Editing Combat
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=== Dice Action types === | === Dice Action types === | ||
− | + | ||
==== Common Actions ==== | ==== Common Actions ==== | ||
− | {| class="wikitable | + | {| class="wikitable" |
|- | |- | ||
! Action !! Type !! Effect !! Example | ! Action !! Type !! Effect !! Example | ||
|- | |- | ||
− | | {{Damage}} || Attack || Damages the enemy and makes them lose health. || | + | | {{Damage}} || Attack || Damages the enemy and makes them lose health. || |
|- | |- | ||
− | | {{Strength}} || Buff || Strengthen yourself or your companions and make their attack more powerful. || | + | | {{Strength}} || Buff || Strengthen yourself or your companions and make their attack more powerful. || |
|- | |- | ||
− | | {{Weakness|Weakness}} || Debuff || Weaken your opponent and make their next attack less powerful. || | + | | {{Weakness|Weakness}} || Debuff || Weaken your opponent and make their next attack less powerful. || |
|- | |- | ||
− | | {{Vulnerable|Vulnerable}} || Debuff || Make an enemy vulnerable so that every attack on them will make more damage. || | + | | {{Vulnerable|Vulnerable}} || Debuff || Make an enemy vulnerable so that every attack on them will make more damage. || |
|- | |- | ||
| {{Stun}} || Special || Stun an enemy for a combat round. They won't perform their next attack. Preventing multiple enemy attacks requires more stun. || | | {{Stun}} || Special || Stun an enemy for a combat round. They won't perform their next attack. Preventing multiple enemy attacks requires more stun. || | ||
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| {{Poison}} || Debuff || When empoisoning an enemy they lose health every turn. || | | {{Poison}} || Debuff || When empoisoning an enemy they lose health every turn. || | ||
|- | |- | ||
− | | {{Bleeding|Bleeding}} || Debuff || When making an enemy bleed they will lose health again every time they take an action. || | + | | {{Bleeding|Bleeding}} || Debuff || When making an enemy bleed they will lose health again every time they take an action. || |
|- | |- | ||
− | | {{Burning|Burning}} || Debuff || When attacking an enemy with fire they lose health every turn. But the received damage decreases every turn until the fire is gone. || | + | | {{Burning|Burning}} || Debuff || When attacking an enemy with fire they lose health every turn. But the received damage decreases every turn until the fire is gone. || |
|- | |- | ||
− | | {{Shield|Shield}} || Buff || Sets up a shield for the whole trek. Every enemy attack first goes into the shield. Only after destroying it, they will continue making damage to the trek members. || | + | | {{Shield|Shield}} || Buff || Sets up a shield for the whole trek. Every enemy attack first goes into the shield. Only after destroying it, they will continue making damage to the trek members. || |
|- | |- | ||
− | | {{Armour}} || Buff || When a character has armor the received damage is reduced. || | + | | {{Armour}} || Buff || When a character has armor the received damage is reduced. || |
|- | |- | ||
− | | {{Heal}} || Buff || Regenerate some health for yourself or your companions. || | + | | {{Heal}} || Buff || Regenerate some health for yourself or your companions. || |
|- | |- | ||
− | | {{Taunt|Taunt}} || Buff || All enemy attacks target specific ally. || | + | | {{Taunt|Taunt}} || Buff || All enemy attacks target specific ally. || |
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|} | |} | ||
+ | |||
+ | See also: [[Status Effects]] | ||
==== Special Actions ==== | ==== Special Actions ==== | ||
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| Duplicate dice || Special || Chose a die to duplicate. || | | Duplicate dice || Special || Chose a die to duplicate. || | ||
|- | |- | ||
− | | | + | | || || || |
|} | |} | ||