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[[File:AnimalsForWiki 0031 3840x2160-19.png|350px|thumb|right]]
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[[File:AnimalsForWiki 0031 3840x2160-19.png|400px|thumb|right]]
The Donkey is a useful [[pack Animal|Pack animal]]. When you have a Donkey in your trek you can carry more items. Needs a [[Pack Animal Equipment|saddle]] to be mounted.
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The Donkey is a useful [[pack Animal|Pack animal]]. When you have a Donkey in your trek you can carry more items.  
  
 
== Stats ==
 
== Stats ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Perks !! Health !! Capacity !! Slots !! Source !! Dice
+
! Abilities !! Health !! Capacity !! Slots !! Source !! Dice
 
|-
 
|-
| <ul><li>[[#Extra Capacity|Extra Capacity]] <li>[[#Second die when mounted|Second die when mounted]] </ul>  || 50 || 3 (At Level 1)</br>(-1 when mounted) || {{Pack Animal|Pack}} || Tavern/Villages  || <ul><li>[[File:DonkeyKick.png|50px]] Donkey Kick<li>[[File:StrongerAnimalKick.png|50px]] Kick to Head <li>[[File:MountedAttack.png|50px]] Wild Bucking </ul>
+
| {{Capacity bonus}} || 50 || 3 || {{Pack Animal|Pack}} || Tavern/Villages  || "Wild Bucking" can only be used if you are on {{mounted|mount}}.
 
|}
 
|}
  
== Perks ==
 
 
=== Extra Capacity ===
 
 
The Donkey can carry more items.
 
  
 +
== Combat Dice ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Level !! Extra capacity (item slots)
+
! Ability !! Die!! Target !! Effect !! Boost
 
|-
 
|-
| Level 1|| 1
+
| Donkey Kick || [[File:DonkeyKick.png|50px]] || 1 enemy ||
|-
+
{| class="wikitable"  
| Level 2|| 1
 
|-
 
| Level 3|| 2
 
|-
 
| Level 4|| 2
 
|-
 
| Level 5|| 3
 
|-
 
| Level 6|| 3
 
|-
 
| Level 7|| 4
 
|-
 
| Level 8|| 4
 
|}
 
 
 
=== Second die when mounted ===
 
When you mount the Donkey, the Donkey has an extra die in combat.
 
 
 
{| class="wikitable"
 
|-
 
! Mounted Attack
 
|-
 
| [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]]
 
|}
 
 
 
== Combat dice ==
 
 
 
The donkey's dice on different levels.
 
{| class="wikitable"
 
|-
 
! Level !! Die faces !! Boosts
 
|-
 
| Level 1 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted)  || 0
 
|-
 
| Level 2 ||  [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted)  || 1
 
|-
 
| Level 3 ||  [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 1
 
|-
 
| Level 4 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 2
 
|-
 
| Level 5 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 2
 
|-
 
| Level 6 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 3
 
|-
 
| Level 7 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] (if mounted) || 3
 
|-
 
| Level 8 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] (if mounted)|| 3
 
|}
 
 
 
 
 
=== Actions ===
 
 
 
The donkey's dice actions.
 
 
 
{| class="wikitable"
 
|-
 
! Action !! Die !! Action Type !! Target !! Action Value !! Boost
 
 
|-
 
|-
| Donkey Kick || [[File:DonkeyKick.png|50px]] || {{Damage}} || 1 enemy ||
+
! Lv !! {{Damage}}
'''Damage'''
 
{| class="wikitable"
 
 
|-
 
|-
| Level 1 ||  3
+
| Level 1 ||   
 
|-
 
|-
| Level 2 ||  4
+
| Level 2 ||   
 
|-
 
|-
 
| Level 3 || 5
 
| Level 3 || 5
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| Level 4 || 6
 
| Level 4 || 6
 
|-
 
|-
| Level 5 ||  7
+
| Level 5 ||   
 
|-
 
|-
| Level 6 ||  8
+
| Level 6 ||   
 
|-
 
|-
| Level 7 || 9
+
| Level 7 ||  
 
|-
 
|-
| Level 8 ||  10
+
| Level 8 ||   
 
|}
 
|}
  
 
||
 
||
  
'''Damage Boost'''
 
