Editing Raptor
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! Perks !! Health !! Capacity !! Slots !! Source !! Dice | ! Perks !! Health !! Capacity !! Slots !! Source !! Dice | ||
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− | | <ul><li>[[# | + | | <ul><li>[[#Small Game Hunter|Small Game Hunter]] <li>[[#Extra Hunting Die|Extra Hunting Die]] </ul> || 60 || 2</br>(-1 when mounted) || {{Pack Animal|Pack}} || Tavern/Villages || <ul><li>[[File:BleedingFinesse.png|50px]] Razor Claw<li>[[File:VulnerabilityAttackEloquence.png|50px]] Focus the Pack <li>[[File:MountedAttackVigor.png|50px]] Snapping Jaws </ul> |
|} | |} | ||
== Perks == | == Perks == | ||
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− | The Raptor | + | === Small Game Hunter === |
+ | |||
+ | The Raptor finds a quail every ''x'' days. The more you level it up, the faster it will find quail. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! Level !! | + | ! Level !! Days to find a quail |
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− | | Level 1|| | + | | Level 1|| 25 |
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− | | Level 2|| | + | | Level 2|| 23 |
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− | | Level 3|| | + | | Level 3|| 21 |
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− | | Level 4|| | + | | Level 4|| 19 |
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− | | Level 5|| | + | | Level 5|| 17 |
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− | | Level 6|| | + | | Level 6|| 15 |
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− | | Level 7|| | + | | Level 7|| 13 |
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− | | Level 8|| | + | | Level 8|| 11 |
|} | |} | ||
=== Extra Hunting Die === | === Extra Hunting Die === | ||
− | [[File:Capture d’écran 2021- | + | [[File:Capture d’écran 2021-10-25 132248.png|300px|thumb|right|Hunting Dice Challenge.]] |
+ | [[File:Capture d’écran 2021-10-25 132308.png|300px|thumb|right|When stalking prey you can choose to hunt or tame the animal.]] | ||
The Raptor has an extra die for hunting [[Challenges|dice challenges]]. | The Raptor has an extra die for hunting [[Challenges|dice challenges]]. | ||
During these dice challenges, the Raptor adds one (or two) extra dice to have a higher chance of winning the challenge. The more you level this character up, the better the extra dice will be. | During these dice challenges, the Raptor adds one (or two) extra dice to have a higher chance of winning the challenge. The more you level this character up, the better the extra dice will be. | ||
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! Level !! Die faces !! Boosts | ! Level !! Die faces !! Boosts | ||
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− | | Level 1 || [[File: | + | | Level 1 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 0 |
|- | |- | ||
− | | Level 2 || [[File: | + | | Level 2 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 1 |
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− | | Level 3 || [[File: | + | | Level 3 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 1 |
|- | |- | ||
− | | Level 4 || [[File: | + | | Level 4 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 2 |
|- | |- | ||
− | | Level 5 || [[File: | + | | Level 5 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 2 |
|- | |- | ||
− | | Level 6 || [[File: | + | | Level 6 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 3 |
|- | |- | ||
− | | Level 7 || [[File: | + | | Level 7 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] (if mounted) || 3 |
|- | |- | ||
− | | Level 8 || [[File: | + | | Level 8 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] (if mounted)|| 3 |
|} | |} | ||
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! Action !! Die !! Action Type !! Target !! Action Value !! Boost | ! Action !! Die !! Action Type !! Target !! Action Value !! Boost | ||
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− | | | + | | Donkey Kick || [[File:DonkeyKick.png|50px]] || {{Damage}} || 1 enemy || |
'''Damage''' | '''Damage''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
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'''Damage Boost''' | '''Damage Boost''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
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− | | | + | | Kick to Head || [[File:StrongerAnimalKick.png|50px]] || {{Stun}} & {{Damage}} || 1 enemy || |
− | ''' | + | '''Damage''' |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | | Level 1 || | + | | Level 1 || 3 |
|- | |- | ||
− | | Level 2 || | + | | Level 2 || 4 |
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− | | Level 3 || | + | | Level 3 || 5 |
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− | | Level 4 || | + | | Level 4 || 6 |
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− | | Level 5 || | + | | Level 5 || 7 |
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− | | Level 6 || | + | | Level 6 || 8 |
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− | | Level 7 || | + | | Level 7 || 9 |
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− | | Level 8 || | + | | Level 8 || 10 |
|} | |} | ||
+ | |||
+ | '''Stun''' </br> | ||
+ | Stuns the targeted enemy for 1 turn. | ||
|| | || | ||
− | ''' | + | '''Damage Boost''' |
{| class="wikitable" | {| class="wikitable" | ||
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− | | Level 1 || | + | | Level 1 || 5 |
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− | | Level 2 || | + | | Level 2 || 6 |
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− | | Level 3 || | + | | Level 3 || 7 |
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− | | Level 4 || | + | | Level 4 || 8 |
|- | |- | ||
− | | Level 5 || | + | | Level 5 || 9 |
|- | |- | ||
− | | Level 6 || | + | | Level 6 || 10 |
|- | |- | ||
− | | Level 7 || | + | | Level 7 || 11 |
|- | |- | ||
− | | Level 8 || | + | | Level 8 || 12 |
|} | |} | ||
+ | |||
+ | '''No Stun Boost''' </br> | ||
+ | No extra stun. | ||
|- | |- | ||
− | | | + | | Wild Bucking || [[File:MountedAttack.png|50px]] || {{Damage}} || Multiple enemies</br>(when boosting) || |
'''Damage''' | '''Damage''' | ||
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| Level 8 || 14 | | Level 8 || 14 | ||
|} | |} | ||
+ | |||
+ | '''Target''' </br> | ||
+ | 1 Enemy without boost | ||
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− | '''Damage Boost''' | + | '''No Damage Boost''' |
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | | Level 1 || | + | | Level 1 || 0 |
|- | |- | ||
− | | Level 2 || | + | | Level 2 || 0 |
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− | | Level 3 || | + | | Level 3 || 0 |
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− | | Level 4 || | + | | Level 4 || 0 |
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− | | Level 5 || | + | | Level 5 || 0 |
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− | | Level 6 || | + | | Level 6 || 0 |
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− | | Level 7 || | + | | Level 7 || 0 |
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− | | Level 8 || | + | | Level 8 || 0 |
|} | |} | ||
+ | '''Target''' </br> | ||
+ | +1 random enemy (each boost) | ||
|} | |} | ||