Oryx

From Curious Expedition 2 Wiki
AnimalsForWiki 0014 3840x2160-85.png

The Oryx is a nimble, fierce desert survivor. They are wild animals that you won't find in villages. You need to capture and tame them in the wild.


Needs a saddle to be mounted.


Stats

Perks Health Capacity Slots Source Dice
55 4
(-1 when mounted)
Pack Inline53.png Can be tamed in the wild.
  • DonkeyKickFinesse.png Head Ram
  • ShieldAttackVigor.png Shield the Herd
  • MountedAttack.png Wild Charge

Perks

The Oryx can be found on the map screen.
You can attack, tame or leave them in piece.
The tamed Oryx joins the trek.

Desert Survivor

The Oryx smells freshwater rest spots and reveals water locations. They have a higher Reveal Distance Inline113.png for locations like waterfalls, oasis or healing springs.

Level Reveal Distance Inline113.png (Number of Tiles)
Level 1 3
Level 2 4
Level 3 5
Level 4 6
Level 5 7
Level 6 8
Level 7 9
Level 8 10


Second die when mounted

When you mount the Oryx, it has an extra die in combat.

Mounted Attack
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png

Combat dice

The Oryx's dice on different levels.

Level Die faces Boosts
Level 1 DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png Blank.png Blank.png (always)
MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png Blank.png (if mounted)
0
Level 2 DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png Blank.png Blank.png (always)
MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png Blank.png (if mounted)
1
Level 3 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png Blank.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png (if mounted)
1
Level 4 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png Blank.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png (if mounted)
2
Level 5 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png ShieldAttackVigor.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png (if mounted)
2
Level 6 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png ShieldAttackVigor.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png (if mounted)
3
Level 7 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png ShieldAttackVigor.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png Blank.png (if mounted)
3
Level 8 DonkeyKickFinesse.png DonkeyKickFinesse.png DonkeyKickFinesse.png ShieldAttackVigor.png ShieldAttackVigor.png ShieldAttackVigor.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png (if mounted)
3


Actions

The Oryx's dice actions.

Action Die Action Type Target Action Value Boost
Head Ram DonkeyKickFinesse.png Damage Inline143.png 1 enemy

Damage

Level 1 5
Level 2 6
Level 3 7
Level 4 8
Level 5 9
Level 6 10
Level 7 11
Level 8 12

Damage Boost

Level 1 8
Level 2 9
Level 3 10
Level 4 11
Level 5 12
Level 6 13
Level 7 14
Level 8 15
Shield the Herd ShieldAttackVigor.png taunt Inline155.png & Armor 1 ally

Taunt
The targeted ally attracts attention
and gets the enemies' first attack.

Armor
% of the attacked blocked.

Level 1 15
Level 2 16
Level 3 17
Level 4 18
Level 5 19
Level 6 20
Level 7 21
Level 8 22

No Taunt Boost
You can't boost the Taunt.

Armor Boost
Extra % of the attacked blocked.

Level 1 15
Level 2 16
Level 3 17
Level 4 18
Level 5 19
Level 6 20
Level 7 21
Level 8 22
Wild Charge MountedAttack.png Damage Inline143.png & Stun Inline137.png 1 enemy

Damage

Level 1 7
Level 2 8
Level 3 9
Level 4 10
Level 5 11
Level 6 12
Level 7 13
Level 8 14

Special Attack
1/3 Chance for the Special Attack to happen.
(Damage + Stun)

Damage
Level 1 7
Level 2 8
Level 3 9
Level 4 10
Level 5 11
Level 6 12
Level 7 13
Level 8 14
Stun
Any Level Stuns the targeted enemy for 1 turn

Damage Boost

Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Level 6 0
Level 7 0
Level 8 0

No Special Attack Boost
The Special Attack can't be boosted.





















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