Difference between revisions of "Quail"
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| file = item charcoaledPheasant | | file = item charcoaledPheasant | ||
| item = Charcoaled Quail | | item = Charcoaled Quail | ||
− | | effect = | + | | effect = 1 |
| value = 1 | | value = 1 | ||
| beggar_value = 3 | | beggar_value = 3 | ||
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! Item !! Effect !! Value !! Dilapidated Shack Value !! Max Stack !! Requirement | ! Item !! Effect !! Value !! Dilapidated Shack Value !! Max Stack !! Requirement | ||
|- | |- | ||
− | | Overcooked Quail || {{sanity}} | + | | Overcooked Quail || {{sanity}} 2 || {{price}} 2 || {{price}} 4 || 10 || Cook (Lvl.1) |
|- | |- | ||
− | | Poorly-cooked Quail || {{sanity}} | + | | Poorly-cooked Quail || {{sanity}} 3 || {{price}} 3 || {{price}} 6 || 10 || Cook (Lvl.2) |
|- | |- | ||
− | | Cooked Quail || {{sanity}} | + | | Cooked Quail || {{sanity}} 4 || {{price}} 4 || {{price}} 8 || 10 || Cook (Lvl.3) |
|- | |- | ||
− | | Skilfully-cooked Quail || {{sanity}} | + | | Skilfully-cooked Quail || {{sanity}} 5 || {{price}} 5 || {{price}} 10 || 10 || Cook (Lvl.4) |
|- | |- | ||
− | | Expertly-cooked Quail || {{sanity}} | + | | Expertly-cooked Quail || {{sanity}} 6 || {{price}} 6 || {{price}} 12 || 10 || Cook (Lvl.5) |
|- | |- | ||
− | | Gourmet Quail || {{sanity}} | + | | Gourmet Quail || {{sanity}} 7 || {{price}} 7 || {{price}} 14 || 10 || Cook (Lvl.6) |
|- | |- | ||
− | | Gourmet Quail || {{sanity}} | + | | Gourmet Quail || {{sanity}} 8 || {{price}} 8 || {{price}} 16 || 10 || Cook (Lvl.7) |
|- | |- | ||
− | | Gourmet Quail || {{sanity}} | + | | Gourmet Quail || {{sanity}} 9 || {{price}} 9 || {{price}} 18 || 10 || Cook (Lvl.8) |
|} | |} |
Latest revision as of 17:58, 17 March 2023
Description of the item.
Raw quail[edit]
Has to be cooked to be eaten.
Raw quail | |
---|---|
Source | Dog companion |
Value | 2 |
Stack size | 10 |
How to cook?[edit]
Click on the item in your inventory to cook it. You will get a better-cooked item if you have a cook on your trek. The higher you promote your cook, the better the cooked items get.
Charcoal cooked quail[edit]
When you don't have a cook in your trek you only get a charcoal cooked quail.
Item | Effect | Base Value | Native Value | Mission Value | Dilapidated Shack Value | Max Stack | Source |
---|---|---|---|---|---|---|---|
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10 | Cooked raw Quail without cook |
Cooked quail[edit]
When you have a cook on your trek you can get better-cooked quail.
Item | Effect | Value | Dilapidated Shack Value | Max Stack | Requirement |
---|---|---|---|---|---|
Overcooked Quail | Sanity ![]() |
Trade Value ![]() |
Trade Value ![]() |
10 | Cook (Lvl.1) |
Poorly-cooked Quail | Sanity ![]() |
Trade Value ![]() |
Trade Value ![]() |
10 | Cook (Lvl.2) |
Cooked Quail | Sanity ![]() |
Trade Value ![]() |
Trade Value ![]() |
10 | Cook (Lvl.3) |
Skilfully-cooked Quail | Sanity ![]() |
Trade Value ![]() |
Trade Value ![]() |
10 | Cook (Lvl.4) |
Expertly-cooked Quail | Sanity ![]() |
Trade Value ![]() |
Trade Value ![]() |
10 | Cook (Lvl.5) |
Gourmet Quail | Sanity ![]() |
Trade Value ![]() |
Trade Value ![]() |
10 | Cook (Lvl.6) |
Gourmet Quail | Sanity ![]() |
Trade Value ![]() |
Trade Value ![]() |
10 | Cook (Lvl.7) |
Gourmet Quail | Sanity ![]() |
Trade Value ![]() |
Trade Value ![]() |
10 | Cook (Lvl.8) |