Editing Status Effects

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=== Bleeding ===
 
=== Bleeding ===
{{Bleeding|Bleeding}} deals damage to a character or enemy equal to the bleed value every time an enemy takes an action or attacks. This will not activate if an enemy was {{Stun|stunned}} and skipped their attack. This is more effective against enemies who are using multiple attacks in a round.  
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{{Bleeding|Bleeding}} deals damage to a character or enemy equal to the bleed value every time an enemy takes an action or attacks. This will not activate if an enemy was {{stunned|Stunned}} and skipped their attack. This is more effective against enemies who are using multiple attacks in a round.  
  
 
When applied to the [[leader]] or a [[companion]], that character's die get a bleeding effect. Every time an affected die action is used or if the die is used to boost another die action, the afflicted character will take the amount of damage equal to the value of the bleed effect.  
 
When applied to the [[leader]] or a [[companion]], that character's die get a bleeding effect. Every time an affected die action is used or if the die is used to boost another die action, the afflicted character will take the amount of damage equal to the value of the bleed effect.  

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