Editing Template:Combat Items Table

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|[[File:obj_icon_bandage.png|50px]] || [[Bandage]] || || ||
 
|[[File:obj_icon_bandage.png|50px]] || [[Bandage]] || || ||
 
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|[[File:obj_item_betelNuts.png|50px]] || [[Betel Nuts]] || 5 || 10 || Grants +1 reroll for all [[die]] in combat on use.
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|[[File:obj_item_betelNuts.png|50px]] || [[Betel Nuts]] || 5 || 10 || Grants +1 reroll for all die in combat on use.
 
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|[[File:obj_icon_carniverousPlant.png|50px]] || [[Carnivorus Plant]] || || ||
 
|[[File:obj_icon_carniverousPlant.png|50px]] || [[Carnivorus Plant]] || || ||
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|[[File:obj_icon_needlePlantNeedles.png|50px]] || [[Needle Plant Needles]] || || ||
 
|[[File:obj_icon_needlePlantNeedles.png|50px]] || [[Needle Plant Needles]] || || ||
 
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|[[File:obj_icon_adrenalineSyringe.png|50px]] || [[Adrenaline Syringe]] || 12 || 10 || Revives fallen comrades to 10 {{health}}. Can be boosted with [[die|red die]] {{red die face}} up to 3 times +20 {{health}} each, up to a maximum of 70 {{Health}} total.  
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|[[File:obj_icon_adrenalineSyringe.png|50px]] || [[Adrenaline Syringe]] || 12 || 10 || Revives fallen comrades to 10 {{health}}. Can be boosted with red [[die]] up to 3 times +20 {{health}} each, up to a maximum of 70 {{Health}} total.  
 
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|[[File:obj_icon_bait.png|50px]] || [[Bait]] || 8 || 10 || Applies {{Taunt}} 2 to one ally in combat.
 
|[[File:obj_icon_bait.png|50px]] || [[Bait]] || 8 || 10 || Applies {{Taunt}} 2 to one ally in combat.
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|[[File:obj_item_xueDiZi.png|50px]] || [[Xue Die Zi]] || || ||
 
|[[File:obj_item_xueDiZi.png|50px]] || [[Xue Die Zi]] || || ||
 
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|[[File:obj_icon_stimulantCapsules.png|50px]] || [[Stimulant Capsules]] || 10 || 10 || Applies +25% {{Strength}} to one ally in combat for one round. Can be boosted +35% up to 3 times with [[die|red die]] {{red die face}} to a maximum of +130% bonus damage.
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|[[File:obj_icon_stimulantCapsules.png|50px]] || [[Stimulant Capsules]] || 10 || 10 || Applies +25% {{Strength}} to one ally in combat for one round. Can be boosted +35% up to 3 times with red [[die]] to a maximum of +130% bonus damage.
 
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|[[File:obj_item_boobyTrap.png|50px]] || [[Booby Trap]] || 15 || 10 || Traps an enemy on the map, {{Damage|damaging}} them and locking them in place for ?? days.
 
|[[File:obj_item_boobyTrap.png|50px]] || [[Booby Trap]] || 15 || 10 || Traps an enemy on the map, {{Damage|damaging}} them and locking them in place for ?? days.
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|[[File:obj_item_curseTotem.png|50px]] || [[Curse Totem]] || || ||
 
|[[File:obj_item_curseTotem.png|50px]] || [[Curse Totem]] || || ||
 
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|[[File:obj_item_flash.png|50px]] || [[Flash Powder]] || 8 || 10 || Applies +20% {{Vulnerable}} to one enemy in combat for one round. Can be boosted +30% up to 3 times with [[die|green die]] {{green die face}} to a maximum +110% extra damage.
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|[[File:obj_item_flash.png|50px]] || [[Flash Powder]] || 8 || 10 || Applies +20% {{Vulnerable}} to one enemy in combat for one round. Can be boosted +30% up to 3 times with green [[die]] to a maximum +110% extra damage.
 
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|[[File:obj_item_protectionCharm.png|50px]] || [[Protective Totem]] || 8 || 10 || Applies {{Shield}} 10 for one round. Can be boosted +15 up to 3 times with [[die|blue die]] {{blue die face}} to a maximum 55 {{Shield|shield}}.
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|[[File:obj_item_protectionCharm.png|50px]] || [[Protective Totem]] || 8 || 10 || Applies {{Shield}} 10 for one round. Can be boosted +15 up to 3 times with blue [[die]] to a maximum 55 {{Shield|shield}}.
 
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|[[File:obj_item_seaUrchin.png|50px]] || [[Sea Urchin]] || || ||
 
|[[File:obj_item_seaUrchin.png|50px]] || [[Sea Urchin]] || || ||
 
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|[[File:obj_item_tomahawk.png|50px]] || [[Throwing Axe]] || 8 || 10 || Deals 8 {{damage}} to one target enemy for one round. Can be boosted +12 up to 3 times with [[die|red die]] {{red die face}} for a maximum of 44 {{damage}}.
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|[[File:obj_item_tomahawk.png|50px]] || [[Throwing Axe]] || 8 || 10 || Deals 8 {{damage}} to one target enemy for one round. Can be boosted +12 up to 3 times with red [[die]] for a maximum of 44 {{damage}}.
 
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