Difference between revisions of "Template:Combat Items Table"
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|[[File:obj_icon_bandage.png|50px]] || [[Bandage]] || || || | |[[File:obj_icon_bandage.png|50px]] || [[Bandage]] || || || | ||
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− | |[[File:obj_item_betelNuts.png|50px]] || [[Betel Nuts]] || 5 || 10 || | + | |[[File:obj_item_betelNuts.png|50px]] || [[Betel Nuts]] || 5 || 10 || Grants +1 reroll for all die in combat on use. |
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|[[File:obj_icon_carniverousPlant.png|50px]] || [[Carnivorus Plant]] || || || | |[[File:obj_icon_carniverousPlant.png|50px]] || [[Carnivorus Plant]] || || || | ||
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|[[File:obj_item_xueDiZi.png|50px]] || [[Xue Die Zi]] || || || | |[[File:obj_item_xueDiZi.png|50px]] || [[Xue Die Zi]] || || || | ||
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− | |[[File:obj_icon_stimulantCapsules.png|50px]] || [[Stimulant Capsules]] || 10 || 10 || Applies Strength to one ally in combat | + | |[[File:obj_icon_stimulantCapsules.png|50px]] || [[Stimulant Capsules]] || 10 || 10 || Applies +25% {{Strength}} to one ally in combat for one round. Can be boosted +35% up to 3 times with red [[die]] to a maximum of +130% bonus damage. |
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|[[File:obj_item_boobyTrap.png|50px]] || [[Booby Trap]] || 15 || 10 || Traps an enemy on the map, {{Damage|damaging}} them and locking them in place for ?? days. | |[[File:obj_item_boobyTrap.png|50px]] || [[Booby Trap]] || 15 || 10 || Traps an enemy on the map, {{Damage|damaging}} them and locking them in place for ?? days. | ||
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|[[File:obj_item_curseTotem.png|50px]] || [[Curse Totem]] || || || | |[[File:obj_item_curseTotem.png|50px]] || [[Curse Totem]] || || || | ||
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− | |[[File:obj_item_flash.png|50px]] || [[Flash Powder]] || 8 || 10 || Applies +20% {{Vulnerable}} to one enemy in combat. Can be boosted +30% up to 3 times with green [[die]] to a maximum +110% extra damage. | + | |[[File:obj_item_flash.png|50px]] || [[Flash Powder]] || 8 || 10 || Applies +20% {{Vulnerable}} to one enemy in combat for one round. Can be boosted +30% up to 3 times with green [[die]] to a maximum +110% extra damage. |
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− | |[[File:obj_item_protectionCharm.png|50px]] || [[Protective Totem]] || 8 || 10 || Applies {{Shield}} 10. Can be boosted +15 up to 3 times with blue [[die]] to a maximum 55 {{Shield|shield}}. | + | |[[File:obj_item_protectionCharm.png|50px]] || [[Protective Totem]] || 8 || 10 || Applies {{Shield}} 10 for one round. Can be boosted +15 up to 3 times with blue [[die]] to a maximum 55 {{Shield|shield}}. |
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|[[File:obj_item_seaUrchin.png|50px]] || [[Sea Urchin]] || || || | |[[File:obj_item_seaUrchin.png|50px]] || [[Sea Urchin]] || || || | ||
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− | |[[File:obj_item_tomahawk.png|50px]] || [[Throwing Axe]] || 8 || 10 || Deals 8 {{damage}} to one target enemy. Can be boosted +12 up to 3 times with red [[die]] for a maximum of 44 {{damage}}. | + | |[[File:obj_item_tomahawk.png|50px]] || [[Throwing Axe]] || 8 || 10 || Deals 8 {{damage}} to one target enemy for one round. Can be boosted +12 up to 3 times with red [[die]] for a maximum of 44 {{damage}}. |
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Revision as of 01:16, 19 March 2023
Item | Value | Stack | Note | |
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Escape Hook | |||
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Smoke Satchel | 8 | 10 | Makes one ally untargetable for one round in combat. |
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Bandage | |||
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Betel Nuts | 5 | 10 | Grants +1 reroll for all die in combat on use. |
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Carnivorus Plant | |||
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Needle Plant Needles | |||
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Adrenaline Syringe | 12 | 10 | Revives fallen comrades to 10 Health ![]() ![]() ![]() |
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Bait | 8 | 10 | Applies taunt ![]() |
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Bear Trap | |||
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Bolas | |||
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Overcharged Battery | |||
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Electric Megaphone | |||
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Electro Barrier | |||
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Chakram | |||
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Amulet Bag | |||
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Xue Die Zi | |||
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Stimulant Capsules | 10 | 10 | Applies +25% Strength ![]() |
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Booby Trap | 15 | 10 | Traps an enemy on the map, damaging ![]() |
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Curse Totem | |||
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Flash Powder | 8 | 10 | Applies +20% vulnerable ![]() |
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Protective Totem | 8 | 10 | Applies shield ![]() ![]() |
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Sea Urchin | |||
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Throwing Axe | 8 | 10 | Deals 8 Damage ![]() ![]() |