Editing Companions

From Curious Expedition 2 Wiki

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
 
{{Quote|My heart pounded with anticipation of the fame and glory that lay before me. But first I would need to hire some assistance...}}
 
{{Quote|My heart pounded with anticipation of the fame and glory that lay before me. But first I would need to hire some assistance...}}
  
'''Companions''' or '''Recruitable Characters''' will join your party in various ways, most commonly by recruiting them in [[Paris Hub|Paris]] or in islander [[village]]s. Your party can have a maximum of 4 companions in addition to your [[Leader]]; any extra characters must be dismissed before moving. (Some special temporary companions are an exception to this.)
+
'''Companions''' or '''Recruitable Characters''' will join your party in various ways, most commonly by recruiting them in [[Paris]] or in native [[village]]s. Your party can have a maximum of 4 companions in addition to your [[Leader]]; any extra characters must be dismissed before moving. (Some special temporary companions are an exception to this.)
  
 
__TOC__
 
__TOC__
 
''Note: In all the tables below, Health and Dice face colors are for start Level 1, and "Bonus X, +Y/promotion" means that "Bonus" starts at X at Level 1 and increases by Y for each additional level from 2 onward.''
 
''Note: In all the tables below, Health and Dice face colors are for start Level 1, and "Bonus X, +Y/promotion" means that "Bonus" starts at X at Level 1 and increases by Y for each additional level from 2 onward.''
  
== Tavern and Club Recruits ==
+
== European Companions ==
  
'''Tavern and Club Recruits''' can be recruited in the [[Paris]] hub in-between treks, or occasionaly found in other locations.
+
'''European companions''' can be recruited in the [[Paris]] hub in-between treks, or occasionaly found in other locations.
  
 
=== Tavern Recruits ===
 
=== Tavern Recruits ===
Line 18: Line 18:
  
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
{{Character header}} !! Image
+
{{Character header}}
{{Character row|class=Sailor|h=60|r=2|b=2|trait1={{Trek bonus|[[Naval Flare]]}}|trait2={{Cooldown bonus|Naval Flare||-2 days}})}} || [[File:CharactersForWiki 0017 3840x2160-97.png|150px]]
+
{{Character row|class=Sailor|h=60|r=2|b=2|trait1={{Trek bonus|[[Naval Flare]]}}|trait2={{Cooldown bonus|Naval Flare||-2 days}})}}
{{Character row|class=Field Nurse|h=60|r=3|b=1|trait1={{Healing bonus}}}} || [[File:CharactersForWiki 0068 3840x2160-27.png|150px]]
+
{{Character row|class=Field Nurse|h=60|r=3|b=1|trait1={{Healing bonus}}}}
{{Character row|class=British Soldier|r=4|trait1={{Weapon bonus|[[Guns]]}}}} || [[File:CharactersForWiki 0079 3840x2160-10.png|150px]]
+
{{Character row|class=British Soldier|r=4|trait1={{Weapon bonus|[[Guns]]}}}}
{{Character row|class=Cook|r=2|g=2|trait1={{Bonus|Cooked [[Meat]]/[[Fish]]/[[Quail]] {{Sanity}} & {{Trade Value|Value}}|+1|+1}}}} || [[File:CharactersForWiki 0076 3840x2160-13.png|150px]]
+
{{Character row|class=Cook|r=2|g=2|trait1={{Bonus|Cooked [[Meat]]/[[Fish]]/[[Quail]] {{Sanity}} & {{Trade Value|Value}}|+1|+1}}}}
{{Character row|class=Missionary|r=2|b=2|trait1={{Max Sanity bonus}}}} || [[File:CharactersForWiki 0035 3840x2160-71.png|150px]]
+
{{Character row|class=Missionary|r=2|b=2|trait1={{Max Sanity bonus}}}}
{{Character row|class=Translator|r=2|b=2|trait1={{Rest Sanity bonus|[[Village]]}}}} || [[File:CharactersForWiki 0008 3840x2160-116.png|150px]]
+
{{Character row|class=Translator|r=2|b=2|trait1={{Rest Sanity bonus|[[Village]]}}}}
{{Character row|class=Roma Trader|g=1|b=3|trait1={{Trade Value bonus}}}} || [[File:CharactersForWiki 0019 3840x2160-95.png|150px]]
+
{{Character row|class=Roma Trader|g=1|b=3|trait1={{Trade Value bonus}}}}
{{Character row|class=Street Rat|g=2|b=2|trait1=Can [[Steal]] from [[Trade]] locations|trait2={{Challenge bonus|Stealing}}}} || [[File:CharactersForWiki 0012 3840x2160-110.png|150px]]
+
{{Character row|class=Street Rat|g=2|b=2|trait1=Can [[Steal]] from [[Trade]] locations|trait2={{Challenge bonus|Stealing}}}}
{{Character row|class=Travelling Quack|g=2|b=2|trait1={{Periodic bonus|random [[Elixir]]}}}} || [[File:CharactersForWiki 0021 3840x2160-92.png|150px]]
+
{{Character row|class=Travelling Quack|g=2|b=2|trait1={{Periodic bonus|random [[Elixir]]}}}}
{{Character row|class=Donkey|r=4|cap=3|trait1={{Capacity bonus}}}} || [[File:AnimalsForWiki 0031 3840x2160-19.png|150px]]
+
{{Character row|class=Donkey|r=4|cap=3|trait1={{Capacity bonus}}}}
{{Hunter Beast row|class=Hunting Dog|r=2|g=2}} || [[File:AnimalsForWiki 0020 3840x2160-37.png|150px]]
+
{{Hunter Beast row|class=Hunting Dog|r=2|g=2}}
 
|}
 
|}
  
 
=== Club Recruits ===
 
=== Club Recruits ===
 
These characters can be obtained in:
 