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
| Level 1 || 5
+
! Lv !! {{Damage}}
 +
|-
 +
| Level 1 ||  
 
|-
 
|-
| Level 2 || 6
+
| Level 2 ||  
 
|-
 
|-
| Level 3 || 7
+
| Level 3 || +7
 
|-
 
|-
| Level 4 || 8
+
| Level 4 || +8
 
|-
 
|-
| Level 5 || 9
+
| Level 5 ||  
 
|-
 
|-
| Level 6 || 10
+
| Level 6 ||  
 
|-
 
|-
| Level 7 || 11
+
| Level 7 ||  
 
|-
 
|-
| Level 8 || 12
+
| Level 8 ||  
 
|}
 
|}
  
 
|-
 
|-
| Kick to Head || [[File:StrongerAnimalKick.png|50px]] || {{Stun}} & {{Damage}} || 1 enemy ||
+
| Kick to Head || [[File:StrongerAnimalKick.png|50px]] || 1 enemy ||
 
+
{{Stun}} 1
'''Damage'''
 
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
| Level 1 || 3
+
! Lv !! {{Damage}}
 +
|-
 +
| Level 1 ||  
 
|-
 
|-
| Level 2 || 4
+
| Level 2 ||  
 
|-
 
|-
 
| Level 3 || 5
 
| Level 3 || 5
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| Level 4 || 6
 
| Level 4 || 6
 
|-
 
|-
| Level 5 ||   7
+
| Level 5 ||  
 
|-
 
|-
| Level 6 || 8
+
| Level 6 ||  
 
|-
 
|-
| Level 7 || 9
+
| Level 7 ||  
 
|-
 
|-
| Level 8 ||   10
+
| Level 8 ||  
 
|}
 
|}
 
'''Stun''' </br>
 
Stuns the targeted enemy for 1 turn.
 
 
 
||
 
||
  
'''Damage Boost'''
 
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
| Level 1 || 5
+
! Lv !! {{Damage}}
 +
|-
 +
| Level 1 ||  
 
|-
 
|-
| Level 2 || 6
+
| Level 2 ||  
 
|-
 
|-
| Level 3 || 7
+
| Level 3 || +7
 
|-
 
|-
| Level 4 || 8
+
| Level 4 || +8
 
|-
 
|-
| Level 5 || 9
+
| Level 5 ||  
 
|-
 
|-
| Level 6 || 10
+
| Level 6 ||  
 
|-
 
|-
| Level 7 || 11
+
| Level 7 ||  
 
|-
 
|-
| Level 8 || 12
+
| Level 8 ||  
 
|}
 
|}
  
'''No Stun Boost''' </br>
 
No extra stun.
 
 
 
|-
 
|-
| Wild Bucking || [[File:MountedAttack.png|50px]] || {{Damage}} || Multiple enemies</br>(when boosting) ||
+
! Ability !! Die!! Target !! Effect !! Boost
 
+
|-
'''Damage'''
+
| Wild Bucking || [[File:MountedAttack.png|50px]] || 1 enemy ||
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
| Level 1 ||  7
+
! Lv !! {{Damage}}
 +
|-
 +
| Level 1 ||   
 
|-
 
|-
| Level 2 ||  8
+
| Level 2 ||   
 
|-
 
|-
 
| Level 3 || 9
 
| Level 3 || 9
 
|-
 
|-
| Level 4 ||  10
+
| Level 4 ||   
 
|-
 
|-
| Level 5 ||  11
+
| Level 5 ||   
 
|-
 
|-
| Level 6 ||  12
+
| Level 6 ||   
 
|-
 
|-
| Level 7 || 13
+
| Level 7 ||  
 
|-
 
|-
| Level 8 ||  14
+
| Level 8 ||   
 
|}
 
|}
 
'''Target''' </br>
 
1 Enemy without boost
 
 
 
||
 
||
 
+
*Target : +1 random enemy(each boost)
'''No Damage Boost'''
 
{| class="wikitable"
 
|-
 
| Level 1 ||  0
 
|-
 
| Level 2 ||  0
 
|-
 
| Level 3 || 0
 
|-
 
| Level 4 ||  0
 
|-
 
| Level 5 ||  0
 
|-
 
| Level 6 ||  0
 
|-
 
| Level 7 || 0
 
|-
 
| Level 8 ||  0
 
|}
 
 
 
'''Target''' </br>
 
+1 random enemy (each boost)
 
 
|}
 
|}
 
 
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[[Category:Companions]]
 

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