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| Find Baby Dinosaurs || The goal is to find baby dinosaurs. Go on expeditions and look out for dinosaur eggs, carry the eggs around and wait until they hatch. Any newborn baby dinosaur will get your club a point once you finish the expedition. While the prehistoric islands which are unlocked in 1889 most certainly have some dinosaur eggs to find, there is also a chance to find them elsewhere in the game.
 
| Find Baby Dinosaurs || The goal is to find baby dinosaurs. Go on expeditions and look out for dinosaur eggs, carry the eggs around and wait until they hatch. Any newborn baby dinosaur will get your club a point once you finish the expedition. While the prehistoric islands which are unlocked in 1889 most certainly have some dinosaur eggs to find, there is also a chance to find them elsewhere in the game.
 
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| Hyena Hunt || Defeat the most Hyenas to win!
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| Hyena Hunt || Defeat many Hyenas to win!
 
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| Wormsign || Defeat the most Sandworms to win!
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| Wormsign || Defeat many Sandworms to win!
 
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| The Hunt || Animal overpopulation was threatening the ecology of the Curious Islands. To maintain balance, the explorer clubs were asking explorers to put down as many animals as possible. Defeat the most animals to win!
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| The Hunt || Animal overpopulation was threatening the ecology of the Curious Islands. To maintain balance, the explorer clubs were asking explorers to put down as many animals as possible.
 
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| We Sell Sea Shells || The news was that the explorer clubs were eagerly seeking explorers to gather the most valuable seashells.
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| We Sell Sea Shells ||  
 
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| Crystal Caverns || The news was that the explorer clubs were eagerly seeking explorers to gather the most valuable crystals.
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| Crystal Caverns ||  
 
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| Artefacts for the Expo || The news was that the explorer clubs were eagerly seeking explorers to gather the most valuable treasures.
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| Artefacts for the Expo ||  
 
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| 80 Days || The explorer clubs had challenged the explorers of Paris to complete expeditions in 80 days or less. No dilly-dallying!
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| 80 Days ||  
 
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| Venomous Research || Return the most Scorpion Stingers to win.
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| Venomous Research ||  
 
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| Big Game Trophies || Return the most Elephant and Ankylosaur Trophies to win.
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| Big Game Trophies ||  
 
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| Alchemy! || The explorer clubs were gathering transmuted gold. Any I managed to return with would add to the glory of the club!
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| Alchemy! ||
 
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| Psychedelic Research || The explorer clubs were gathering mushrooms. Any I managed to return with would add to the glory of the club!
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| Psychedelic Research ||
 
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| Find Buried Treasure || It seemed that greed had taken hold of the explorer clubs. They were asking explorers to dig up as much buried treasure as possible!
 
| Find Buried Treasure || It seemed that greed had taken hold of the explorer clubs. They were asking explorers to dig up as much buried treasure as possible!
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| Rob Shrine Altars ||  The explorer clubs were asking explorers to gather treasure from shrine altar rooms. Each shrine plundered would add to the glory of the club!
 
| Rob Shrine Altars ||  The explorer clubs were asking explorers to gather treasure from shrine altar rooms. Each shrine plundered would add to the glory of the club!
 
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| Indigenous Studies || The explorer clubs were asking explorers to learn the tribe types of the indigenous people of the islands in order to gain a better understanding of their culture.
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| Indigenous Studies ||
 
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| Certain Death || The explorers of Paris were given a challenge to test even the hardiest: complete expeditions as a true Lunatic (difficulty mode).
 
| Certain Death || The explorers of Paris were given a challenge to test even the hardiest: complete expeditions as a true Lunatic (difficulty mode).
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| Map the Islands || Find all locations to map a region. Map many Regions to win!
 
| Map the Islands || Find all locations to map a region. Map many Regions to win!
 
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| In Good Standing || The explorer clubs were spreading the word - the natives were to be treated well on future expeditions! Finish many expeditions with at least 4 standing to win!
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| In Good Standing || the explorer clubs were spreading the word - the natives were to be treated well on future expeditions! Finish many expeditions with at least 4 standing to win!
 
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| A Helping Hand || In order to complete the explorer clubs' challenge, you need to complete quests handed down by village rulers.
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| A Helping Hand ||
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| Spectral Friends || The explorer clubs asked us to confirm stories about ghosts on these islands. Could they really be true?
 
 
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