These characters can be obtained in:
* [[Lux Labs#Lux Labs Club Shop|Lux Labs Club Shop]], [[Avalon Society#Avalon Society Club Shop|Avalon Club Shop]] or [[Taishi Academy#Taishi Club Shop|Taishi Club Shop]] for 8 {{Ticket|Tickets}} (regardless of level)
+
* [[Club Shop]]s for 8 {{Ticket|Tickets}} (regardless of level)
 
* [[Tavern]] for free (from a random selection)
 
* [[Tavern]] for free (from a random selection)
 
* [[Mole Village]]s (except animals)
 
* [[Mole Village]]s (except animals)
Line 40: Line 40:
  
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
{{Character header}} !! Club !! Rank !! Image
+
{{Character header}} !! Club !! Rank
{{Character row|class=Sikh Warrior|r=1|g=3|trait1={{Weapon bonus|[[Melee Weapons]]}}|trait2=Can still fight at 0 {{Health}}}} || [[Avalon Society]] || 2 || [[File:CharactersForWiki 0014 3840x2160-105.png|150px]]
+
{{Character row|class=Sikh Warrior|r=1|g=3|trait1={{Weapon bonus|[[Melee Weapons]]}}|trait2=Can still fight at 0 {{Health}}}} || [[Avalon Society]] || 2
{{Finder Beast row|class=Treasure Corgi|g=4}} || [[Avalon Society]] || 8 || [[File:AnimalsForWiki 0034 3840x2160-14.png|150px]]
+
{{Finder Beast row|class=Treasure Corgi|g=4}} || [[Avalon Society]] || 8
{{Character row|class=Engineer|g=2|b=2|trait1={{Bonus|Equipped Lux Labs item Level|+1|+1}}}} || [[Lux Labs]] || 4 || [[File:CharactersForWiki 0073 3840x2160-20.png|150px]]
+
{{Character row|class=Engineer|g=2|b=2|trait1={{Bonus|Equipped Lux Labs item Level|+1|+1}}}} || [[Lux Labs]] || 4
{{Character row|class=Kinetographer|r=3|b=1|trait1={{Trek bonus|4 [[Film Reel]]s}}|trait2={{Fame bonus|[[Kino Film]]||+15%}}}} || [[Lux Labs]] || 8 || [[File:CharactersForWiki 0063 3840x2160-43.png|150px]]
+
{{Character row|class=Kinetographer|r=3|b=1|trait1={{Trek bonus|4 [[Film Reel]]s}}|trait2={{Fame bonus|[[Kino Film]]||+15%}}}} || [[Lux Labs]] || 8
{{Character row|class=Academy Master|b=4|trait1={{Periodic bonus|random [[Scrolls|Scroll]]}}}} || [[Taishi Academy]] || 2 || [[File:CharactersForWiki 0086 3840x2160-2.png|150px]]
+
{{Character row|class=Academy Master|b=4|trait1={{Periodic bonus|random [[Scroll]]}}}} || [[Taishi Academy]] || 2
{{Character row|class=Taoist Monk|g=3|b=1|trait1={{Bonus|{{Armour}} vs. [[Supernatural]] enemies|+15%|+5%}}}} || [[Taishi Academy]] || 8 || [[File:CharactersForWiki 0009 3840x2160-114.png|150px]]
+
{{Character row|class=Taoist Monk|g=3|b=1|trait1={{Bonus|{{Armour}} vs. [[Supernatural]] enemies|+15%|+5%}}}} || [[Taishi Academy]] || 8
 
|}
 
|}
  
== Islanders Recruits ==
+
== Native Companions ==
  
'''Islanders Recruits''' can be recruited by request to the Ruler of a [[Village]]. They can also join your party from certain special locations, encounters or random events.
+
'''Native companions''' can be recruited by request to the Ruler of a [[Village]]. They can also join your party from certain special locations, encounters or random events.
  
 
They can be obtained in:
 
They can be obtained in:
 
* [[Leader]]-specific [[starting parties]]
 
* [[Leader]]-specific [[starting parties]]
* [[Villages]]
+
* [[Native Villages]]
 
* [[Exposition Recruiter]]
 
* [[Exposition Recruiter]]
 
* [[Ice Cave]]s
 
* [[Ice Cave]]s
Line 61: Line 61:
  
 
=== Humans ===
 
=== Humans ===
Human Islanders are found in [[Island types#Drylands|Drylands]], [[Island types#Jungle|Jungle]] and [[Island types#Prehistoric|Prehistoric]] maps. Some also appear as starting companions of certain Leaders.
+
Human natives are found in [[Drylands]], [[Jungle]] and [[Prehistoric]] maps. Some also appear as starting companions of certain Leaders.
  
