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− | [[File:AnimalsForWiki 0031 3840x2160-19.png|350px|thumb|right]]
| + | '''Description:''' |
− | The Donkey is a useful [[pack Animal|Pack animal]]. When you have a Donkey in your trek you can carry more items. Needs a [[Pack Animal Equipment|saddle]] to be mounted.
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| | | |
− | == Stats ==
| + | Example |
− | {| class="wikitable"
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− | |-
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− | ! Perks !! Health !! Capacity !! Slots !! Source !! Dice
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− | |-
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− | | <ul><li>[[#Extra Capacity|Extra Capacity]] <li>[[#Second die when mounted|Second die when mounted]] </ul> || 50 || 3 (At Level 1)</br>(-1 when mounted) || {{Pack Animal|Pack}} || Tavern/Villages || <ul><li>[[File:DonkeyKick.png|50px]] Donkey Kick<li>[[File:StrongerAnimalKick.png|50px]] Kick to Head <li>[[File:MountedAttack.png|50px]] Wild Bucking </ul>
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− | |}
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− | | |
− | == Perks ==
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| | | |
− | === Extra Capacity ===
| + | '''Abilities:''' |
| + | *{{Capacity bonus}} |
| | | |
− | The Donkey can carry more items.
| + | '''Health:''' 50 |
| | | |
− | {| class="wikitable"
| + | '''Capacity:''' 3 |
− | |-
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− | ! Level !! Extra capacity (item slots)
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− | |-
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− | | Level 1|| 1
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− | |-
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− | | Level 2|| 1
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− | |-
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− | | Level 3|| 2
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− | |-
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− | | Level 4|| 2
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− | |-
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− | | Level 5|| 3
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− | |-
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− | | Level 6|| 3
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− | |-
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− | | Level 7|| 4
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− | |-
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− | | Level 8|| 4
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− | |}
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| | | |
− | === Second die when mounted ===
| + | '''Slots:''' {{Pack Animal|Pack}} |
− | When you mount the Donkey, the Donkey has an extra die in combat.
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| | | |
− | {| class="wikitable"
| + | '''Source:''' |
− | |-
| + | *Tavern |
− | ! Mounted Attack
| + | *Villages |
− | |-
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− | | [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]]
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− | |}
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| | | |
− | == Combat dice ==
| + | '''Dice:''' |
| + | *"Wild Bucking" can only be used if you are on {{mounted|mount}}. |
| | | |
− | The donkey's dice on different levels.
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| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | ! Level !! Die faces !! Boosts | + | ! Ability !! Die!! Target !! Effect !! Boost |
| |- | | |- |
− | | Level 1 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 0 | + | | Donkey Kick || [[File:DonkeyKick.png|50px]] || 1 enemy || |
− | |-
| + | {| class="wikitable" |
− | | Level 2 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 1
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− | |-
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− | | Level 3 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 1
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− | |-
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− | | Level 4 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 2 | |
− | |-
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− | | Level 5 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 2
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− | |-
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− | | Level 6 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 3
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| |- | | |- |
− | | Level 7 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] (if mounted) || 3
| + | ! Lv !! {{Damage}} |
| |- | | |- |
− | | Level 8 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] (if mounted)|| 3 | + | | Level 1 || |
− | |}
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− | | |
− | | |
− | === Actions ===
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− | | |
− | The donkey's dice actions.
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− | | |
− | {| class="wikitable"
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| |- | | |- |
− | ! Action !! Die !! Action Type !! Target !! Action Value !! Boost
| + | | Level 2 || |
− | |-
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− | | Donkey Kick || [[File:DonkeyKick.png|50px]] || {{Damage}} || 1 enemy ||
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− | '''Damage'''
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− | {| class="wikitable"
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− | |-
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− | | Level 1 || 3
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− | |-
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− | | Level 2 || 4 | |
| |- | | |- |
| | Level 3 || 5 | | | Level 3 || 5 |
| |- | | |- |
− | | Level 4 || 6 | + | | Level 4 || |
| |- | | |- |
− | | Level 5 || 7 | + | | Level 5 || |
| |- | | |- |
− | | Level 6 || 8 | + | | Level 6 || |
| |- | | |- |
− | | Level 7 || 9 | + | | Level 7 || |
| |- | | |- |
− | | Level 8 || 10 | + | | Level 8 || |
| |} | | |} |
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| || | | || |
| | | |
− | '''Damage Boost'''
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| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | | Level 1 || 5 | + | ! Lv !! {{Damage}} |
| + | |- |
| + | | Level 1 || |
| |- | | |- |
− | | Level 2 || 6 | + | | Level 2 || |
| |- | | |- |
− | | Level 3 || 7 | + | | Level 3 || +7 |
| |- | | |- |
− | | Level 4 || 8 | + | | Level 4 || |
| |- | | |- |
− | | Level 5 || 9 | + | | Level 5 || |
| |- | | |- |
− | | Level 6 || 10 | + | | Level 6 || |
| |- | | |- |
− | | Level 7 || 11 | + | | Level 7 || |
| |- | | |- |
− | | Level 8 || 12 | + | | Level 8 || |
| |} | | |} |
| | | |
| |- | | |- |
− | | Kick to Head || [[File:StrongerAnimalKick.png|50px]] || {{Stun}} & {{Damage}} || 1 enemy || | + | | Kick to Head || [[File:StrongerAnimalKick.png|50px]] || 1 enemy || |
− | | + | {{Stun}} 1 |
− | '''Damage'''
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| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | | Level 1 || 3 | + | ! Lv !! {{Damage}} |
| + | |- |
| + | | Level 1 || |
| |- | | |- |
− | | Level 2 || 4 | + | | Level 2 || |
| |- | | |- |
| | Level 3 || 5 | | | Level 3 || 5 |
| |- | | |- |
− | | Level 4 || 6 | + | | Level 4 || |
| |- | | |- |
− | | Level 5 || 7 | + | | Level 5 || |
| |- | | |- |
− | | Level 6 || 8 | + | | Level 6 || |
| |- | | |- |
− | | Level 7 || 9 | + | | Level 7 || |
| |- | | |- |
− | | Level 8 || 10 | + | | Level 8 || |
| |} | | |} |
− |
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− | '''Stun''' </br>
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− | Stuns the targeted enemy for 1 turn.
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− |
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| || | | || |
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− | '''Damage Boost'''
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| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | | Level 1 || 5 | + | ! Lv !! {{Damage}} |
| + | |- |
| + | | Level 1 || |
| |- | | |- |
− | | Level 2 || 6 | + | | Level 2 || |
| |- | | |- |
− | | Level 3 || 7 | + | | Level 3 || +7 |
| |- | | |- |
− | | Level 4 || 8 | + | | Level 4 || |
| |- | | |- |
− | | Level 5 || 9 | + | | Level 5 || |
| |- | | |- |
− | | Level 6 || 10 | + | | Level 6 || |
| |- | | |- |
− | | Level 7 || 11 | + | | Level 7 || |
| |- | | |- |
− | | Level 8 || 12 | + | | Level 8 || |
| |} | | |} |
| | | |
− | '''No Stun Boost''' </br>
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− | No extra stun.
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− |
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| |- | | |- |
− | | Wild Bucking || [[File:MountedAttack.png|50px]] || {{Damage}} || Multiple enemies</br>(when boosting) || | + | ! Ability !! Die!! Target !! Effect !! Boost |
− | | + | |- |
− | '''Damage'''
| + | | Wild Bucking || [[File:MountedAttack.png|50px]] || 1 enemy || |
| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | | Level 1 || 7 | + | ! Lv !! {{Damage}} |
| + | |- |
| + | | Level 1 || |
| |- | | |- |
− | | Level 2 || 8 | + | | Level 2 || |
| |- | | |- |
| | Level 3 || 9 | | | Level 3 || 9 |
| |- | | |- |
− | | Level 4 || 10 | + | | Level 4 || |
| |- | | |- |
− | | Level 5 || 11 | + | | Level 5 || |
| |- | | |- |
− | | Level 6 || 12 | + | | Level 6 || |
| |- | | |- |
− | | Level 7 || 13 | + | | Level 7 || |
| |- | | |- |
− | | Level 8 || 14 | + | | Level 8 || |
| |} | | |} |
− |
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− | '''Target''' </br>
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− | 1 Enemy without boost
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− |
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| || | | || |
− | | + | *Target : +1 random enemy(each boost) |
− | '''No Damage Boost'''
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− | {| class="wikitable"
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− | |-
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− | | Level 1 || 0
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− | |-
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− | | Level 2 || 0
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− | |-
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− | | Level 3 || 0
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− | |-
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− | | Level 4 || 0
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− | |-
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− | | Level 5 || 0
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− | |-
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− | | Level 6 || 0
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− | |-
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− | | Level 7 || 0
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− | |-
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− | | Level 8 || 0
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− | |}
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− | | |
− | '''Target''' </br>
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− | +1 random enemy (each boost) | |
| |} | | |} |
− |
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− |
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− | {{Characters navbar}}
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− |
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− | [[Category:Companions]]
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