trigger}}
 
{{Perk row|practicalBotany|Practical Botany|[[Needle Plants]] don't trigger}}
{{Perk row|stealth|Stealth|{{Stealth bonus|-15%|-5%}}}}
+
|-
 +
{{Perk row|stealth|Stealth|{{Stealth|15|5|upgrade}}}}
 
|}
 
|}
  
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These perks are available only to specific Leaders.
 
These perks are available only to specific Leaders.
  
=== {{anchor|Big Game Hunter|[[Big Game Hunter]]}}/{{anchor|Taxonomist|[[Taxonomist]]}} ===
+
=== [[Big Game Hunter]]/[[Taxonomist]] ===
 
{|
 
{|
{{Perk row|huntersCunning|Hunter's Cunning|{{Combat reroll bonus|2|+2}}}}
+
|-
{{Perk row|trauma|Trauma Care|{{Combat victory bonus|{{Health}}|+10|+5}}}}
+
{{Perk row|huntersCunning|Hunter's Cunning|Combat Reroll {{Dice}} for 2 dice, +2/upgrade}}
{{Perk row|warChest|War Chest|{{Trek bonus|2 random [[Combat Items]]|+1}}}}
+
|-
 +
{{Perk row|trauma|Trauma Care|[[Combat]] victory {{Health}} +10, +5/upgrade}}
 +
|-
 +
{{Perk row|warChest|War Chest|Free random [[Combat Items]] each trek (stack of 2, +1/upgrade)}}
 
|}
 
|}
  
=== {{anchor|Anthropologist|[[Anthropologist]]}}/{{anchor|Shennong Herbalist|[[Shennong Herbalist]]}} ===
+
=== [[Anthropologist]]/[[Shennong Herbalist]] ===
 
{|
 
{|
{{Perk row|goodReputation|Good Standing|{{Trek bonus|{{Standing}} +2|}}}}
+
|-
{{Perk row|indigenousHabitats|Indigenous Habitats|{{Reveal Distance bonus|[[Village]]|+5|}}}}
+
{{Perk row|goodReputation|Good Standing|{{Standing}} at trek start +2}}
{{Perk row|nativeDiplomacy|Native Diplomacy|{{Bonus|[[Village Ruler]] actions|+1}}}}
+
|-
{{Perk row|polyglot|Polyglot|{{Village Rest Cost bonus|-1|-1}}}}
+
{{Perk row|indigenousHabitats|Indigenous Habitats|[[Village]] {{Reveal Distance}} +5}}
 +
|-
 +
{{Perk row|nativeDiplomacy|Native Diplomacy|[[Village Ruler]] actions +1}}
 +
|-
 +
{{Perk row|polyglot|Polyglot|[[Village]] Rest {{Standing}} cost -1, -1/upgrade}}
 +
|-
 
{{Perk row|culturalUnderstanding|Cultural Understanding|[[Village Ruler]] meeting has no {{Standing}} requirement}}
 
{{Perk row|culturalUnderstanding|Cultural Understanding|[[Village Ruler]] meeting has no {{Standing}} requirement}}
 
|}
 
|}
  
=== {{anchor|Plunderer|[[Plunderer]]}}/{{anchor|Red Flag Pirate|[[Red Flag Pirate]]}} ===
+
=== [[Plunderer]]/[[Red Flag Pirate]] ===
 
{|
 
{|
{{Perk row|archaeologist|Archaeology|{{Challenge bonus|Shrine}}}}
+
|-
{{Perk row|artifactSpecialist|Artefact Specialist|{{Fame bonus|[[Treasures]]|+20%|+10%}}}}
+
{{Perk row|archaeologist|Archaeology|[[Shrine Challenge]]s bonus {{red die face}} or {{green die face}} or {{blue die face}} (1 face)}}
{{Perk row|raiderOfTombs|Raider of Tombs|{{Reveal Distance bonus|[[Shrine]]/[[Tomb]]|= 5|+2}}}}
+
|-
{{Perk row|undergroundKit|Spelunker|{{Trek bonus|3 [[Torch]]es|+2}}}}
+
{{Perk row|artifactSpecialist|Artefact Specialist|[[Treasures]] {{Fame}} +20%}}
{{Perk row|treasureHunter|Treasure Hunter|{{Trek bonus|[[Treasure Map]]|+3 [[Shovel]]s}}}}
+
|-
 +
{{Perk row|raiderOfTombs|Raider of Tombs|[[Shrine]]/[[Tomb]] {{Reveal Distance}} +5, +2/upgrade}}
 +
|-
 +
{{Perk row|undergroundKit|Spelunker|Free [[Torch]]es each trek (stack of 3, +2/upgrade)}}
 +
|-
 +
{{Perk row|treasureHunter|Treasure Hunter|Free [[Treasure Map]] each trek, +3 [[Shovel]]s/upgrade}}
 
|}
 
|}
  
=== {{anchor|[Cartographer|[[Cartographer]]}}/{{anchor|Nahua Seeker|[[Nahua Seeker]]}} ===
+
=== [[Cartographer]]/[[Nahua Seeker]] ===
 
{|
 
{|
{{Perk row|advancedCartography|Advanced Cartography|{{Cartography bonus|+15%|}}}}
+
|-
{{Perk row|costonFlareExpert|Coston Flare Expert|{{Bonus|[[Coston Flare]]/[[Naval Flare]]|{{Range}} +2, {{Radius}} +1|}}}}
+
{{Perk row|advancedCartography|Advanced Cartography|[[Cartographic Studies]] {{Fame}} +15%}}
{{Perk row|landmarkRecognition|Landmark Recognition|{{Reveal Distance bonus|Locations|+1|+1}}}}
+
|-
{{Perk row|navalSpyglass|Naval Spyglass|[[Ship]] {{View Distance bonus|= 9|+3}}}}
+
{{Perk row|costonFlareExpert|Coston Flare Expert|[[Flare]]s {{Range}} +2, {{Radius}} +1}}
{{Perk row|surveyorsEye|Surveyor's Eye|{{View Distance bonus|+15%|}}}}
+
|-
 +
{{Perk row|landmarkRecognition|Landmark Recognition|Locations {{Reveal Distance}} +1, +1/upgrade}}
 +
|-
 +
{{Perk row|navalSpyglass|Naval Spyglass|[[Ship]] {{View Distance}} becomes 9}}
 +
|-
 +
{{Perk row|surveyorsEye|Surveyor's Eye|{{View Distance}} +15%}}
 
|}
 
|}
  
== Blood Sacrifice Perks ==
 
These perks are obtained via the Blood Altar. The companion that makes the sacrifice will receive the perk at the cost of Health. The sacrifice cannot be performed by the party leader.
 
 
{{Perk row|regeneration|Regeneration|Wounds never get infected, +0.5 Regeneration|}}
 
{{Perk row|claws|Claws|Companion's dice are replaced with red claw dice that cause heavy bleeding and target +1 random enemy per additional red dice|}}
 
{{Perk row|leatherskin|Leatherskin| Permanent +10 max HP, +10 armor|}}
 
{{Perk row|inhuman Strength|Inhuman Strength|Permanent +1 inventory capacity, +20% damage with melee weapons|}}
 
 
 
 
 
 
{{Gameplay navbar}}
 
 
[[Category:Game concepts]]
 
 
[[Category:Perks|*]]
 
[[Category:Perks|*]]
[[zh:技能]]
 

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