Difference between revisions of "Template:Combat Items Table"
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! !! Item !! Value !! Stack !! Note | ! !! Item !! Value !! Stack !! Note | ||
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− | |[[File:obj_item_escapeHook.png|50px]] || [[Escape Hook]] || | + | |[[File:obj_item_escapeHook.png|50px]] || [[Escape Hook]] || 10 || 5 || Allows instant escape from combat. |
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− | |[[File:obj_icon_smokeBomb.png|50px]] || [[Smoke Satchel]] || || || | + | |[[File:obj_icon_smokeBomb.png|50px]] || [[Smoke Satchel]] || 8 || 10 || Makes one ally [[untargetable]] for one round in combat. |
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|[[File:obj_icon_bandage.png|50px]] || [[Bandage]] || || || | |[[File:obj_icon_bandage.png|50px]] || [[Bandage]] || || || | ||
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− | |[[File:obj_item_betelNuts.png|50px]] || [[Betel Nuts]] || 5 || 10 || | + | |[[File:obj_item_betelNuts.png|50px]] || [[Betel Nuts]] || 5 || 10 || Grants +1 reroll for all [[die]] in combat on use. |
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|[[File:obj_icon_carniverousPlant.png|50px]] || [[Carnivorus Plant]] || || || | |[[File:obj_icon_carniverousPlant.png|50px]] || [[Carnivorus Plant]] || || || | ||
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|[[File:obj_icon_needlePlantNeedles.png|50px]] || [[Needle Plant Needles]] || || || | |[[File:obj_icon_needlePlantNeedles.png|50px]] || [[Needle Plant Needles]] || || || | ||
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− | |[[File:obj_icon_adrenalineSyringe.png|50px]] || [[Adrenaline Syringe]] || || || | + | |[[File:obj_icon_adrenalineSyringe.png|50px]] || [[Adrenaline Syringe]] || 12 || 10 || Revives fallen comrades to 10 {{health}}. Can be boosted with [[die|red die]] {{red die face}} up to 3 times +20 {{health}} each, up to a maximum of 70 {{Health}} total. |
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|[[File:obj_icon_bait.png|50px]] || [[Bait]] || 8 || 10 || Applies {{Taunt}} 2 to one ally in combat. | |[[File:obj_icon_bait.png|50px]] || [[Bait]] || 8 || 10 || Applies {{Taunt}} 2 to one ally in combat. | ||
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|[[File:obj_item_xueDiZi.png|50px]] || [[Xue Die Zi]] || || || | |[[File:obj_item_xueDiZi.png|50px]] || [[Xue Die Zi]] || || || | ||
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− | |[[File:obj_icon_stimulantCapsules.png|50px]] || [[Stimulant Capsules]] || 10 || 10 || Applies Strength to one ally in combat to a maximum of +130% | + | |[[File:obj_icon_stimulantCapsules.png|50px]] || [[Stimulant Capsules]] || 10 || 10 || Applies +25% {{Strength}} to one ally in combat for one round. Can be boosted +35% up to 3 times with [[die|red die]] {{red die face}} to a maximum of +130% bonus damage. |
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|[[File:obj_item_boobyTrap.png|50px]] || [[Booby Trap]] || 15 || 10 || Traps an enemy on the map, {{Damage|damaging}} them and locking them in place for ?? days. | |[[File:obj_item_boobyTrap.png|50px]] || [[Booby Trap]] || 15 || 10 || Traps an enemy on the map, {{Damage|damaging}} them and locking them in place for ?? days. | ||
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|[[File:obj_item_curseTotem.png|50px]] || [[Curse Totem]] || || || | |[[File:obj_item_curseTotem.png|50px]] || [[Curse Totem]] || || || | ||
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− | |[[File:obj_item_flash.png|50px]] || [[Flash Powder]] || 8 || 10 || Applies {{Vulnerable}} to one enemy in combat. Can be boosted up to 3 times with green die to a maximum +110% extra damage. | + | |[[File:obj_item_flash.png|50px]] || [[Flash Powder]] || 8 || 10 || Applies +20% {{Vulnerable}} to one enemy in combat for one round. Can be boosted +30% up to 3 times with [[die|green die]] {{green die face}} to a maximum +110% extra damage. |
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− | |[[File:obj_item_protectionCharm.png|50px]] || [[ | + | |[[File:obj_item_protectionCharm.png|50px]] || [[Protective Totem]] || 8 || 10 || Applies {{Shield}} 10 for one round. Can be boosted +15 up to 3 times with [[die|blue die]] {{blue die face}} to a maximum 55 {{Shield|shield}}. |
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|[[File:obj_item_seaUrchin.png|50px]] || [[Sea Urchin]] || || || | |[[File:obj_item_seaUrchin.png|50px]] || [[Sea Urchin]] || || || | ||
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− | |[[File:obj_item_tomahawk.png|50px]] || [[ | + | |[[File:obj_item_tomahawk.png|50px]] || [[Throwing Axe]] || 8 || 10 || Deals 8 {{damage}} to one target enemy for one round. Can be boosted +12 up to 3 times with [[die|red die]] {{red die face}} for a maximum of 44 {{damage}}. |
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Latest revision as of 18:56, 19 March 2023
Item | Value | Stack | Note | |
---|---|---|---|---|
Escape Hook | 10 | 5 | Allows instant escape from combat. | |
Smoke Satchel | 8 | 10 | Makes one ally untargetable for one round in combat. | |
Bandage | ||||
Betel Nuts | 5 | 10 | Grants +1 reroll for all die in combat on use. | |
Carnivorus Plant | ||||
Needle Plant Needles | ||||
Adrenaline Syringe | 12 | 10 | Revives fallen comrades to 10 Health . Can be boosted with red die up to 3 times +20 Health each, up to a maximum of 70 Health total. | |
Bait | 8 | 10 | Applies taunt 2 to one ally in combat. | |
Bear Trap | ||||
Bolas | ||||
Overcharged Battery | ||||
Electric Megaphone | ||||
Electro Barrier | ||||
Chakram | ||||
Amulet Bag | ||||
Xue Die Zi | ||||
Stimulant Capsules | 10 | 10 | Applies +25% Strength to one ally in combat for one round. Can be boosted +35% up to 3 times with red die to a maximum of +130% bonus damage. | |
Booby Trap | 15 | 10 | Traps an enemy on the map, damaging them and locking them in place for ?? days. | |
Curse Totem | ||||
Flash Powder | 8 | 10 | Applies +20% vulnerable to one enemy in combat for one round. Can be boosted +30% up to 3 times with green die to a maximum +110% extra damage. | |
Protective Totem | 8 | 10 | Applies shield 10 for one round. Can be boosted +15 up to 3 times with blue die to a maximum 55 shield . | |
Sea Urchin | ||||
Throwing Axe | 8 | 10 | Deals 8 Damage to one target enemy for one round. Can be boosted +12 up to 3 times with red die for a maximum of 44 Damage . |