Editing Combat
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=== Dice Action types === | === Dice Action types === | ||
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==== Common Actions ==== | ==== Common Actions ==== | ||
− | {| class="wikitable | + | {| class="wikitable" |
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! Action !! Type !! Effect !! Example | ! Action !! Type !! Effect !! Example | ||
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− | | | + | | Damage || Attack || Damages the enemy and makes them lose health. || |
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− | | | + | | Strength || Buff || Strengthen yourself or your companions and make their attack more powerful. || |
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− | | | + | | Weakness || Debuff || Weaken your opponent and make their next attack less powerful. || |
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− | | | + | | Vulnerability || Debuff || Make an enemy vulnerable so that every attack on them will make more damage. || |
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− | | | + | | Stun || Special || Stun an enemy for a combat round. They won't perform their action in the next round. || |
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− | | | + | | Poison || Debuff || When empoisoning an enemy they lose health every turn. || |
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− | | | + | | Bleeding || Debuff || When making an enemy bleed they will lose health again at the end of the turn. || |
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− | | | + | | Fire || Debuff || When attacking an enemy with fire they lose health every turn. But the received damage decreases every turn until the fire is gone. || |
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− | | | + | | Shield || Buff || Sets up a shield for the whole trek. Every enemy attack first goes into the shield. Only after destroying it, they will continue making damage to the trek members. || |
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− | | | + | | Armor || Buff || When a character has armor the received damage is reduced. || |
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− | | | + | | Heal || Buff || Regenerate some health for yourself or your companions. || |
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==== Special Actions ==== | ==== Special Actions ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
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| Duplicate dice || Special || Chose a die to duplicate. || | | Duplicate dice || Special || Chose a die to duplicate. || | ||
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|} | |} | ||