Editing Companions

From Curious Expedition 2 Wiki

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Quote|My heart pounded with anticipation of the fame and glory that lay before me. But first I would need to hire some assistance...}}
+
{{Quote|Coming soon}}
  
'''Companions''' or '''Recruitable Characters''' will join your party in various ways, most commonly by recruiting them in [[Paris Hub|Paris]] or in islander [[village]]s. Your party can have a maximum of 4 companions in addition to your [[Leader]]; any extra characters must be dismissed before moving. (Some special temporary companions are an exception to this.)
+
{| class="wikitable"
 
+
|-
__TOC__
+
! Companion !! Club
''Note: In all the tables below, Health and Dice face colors are for start Level 1, and "Bonus X, +Y/promotion" means that "Bonus" starts at X at Level 1 and increases by Y for each additional level from 2 onward.''
+
|-
 
+
| [[Sikh Warrior]] || [[Royal Avalon Society]]
== Tavern and Club Recruits ==
 
 
 
'''Tavern and Club Recruits''' can be recruited in the [[Paris]] hub in-between treks, or occasionaly found in other locations.
 
 
 
=== Tavern Recruits ===
 
These characters can be obtained in:
 
* [[Leader]]-specific [[starting parties]] (except Missionary)
 
* [[Tavern]] (except Travelling Quack during first year)
 
* [[Mole Village]]s (except animals)
 
* [[Ice Cave]]s (except animals)
 
 
 
{|class="wikitable sortable"
 
{{Character header}} !! Image
 
{{Character row|class=Sailor|h=60|r=2|b=2|trait1={{Trek bonus|[[Naval Flare]]}}|trait2={{Cooldown bonus|Naval Flare||-2 days}})}} || [[File:CharactersForWiki 0017 3840x2160-97.png|150px]]
 
{{Character row|class=Field Nurse|h=60|r=3|b=1|trait1={{Healing bonus}}}} || [[File:CharactersForWiki 0068 3840x2160-27.png|150px]]
 
{{Character row|class=British Soldier|r=4|trait1={{Weapon bonus|[[Guns]]}}}} || [[File:CharactersForWiki 0079 3840x2160-10.png|150px]]
 
{{Character row|class=Cook|r=2|g=2|trait1={{Bonus|Cooked [[Meat]]/[[Fish]]/[[Quail]] {{Sanity}} & {{Trade Value|Value}}|+1|+1}}}} || [[File:CharactersForWiki 0076 3840x2160-13.png|150px]]
 
{{Character row|class=Missionary|r=2|b=2|trait1={{Max Sanity bonus}}}} || [[File:CharactersForWiki 0035 3840x2160-71.png|150px]]
 
{{Character row|class=Translator|r=2|b=2|trait1={{Rest Sanity bonus|[[Village]]}}}} || [[File:CharactersForWiki 0008 3840x2160-116.png|150px]]
 
{{Character row|class=Roma Trader|g=1|b=3|trait1={{Trade Value bonus}}}} || [[File:CharactersForWiki 0019 3840x2160-95.png|150px]]
 
{{Character row|class=Street Rat|g=2|b=2|trait1=Can [[Steal]] from [[Trade]] locations|trait2={{Challenge bonus|Stealing}}}} || [[File:CharactersForWiki 0012 3840x2160-110.png|150px]]
 
{{Character row|class=Travelling Quack|g=2|b=2|trait1={{Periodic bonus|random [[Elixir]]}}}} || [[File:CharactersForWiki 0021 3840x2160-92.png|150px]]
 
{{Character row|class=Donkey|r=4|cap=3|trait1={{Capacity bonus}}}} || [[File:AnimalsForWiki 0031 3840x2160-19.png|150px]]
 
{{Hunter Beast row|class=Hunting Dog|r=2|g=2}} || [[File:AnimalsForWiki 0020 3840x2160-37.png|150px]]
 
|}
 
 
 
=== Club Recruits ===
 
These characters can be obtained in:
 
* [[Lux Labs#Lux Labs Club Shop|Lux Labs Club Shop]], [[Avalon Society#Avalon Society Club Shop|Avalon Club Shop]] or [[Taishi Academy#Taishi Club Shop|Taishi Club Shop]] for 8 {{Ticket|Tickets}} (regardless of level)
 
* [[Tavern]] for free (from a random selection)
 
* [[Mole Village]]s (except animals)
 
* [[Ice Cave]]s (except animals)
 
 
 
{|class="wikitable sortable"
 