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
{{Character header}} !! Image
+
{{Character header}}
{{Character row|class=Islander Shaman|r=2|b=2|trait1={{Mushroom Sanity bonus}}}} || [[File:CharactersForWiki 0026 3840x2160-82.png|150px]]
+
{{Character row|class=Native Shaman|r=2|b=2|trait1={{Mushroom Sanity bonus}}}}
{{Character row|class=Islander Warrior|r=3|g=1|trait1={{Combat Sanity bonus}}}} || [[File:CharactersForWiki 0037 3840x2160-69.png|150px]]
+
{{Character row|class=Native Warrior|r=3|g=1|trait1={{Combat Sanity bonus}}}}
{{Character row|class=Elite Warrior|r=3|g=1|h=60|trait1={{Combat Sanity bonus}}|trait2={{Elite}}}} || [[File:CharactersForWiki 0039 3840x2160-67.png|150px]]
+
{{Character row|class=Elite Warrior|r=3|g=1|h=55|trait1={{Combat Sanity bonus}}|trait2={{Elite}}}}
{{Character row|class=Islander Scout|r=2|g=2|trait1={{View Distance bonus}}}} || [[File:CharactersForWiki 0025 3840x2160-83.png|150px]]
+
{{Character row|class=Native Scout|r=2|g=2|trait1={{View Distance bonus}}}}
{{Character row|class=Arbiter|r=2/0|g=2/0|b=0/3|trait1={{View Distance bonus}}|trait2={{Pacifism}}}} || [[File:CharactersForWiki 0028 3840x2160-80.png|150px]]
+
{{Character row|class=Arbiter|r=2/0|g=2/0|b=0/3|trait1={{View Distance bonus}}|trait2={{Pacifism}}}}
 
|}
 
|}
  
 
=== Salamanders ===
 
=== Salamanders ===
Salamander Islanders are found in [[Island types#Archipelago|Archipelago]] maps. Most of them benefit from reduced [[Shallow Water|Water]] and [[Swamps]] travel costs.
+
Salamander natives are found in [[Archipelago]] maps. Most of them benefit from reduced [[Shallow Water|Water]] and [[Swamps]] travel costs.
  
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
Line 85: Line 85:
  
 
=== Mole People ===
 
=== Mole People ===
Mole People Islanders are found in [[Island types#Caverns|Caverns]] maps. They are purchased as mercenaries from [[Mole Outpost]]s, not Villages. Mole villages instead offer non-Mole characters (Characters from Paris, Islanders and Salamanders) for purchase.
+
Mole People natives are found in [[Caverns]] maps. They are purchased as mercenaries from [[Mole Outpost]]s, not Villages. Mole villages instead offer non-Mole characters (Europeans, Human Natives and Salamanders) for purchase.
  
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
Line 94: Line 94:
 
|}
 
|}
  
== Animal Recruits ==
+
== Animal Companions ==
  
'''Animal Recruits''' are non-[[humanoid]] trek members. They take up a character slot as normal but don't have a {{Loyalty}} attribute, and have a single special [[Equipment]] slot instead of Hand and Body slots. Unlike with humanoids, you can recruit several animals of the same class in your party.
+
'''Animal companions''' are non-[[humanoid]] trek members. They take up a character slot as normal but don't have a {{Loyalty}} attribute, and have a single special [[Equipment]] slot instead of Hand and Body slots. Unlike with humanoids, you can recruit several animals of the same class in your party.
  
 
=== Pack Animals ===
 
=== Pack Animals ===
Line 104: Line 104:
 
* [[Leader]]-specific [[starting parties]] (Donkey, Horse)
 
* [[Leader]]-specific [[starting parties]] (Donkey, Horse)
 
* [[Tavern]] (Donkey)
 
* [[Tavern]] (Donkey)
* [[Villages]] (Donkey/Horse/Oryx in [[Island types#Drylands|Drylands]]/[[Island types#Jungle|Jungle]], Giant Tortoise in [[Island types#Archipelago|Archipelago]]s, Parasaurolophus in [[Island types#Prehistoric|Prehistoric]] lands)
+
* [[Villages]] (Donkey/Horse/Oryx in [[Drylands]]/[[Jungle]], Giant Tortoise in [[Archipelago]]s, Parasaurolophus in [[Prehistoric]] lands)
 
* Hatched and grown from [[Mysterious Egg]]s (Giant Tortoise, Parasaurolophus, Raptor, Stygimoloch)
 
* Hatched and grown from [[Mysterious Egg]]s (Giant Tortoise, Parasaurolophus, Raptor, Stygimoloch)
 
* Tamed [[Prey Animals]] (Oryx)
 
* Tamed [[Prey Animals]] (Oryx)

Please note that all contributions to Curious Expedition 2 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see MM:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: