Editing Template:Sanity Items Table

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{| class="wikitable sortable"
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{| class="wikitable"
 
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!  !! Item !! {{Inline|Inline20.png|Value|Trade Value}} !! {{Inline|Inline17.png|Sanity}} !! Stack !!  Note
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!  !! Item !! Value !! Stack !! {{Inline|Inline17.png|Sanity}} !! Note
 
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|[[File:Obj icon chocolate.png|50px]] || [[Chocolate]] || 10 || 10 || 10 ||
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|[[File:Obj icon chocolate.png|50px]] || [[Chocolate]] || 10 || || ||
 
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|[[File:Obj icon whisky.png|50px]] || [[Whisky]] || 15 || 20 || 10 || 10% Backfire Chance (inflicting Alcoholism on a random humanoid [[Companion]])
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|[[File:Obj icon whisky.png|50px]] || [[Whisky]] || || || ||
 
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|[[File:Obj icon mango.png|50px]] || [[Mango]] || 5 || 10 || 10 || 1 spoils every ?? days
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|[[File:Obj icon mango.png|50px]] || [[Mango]] || || || ||
 
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|[[File:Obj icon tinCans.png|50px]] || [[Tin Cans]] || 5 || 10 || 10 || Can only be consumed when below {{Inline|Inline17.png||Sanity}}30
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|[[File:Obj icon tinCans.png|50px]] || [[Tin Cans]] || || || ||
 
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|[[File:obj_icon_granolaBar.png|50px]] || [[Granola Bar]] || 10 || 15 || 10 || Can only be consumed when below {{Inline|Inline17.png||Sanity}}100
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|[[File:Obj icon coca.png|50px]] || [[Coca Leaves]] || || || ||
 
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|[[File:Obj icon coca.png|50px]] || [[Coca Leaves]] || 5 || 10 || 10 || 20% Heal Chance. 10% Backfire Chance to cause a mental ailment to a [[Companion]].
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|[[File:Obj item redBerries.png|50px]] || [[Red Berries]] || || || ||
 
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|[[File:Obj item redBerries.png|50px]] || [[Red Berries]] || 8 || 5 || 10 || Heals 3 health to all party members.
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|[[File:Obj item fish raw.png|50px]] || [[Fish]] || || || ||
 
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|[[File:Obj item fish raw.png|50px]] || [[Fish]] || 3 (1 burned, 4-11 with cook) || 0 (3 burned, 4-11 with cook) || 10 || Click to cook. Cooked food restores more sanity and increases value. If you have a [[cook]] [[companion]], sanity and trade value go up +1 per cook level.
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|[[File:Obj item cocaWine.png|50px]] || [[Coca Wine]] || || || ||
 
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|[[File:Obj item cocaWine.png|50px]] || [[Coca Wine]] || 25 || 40 || 10 || Teleports the party 6 hexes in a random direction.
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|[[File:Obj item cheapAlcohol.png|50px]] || [[Moonshine]] || || || ||
 
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|[[File:Obj item cheapAlcohol.png|50px]] || [[Moonshine]] || 5 || 7 || 10 || 10% Backfire Chance. Slightly more efficient sanity/value than [[Whisky]], but 1/3 as efficient per inventory slot. 
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|[[File:Obj icon tea.png|50px]] || [[Tea]] || || || ||
 
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|[[File:Obj icon tea.png|50px]] || [[Tea]] || 15 || 8 || 10 || Removes sanity travel start cost for 20 days per use.
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|[[File:Obj icon tBoneRaw.png|50px]] || [[Meat]] || || || ||
 
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|[[File:Obj icon tBoneRaw.png|50px]] || [[Meat]] || 3 (1 burned, 4-11 with cook) || 0 (3 burned, 4-11 with cook) || 10 || Click to cook. Cooked food restores more sanity and increases value. If you have a [[cook]] [[companion]], sanity and trade value go up +1 per cook level.
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|[[File:Obj item rawPheasant.png|50px]] || [[Quail]] || || || ||
 
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|[[File:Obj item rawPheasant.png|50px]] || [[Quail]] || 2 (1 Burned, 2-9 with cook) || 0 (1 burned, 2-9 with cook) || 10 || Weightless. Click to cook. Cooked food restores more sanity and increases value. If you have a [[cook]] [[companion]], sanity and trade value go up +1 per cook level.
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|[[File:Obj_item_moonCakes.png|50px]] || [[Moon Cake]] || || || ||
 
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|[[File:Obj_item_moonCakes.png|50px]] || [[Moon Cake]] || 20 || 10 (50 during full moon) || 10 || Eating at the [[full moon]] can restore 50 {{sanity}}.
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|[[File:Obj_item_toad.png|50px]] || [[Hallucinogenic Toad]] || || || ||
 
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|[[File:Obj_item_toad.png|50px]] || [[Hallucinogenic Toad]] || 15 || 40 || 5 || Using the toad initiates a special event that typically inflicts a mental ailment to a random humanoid [[Companion]]. Animals and the leader are immune to this effect.
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|[[File:Obj_icon_hornFlute.png|50px]] || [[Horn Flute]] || || || ||
 
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|[[File:Obj_icon_hornFlute.png|50px]] || [[Horn Flute]] || 5 || 7 || 10 || +30% attention chance.
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|[[File:Obj_icon_cheese.png|50px]] || [[Hard Cheese]] || || || ||
 
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|[[File:Obj_icon_cheese.png|50px]] || [[Hard Cheese]] || 10 || 10 || 10 || Reduced sell price to natives of 6
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|[[File:obj_icon_snail.png|50px]] || [[Snail]] || || || ||
 
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|[[File:obj_icon_lemonade.png|50px]] || [[Fresh Lemonade]] || 10 || 20 || 10 || Unlocked at rank 2 of [[Lux Labs]]. Can be made from [[Lemon]] with a [[Field Kitchen]]. Causes "High blood sugar" status (3 days), increased to "Really high blood sugar" if a second is consumed.
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|[[File:obj_icon_starFruit.png|50px]] || [[Star Fruit]] || || || ||
 
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|[[File:obj_icon_lemons.png|50px]] || [[Lemon]] || 5 || 10 || 10 || Requires {{sanity}} 30 or lower to use.
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|[[File:obj_icon_glowingStarFruit.png|50px]] || [[Glowing Star Fruit]] || || || ||
 
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|[[File:obj_icon_snail.png|50px]] || [[Snail]] || 5 || 15 || 10 || Requires {{sanity}} 10 or lower to use, which makes it nigh-impossible to use multiple in a row.
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|[[File:obj_icon_algae.png|50px]] || [[Algae]] || || || ||
 
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|[[File:obj_icon_starFruit.png|50px]] || [[Star Fruit]] || 10 ||10 ||10? || Worth 10 Fame if brought back to Paris. Spoils every ? days, so that's difficult.
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|[[File:obj_icon_berries.png|50px]] || [[Blue Berries]] || || || ||
 
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|[[File:obj_icon_glowingStarFruit.png|50px]] || [[Glowing Star Fruit]] ||10 ||15 ||10? || Worth 15 Fame if brought back to Paris. Spoils every ? days, so that's difficult.
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|[[File:obj_icon_cactusFlower.png|50px]] || [[Cactus Flower]] || || || ||
 
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|[[File:obj_icon_algae.png|50px]] || [[Algae]] || 2 || 5 || 10 ||
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|[[File:obj_icon_colorfulBeetle.png|50px]] || [[Colorful Beetle]] || || || ||
 
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|[[File:obj_icon_berries.png|50px]] || [[Blue Berries]] ||5 ||10 ||10 ||
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|[[File:obj_icon_granolaBar.png|50px]] || [[Granola Bar]] || || || ||
 
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|[[File:obj_icon_cactusFlower.png|50px]] || [[Cactus Flower]] || || || ||
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|[[File:obj_icon_Jelly.png|50px]] || [[Purple Jelly]] || || || ||
 
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|[[File:obj_icon_colorfulBeetle.png|50px]] || [[Colorful Beetle]] || 10 || || ||
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|[[File:obj_icon_leeches.png|50px]] || [[Leeches]] || || || ||
 
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|[[File:obj_icon_Jelly.png|50px]] || [[Purple Jelly]] || 5? ||1 or 30 || || restores {{Inline|Inline17.png||Sanity}}30 if you have a Pale Mask [[Companion]].
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|[[File:obj_icon_lemonade.png|50px]] || [[Lemonade]] || || || ||
 
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|[[File:obj_icon_leeches.png|50px]] || [[Leeches]] || 5 || 0 ||10 || Restores 3 health to all party members, and cures a sickness from 1 random character.
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|[[File:obj_icon_lemons.png|50px]] || [[Lemons]] || || || ||
 
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|[[File:obj_icon_moss.png|50px]] || [[Moss]] ||2? ||5 || ||
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|[[File:obj_icon_moss.png|50px]] || [[Moss]] || || || ||
 
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|[[File:obj_item_redMaggots.png|50px]] || [[Red Maggots]] ||5 ||-10 ||20 || Heals 10 health (for all party members)
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|[[File:obj_item_redMaggots.png|50px]] || [[Red Maggots]] || || || ||
 
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|[[File:obj_item_glowWorms.png|50px]] || [[Glowing Maggots]] || 10 ||-5 ||20 || Glows for 25 days, with a light view distance of 50%.
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|[[File:obj_item_glowWorms.png|50px]] || [[Glowing Maggots]] || || || ||
 
|}
 
|}

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