{{Character header}} !! Club !! Rank !! Image
 
{{Character row|class=Sikh Warrior|r=1|g=3|trait1={{Weapon bonus|[[Melee Weapons]]}}|trait2=Can still fight at 0 {{Health}}}} || [[Avalon Society]] || 2 || [[File:CharactersForWiki 0014 3840x2160-105.png|150px]]
 
{{Finder Beast row|class=Treasure Corgi|g=4}} || [[Avalon Society]] || 8 || [[File:AnimalsForWiki 0034 3840x2160-14.png|150px]]
 
{{Character row|class=Engineer|g=2|b=2|trait1={{Bonus|Equipped Lux Labs item Level|+1|+1}}}} || [[Lux Labs]] || 4 || [[File:CharactersForWiki 0073 3840x2160-20.png|150px]]
 
{{Character row|class=Kinetographer|r=3|b=1|trait1={{Trek bonus|4 [[Film Reel]]s}}|trait2={{Fame bonus|[[Kino Film]]||+15%}}}} || [[Lux Labs]] || 8 || [[File:CharactersForWiki 0063 3840x2160-43.png|150px]]
 
{{Character row|class=Academy Master|b=4|trait1={{Periodic bonus|random [[Scrolls|Scroll]]}}}} || [[Taishi Academy]] || 2 || [[File:CharactersForWiki 0086 3840x2160-2.png|150px]]
 
{{Character row|class=Taoist Monk|g=3|b=1|trait1={{Bonus|{{Armour}} vs. [[Supernatural]] enemies|+15%|+5%}}}} || [[Taishi Academy]] || 8 || [[File:CharactersForWiki 0009 3840x2160-114.png|150px]]
 
|}
 
 
 
== Islanders Recruits ==
 
 
 
'''Islanders Recruits''' can be recruited by request to the Ruler of a [[Village]]. They can also join your party from certain special locations, encounters or random events.
 
 
 
They can be obtained in:
 
* [[Leader]]-specific [[starting parties]]
 
* [[Villages]]
 
* [[Exposition Recruiter]]
 
* [[Ice Cave]]s
 
''(Note: the [[Salamander Prince]] can only be obtained in the [[Mole Village]] of the [[Act II]] story expedition.)''
 
 
 
=== Humans ===
 
Human Islanders are found in [[Island types#Drylands|Drylands]], [[Island types#Jungle|Jungle]] and [[Island types#Prehistoric|Prehistoric]] maps. Some also appear as starting companions of certain Leaders.
 
 
 
{|class="wikitable sortable"
 
{{Character header}} !! Image
 
{{Character row|class=Islander Shaman|r=2|b=2|trait1={{Mushroom Sanity bonus}}}} || [[File:CharactersForWiki 0026 3840x2160-82.png|150px]]
 
{{Character row|class=Islander Warrior|r=3|g=1|trait1={{Combat Sanity bonus}}}} || [[File:CharactersForWiki 0037 3840x2160-69.png|150px]]
 
{{Character row|class=Elite Warrior|r=3|g=1|h=60|trait1={{Combat Sanity bonus}}|trait2={{Elite}}}} || [[File:CharactersForWiki 0039 3840x2160-67.png|150px]]
 
{{Character row|class=Islander Scout|r=2|g=2|trait1={{View Distance bonus}}}} || [[File:CharactersForWiki 0025 3840x2160-83.png|150px]]
 
{{Character row|class=Arbiter|r=2/0|g=2/0|b=0/3|trait1={{View Distance bonus}}|trait2={{Pacifism}}}} || [[File:CharactersForWiki 0028 3840x2160-80.png|150px]]
 
|}
 
 
 
=== Salamanders ===
 
Salamander Islanders are found in [[Island types#Archipelago|Archipelago]] maps. Most of them benefit from reduced [[Shallow Water|Water]] and [[Swamps]] travel costs.
 
 
 
{|class="wikitable sortable"
 
{{Character header}} !! Image
 
{{Character row|class=Sea Priest|b=4|trait1={{Mushroom Sanity bonus}}|trait2={{Amphibious}}}} || [[File:CharactersForWiki 0000 3840x2160-101.png|150px]]
 
{{Character row|class=Dowser|r=2|g=2|trait1={{Dowsing}}|trait2={{Amphibious}}}} || [[File:CharactersForWiki 0002 3840x2160-99.png|150px]]
 
{{Character row|class=Guardian|r=4|trait1={{Stealth bonus}}|trait2={{Amphibious}}}} || [[File:CharactersForWiki 0001 3840x2160-100.png|150px]]
 
{{Character row|class=Elite Guardian|r=4|h=55|trait1={{Stealth bonus}}|trait2={{Amphibious}}|trait3={{Elite}}}} || [[File:Capture d’écran 2021-11-12 1446012.png|150px]]
 
{{Character row|class=Salamander Prince|r=4|h=60|trait1={{Weapon bonus|[[Melee Weapons]]}}|trait2={{Amphibious}}|trait3={{Elite}}}} || [[File:Capture d’écran 2021-11-12 160824.png|150px]]
 
|}
 
 
 
=== Mole People ===
 
Mole People Islanders are found in [[Island types#Caverns|Caverns]] maps. They are purchased as mercenaries from [[Mole Outpost]]s, not Villages. Mole villages instead offer non-Mole characters (Characters from Paris, Islanders and Salamanders) for purchase.
 
 
 
{|class="wikitable sortable"
 
{{Character header}} !! Image
 
{{Character row|class=Tinkerer|g=4|trait1={{Trek bonus|[[Tinker Box]]}}|trait2={{Cooldown bonus|Tinker Box||-2 days}})}} || [[File:CharactersForWiki 0030 3840x2160-76.png|150px]]
 
{{Character row|class=Burrower|r=4|trait1={{Trek bonus|[[Mining Saw]]}}}} || [[File:CharactersForWiki 0034 3840x2160-72.png|150px]]
 
{{Character row|class=Headhunter|r=2|b=2|trait1={{Trade Value bonus}}}} || [[File:CharactersForWiki 0032 3840x2160-74.png|150px]]
 
 
|}
 
|}
 
== Animal Recruits ==
 
 
'''Animal Recruits''' are non-[[humanoid]] trek members. They take up a character slot as normal but don't have a {{Loyalty}} attribute, and have a single special [[Equipment]] slot instead of Hand and Body slots. Unlike with humanoids, you can recruit several animals of the same class in your party.
 
 
=== Pack Animals ===
 
{{Pack Animal|Pack Animals}} are often selected for their ability to be ridden and/or their increased carrying {{Capacity}}. They have a combined Beast/Pack Animal equipment slot. One pack animal per party can be {{mounted}} by your Leader using a [[Saddle]] (generally occupying 1 Capacity) to reduce travel costs and activate the mount's second die.
 
 
They can be obtained in:
 
* [[Leader]]-specific [[starting parties]] (Donkey, Horse)
 
* [[Tavern]] (Donkey)
 
* [[Villages]] (Donkey/Horse/Oryx in [[Island types#Drylands|Drylands]]/[[Island types#Jungle|Jungle]], Giant Tortoise in [[Island types#Archipelago|Archipelago]]s, Parasaurolophus in [[Island types#Prehistoric|Prehistoric]] lands)
 
* Hatched and grown from [[Mysterious Egg]]s (Giant Tortoise, Parasaurolophus, Raptor, Stygimoloch)
 
* Tamed [[Prey Animals]] (Oryx)
 
* Rare variants of [[Waterfall/Oasis]] (Red Elk)
 
 
{|class="wikitable sortable"
 
{{Character header}} !! {{unsortable|{{Mounted|}}}} !! {{Capacity|}} !! {{Red die face}} !! {{Green die face}} !! {{Blue die face}} !! Images
 
{{Character row|class=Donkey|r=4|cap=3|trait1={{Capacity bonus}}}} {{Mounted bonuses|g=2}} || [[File:AnimalsForWiki 0031 3840x2160-19.png|150px]]
 
{{Character row|class=Horse|g=4|cap=3|trait1={{Capacity bonus}}}} {{Mounted bonuses|b=2}} || [[File:AnimalsForWiki 0021 3840x2160-36.png|150px]]
 
{{Character row|class=Parasaurolophus|h=60|g=2|b=2|cap=3|trait1={{Capacity bonus}}|trait2=Can increase sanity by 5 every (39 - 2/level) days}} {{Mounted bonuses|r=2}} || [[File:AnimalsForWiki 0012 3840x2160-89.png|150px]]
 
{{Character row|class=Oryx|h=55|r=2|g=2|cap=4|trait1={{Dowsing}}}} {{Mounted bonuses|g=2}} || [[File:AnimalsForWiki 0014 3840x2160-85.png|150px]]
 
{{Character row|class=Red Elk|h=65|g=2|b=2|cap=4|trait1={{Periodic bonus|{{Standing}} +1}}}} {{Mounted bonuses|g=2}} ||
 
