Editing Status Effects
From Curious Expedition 2 Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | Status effects are combat effects that provide either a "buff", a positive effect, or a "debuff" with a negative effect to an enemy or character in combat. Most status effects last for one turn, and will state otherwise on the status effect description if not. Buffs provided by equipment or perks are permanent. Status effects can be applied through a number of means including certain actions on [[combat]] or [[equipment]] die, enemy attacks, and consumable [[Combat Items|combat items]] | + | {{Under Construction}} |
− | [[File: | + | |
+ | Status effects are combat effects that provide either a "buff", a positive effect, or a "debuff" with a negative effect to an enemy or character in combat. Most status effects last for one turn, and will state otherwise on the status effect description if not. Buffs provided by equipment or perks are permanent. Status effects can be applied through a number of means including certain actions on [[combat]] or [[equipment]] die, enemy attacks, and consumable [[Combat Items|combat items]]. | ||
+ | [[File:CombatStatusEffects_ExampleCombat.png|thumb|right|Combat where both allies and enemies have status effects applied to them]] | ||
== Buffs == | == Buffs == | ||
Line 29: | Line 31: | ||
=== Shield === | === Shield === | ||
− | {{ | + | {{shield}} sets up a shield for the whole trek. Every enemy attack first goes into the shield, only dealing damage to the trek members after the shield is depleted. |
[[File:ProtectiveTotem combatEffect.jpg|200px|thumb|right|[[Protective Totem]] provides +10 {{shield}} and up to +55 with boosts.]] | [[File:ProtectiveTotem combatEffect.jpg|200px|thumb|right|[[Protective Totem]] provides +10 {{shield}} and up to +55 with boosts.]] | ||
[[File:Shield combatEffectDescription.jpg|400px|thumb|left|In game description for {{shield}}.]] | [[File:Shield combatEffectDescription.jpg|400px|thumb|left|In game description for {{shield}}.]] | ||
Line 68: | Line 70: | ||
=== Armour === | === Armour === | ||
{{Armour}} decreases all damage taken by the affected ally or enemy by the listed percentage. | {{Armour}} decreases all damage taken by the affected ally or enemy by the listed percentage. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Taunt === | === Taunt === | ||
Line 101: | Line 90: | ||
=== Untargetable === | === Untargetable === | ||
− | Untargetable makes the affected unit | + | Untargetable makes the affected unit |
[[File:SmokeSatchel combatEffect.jpg|200px|thumb|right|[[Smoke Satchel]] makes one ally untargetable for one round.]] | [[File:SmokeSatchel combatEffect.jpg|200px|thumb|right|[[Smoke Satchel]] makes one ally untargetable for one round.]] | ||
[[File:Untargetable combatEffectDescription.jpg|400px|thumb|left|In game description for untargetable.]] | [[File:Untargetable combatEffectDescription.jpg|400px|thumb|left|In game description for untargetable.]] | ||
Line 124: | Line 113: | ||
=== Counter Attack === | === Counter Attack === | ||
− | Counter Attack is a reactionary buff. It deals {{damage}} equal to the counter attack damage to the next enemy that attacks one of your trek members | + | {{Counter Attack}} is a reactionary buff. It deals {{damage}} equal to the counter attack damage to the next enemy that attacks one of your trek members. |
[[File:ProtectTheMaster combatEffect.jpg|200px|thumb|right|The next time an enemy attacks, Protect the Master deals 11 {{Damage}} to that enemy. This can be boosted by +16 for a total of 27 counter attack damage.]] | [[File:ProtectTheMaster combatEffect.jpg|200px|thumb|right|The next time an enemy attacks, Protect the Master deals 11 {{Damage}} to that enemy. This can be boosted by +16 for a total of 27 counter attack damage.]] | ||
[[File:CounterAttack combatEffectDescription.jpg|400px|thumb|left|In game description for counter attack.]] | [[File:CounterAttack combatEffectDescription.jpg|400px|thumb|left|In game description for counter attack.]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Line 155: | Line 122: | ||
− | |||
− | |||
− | |||
− | |||
Line 177: | Line 140: | ||
=== Stun === | === Stun === | ||
{{Stun}} prevents the next attack(s) that the enemy tries to take for one turn. Stunning an enemy multiple times can prevent multiple attacks if they were preparing more than one in a single turn. | {{Stun}} prevents the next attack(s) that the enemy tries to take for one turn. Stunning an enemy multiple times can prevent multiple attacks if they were preparing more than one in a single turn. | ||
− | |||
− | |||
[[File:CrackingWallop combatEffect.jpg|200px|thumb|right|Cracking wallop has a base 25% chance to {{Stun}} 1 an enemy as well as do {{damage}}. The chance to stun and damage can be increased by boosting.]] | [[File:CrackingWallop combatEffect.jpg|200px|thumb|right|Cracking wallop has a base 25% chance to {{Stun}} 1 an enemy as well as do {{damage}}. The chance to stun and damage can be increased by boosting.]] | ||
[[File:Stun combatEffectDescription.jpg|400px|thumb|left|In game description for stun.]] | [[File:Stun combatEffectDescription.jpg|400px|thumb|left|In game description for stun.]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Line 206: | Line 160: | ||
=== Weakness === | === Weakness === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Vulnerable === | === Vulnerable === | ||
Line 231: | Line 165: | ||
[[File:flashPowder combatEffect.jpg|200px|thumb|right|[[Flash Powder]] applies +20% {{Vulnerable}} to an enemy. The effect can be increased by boosting up to +110% extra damage taken.]] | [[File:flashPowder combatEffect.jpg|200px|thumb|right|[[Flash Powder]] applies +20% {{Vulnerable}} to an enemy. The effect can be increased by boosting up to +110% extra damage taken.]] | ||
[[File:Vulnerable combatEffectDescription.jpg|400px|thumb|left|In game description for stun.]] | [[File:Vulnerable combatEffectDescription.jpg|400px|thumb|left|In game description for stun.]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
Line 310: | Line 230: | ||
=== Poison === | === Poison === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Interactions == | == Interactions == | ||
− | |||
− | |||
− |