{{Character row|class=Giant Tortoise|h=75|r=2|g=2|cap=5|trait1={{Capacity bonus}}|trait2={{Travel Start Cost}} +3}} {{Mounted bonuses|r=2}} || [[File:AnimalsForWiki 0022 3840x2160-35.png|150px]]
 
{{Beast row|class=Raptor|g=2|b=2|challengeType=Hunting|trait2=Ambush Chance +15%}} {{Mounted bonuses|r=2|cap=}} || [[File:AnimalsForWiki 0010 3840x2160-94.png|150px]]
 
|}
 
 
=== Beasts ===
 
{{Beast|Beasts}} are smaller animals that cannot be ridden or use larger equipment. They provide a second die without requiring anything to activate it, and also a bonus die for specified non-Combat challenges. However they have a Beast equipment slot only, and cannot equip Pack Animal-specific items such as [[Saddle]]s (unless they are also Pack Animals, such as the [[Raptor]]).
 
 
{|class="wikitable sortable"
 
{{Character header}} !! {{unsortable|Found in}} !! Image
 
{{Finder Beast row|class=Treasure Corgi|g=4}} || [[Avalon Society]] shop, Tavern || [[File:AnimalsForWiki 0034 3840x2160-14.png|150px]]
 
{{Hunter Beast row|class=Hunting Dog|r=2|g=2}} || [[Big Game Hunter]] start, Tavern || [[File:AnimalsForWiki 0020 3840x2160-37.png|150px]]
 
{{Hunter Beast row|class=Stygimoloch|r=4}} || Hatched [[Mysterious Egg]] || [[File:Capture d’écran 2021-12-01 10402223.png|150px]]
 
{{Beast row|class=Elephant|trait1=View distance bonus|trait2=Can gather items every X days|trait3=Large Beast, takes 2 slots, max level 12|trait4=Bonus die for red challenges (1 side, +1/odd-level-up), Bonus die for blue challenges (1 side, +1/even-level-up)|r=2|b=2|h=100|cap=6|challengeType=Both Red and Blue (alternating levels)}} || Tamed by [[Naturalist]] || (Imagine a picture of an Elephant)
 
{{Character row|class=Corrupted Critter|trait1=Can smell nearby treasure and dig it up|r={{{3|3}}}/{{{0|0}}}|b={{{1|1}}}/{{{1|1}}}|g={{{0|0}}}/{{{3|3}}}|h=40}} || Tamed by [[Naturalist]] ||
 
[[File:Corrupted Critter.jpg]]
 
{{Character row|class=Dire Wolf|r=2|g=2|h=70|trait1={{Periodic bonus|[[Raw Quail]]|25|-2}}|trait2={{Challenge bonus|Hunting}}|trait3=Not a misprint; only has one combat die}} || Tamed by [[Naturalist]] ||
 
(Looks like a wolf)
 
{{Beast row|class=Giant Crab|trait1=Reveals water locations, +3? range (+1/level?)|trait2=Can still fight at 0 HP|trait3=Large Beast, takes 2 slots, max level 12|g=2|b=1|h=110|cap=6|challengeType=2 green dice, 2 blue dice, fewer sides each}} || Tamed by [[Naturalist]] || (Imagine a picture of a Giant Crab)
 
{{Character row|class=Dangkang|trait1=[[Strength]] in first round of combat: 10/level|g=1|b=2|h=60}} || Tamed by [[Naturalist]] || (Like a warthog, but with a luxurious mane, longer tusks, and a slightly-prehensile nose)
 
{{Beast row|class=Crocodile|trait1=Walking Fortress: automatic shield (5 + 1/level?)|trait2=Ambush chance +~30%|trait3=Large Beast, takes 2 slots, max level 12|trait4=Bonus die for green challenges (1 side, +1/odd-level-up), Bonus die for blue challenges (1 side, +1/even-level-up)|r=2|b=2|g=1|h=100|cap=6|challengeType=Both Green and Blue (alternating levels)}} || Tamed by [[Naturalist]] || (It's a crocodile)
 
{{Beast row|class=Tyrannosaurus Rex|trait1=Max Sanity +~20|trait2=+~7 Sanity from combat|trait3=Enormous Beast, takes 3 slots, higher max level|trait4=Bonus die for green challenges (1 side, +1/odd-level-up), Bonus die for blue challenges (1 side, +1/even-level-up)|r=2|b=2|g=1|h=100|cap=6|challengeType=Two Red dice, Two Green dice}} || Tamed by [[Naturalist]] || (It's a crocodile)
 
|}
 
 
{{Characters navbar}}
 
 
[[Category:Companions|*]]
 

Please note that all contributions to Curious Expedition 2 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see MM:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: