Difference between revisions of "Leaders"

From Curious Expedition 2 Wiki
m (Revert move of unlocks, fix duplicated Perks)
m (Added icons and templates)
Line 18: Line 18:
  
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
{{CharacterHeader}}
+
{{Character Header}} !! class="unsortable"|[[Perks#Leader-Specific Perks|Unique Perks]]
!class="unsortable"|[[Perks#Leader-Specific Perks|Unique Perks]]
 
 
|-
 
|-
{{LeaderRow|class=Big Game Hunter|h=75|r=1|g=2|b=1|abilities=<li>Free [[Ambush]] attack when initiating combat|perks=<li>War Chest<li>Trauma Care<li>Hunter's Cunning}}
+
{{Leader Row|class=Big Game Hunter|h=75|r=1|g=2|b=1|abilities=<li>Free [[Ambush]] attack when initiating combat|perks=<li>War Chest<li>Trauma Care<li>Hunter's Cunning}}
 
|-
 
|-
{{LeaderRow|class=Anthropologist|g=2|b=2|abilities=<li>[[Anthropological Studies]] Fame +20%, +20%/promotion<li>Revealing [[Village]] grants 25 Fame|perks=<li>Polyglot<li>Good Standing<li>Native Diplomacy}}
+
{{Leader Row|class=Anthropologist|g=2|b=2|abilities=<li>[[Anthropological Studies]] Fame {{Fame}} +20%, +20%/promotion<li>Revealing [[Village]] grants 25 Fame {{Fame}}|perks=<li>Polyglot<li>Good Standing<li>Native Diplomacy}}
 
|-
 
|-
{{LeaderRow|class=Plunderer|g=4|abilities=<li>[[Plunderer's Kit]] Sanity +50%, +10%/promotion<li>Robbing [[Shrine]] altar grants 15 Sanity, +3/promotion<li>Cannot rest in villages|perks=<li>Archaeology<li>Treasure Hunter<li>Artefact Specialist}}
+
{{Leader Row|class=Plunderer|g=4|abilities=<li>{{Plunderer}}<li>Robbing [[Shrine]] altar grants 15 Sanity {{Sanity}}, +3/promotion<li>Cannot rest in villages|perks=<li>Archaeology<li>Treasure Hunter<li>Artefact Specialist}}
 
|-
 
|-
{{LeaderRow|class=Cartographer|g=2|b=2|abilities=<li>[[Cartographer's Kit]] Fame +40%/promotion|perks=<li>Surveyor's Eye<li>Coston Flare Expert<li>Advanced Cartography}}
+
{{Leader Row|class=Cartographer|g=2|b=2|abilities=<li>{{Cartographer}}|perks=<li>Surveyor's Eye<li>Coston Flare Expert<li>Advanced Cartography}}
 
|-
 
|-
{{LeaderRow|class=Taxonomist|r=2|b=2|abilities=<li>[[Animal Trophy]] Fame +35%, +3%/promotion}}
+
{{Leader Row|class=Taxonomist|r=2|b=2|abilities=<li>[[Animal Trophy]] Fame {{Fame}} +35%, +3%/promotion}}
 
|-
 
|-
{{LeaderRow|class=Shennong Herbalist|r=1|g=2|b=1|abilities=<li>Can get [[Medicinal Herbs]] from [[Native]] locations<li>Herbs Health/Sanity/Fame +20%/promotion<li>Immune to [[Poisoned]] effect}}
+
{{Leader Row|class=Shennong Herbalist|r=1|g=2|b=1|abilities=<li>Can get [[Medicinal Herbs]] from [[Native]] locations<li>Herbs Health {{Health}}, Sanity {{Sanity}}, Fame {{Fame}} +20%/promotion<li>Immune to [[Poisoned]] effect}}
 
|-
 
|-
{{LeaderRow|class=Red Flag Pirate|r=3|g=1|abilities=<li>[[Plunderer's Kit]] Sanity +50%, +10%/promotion<li>[[Buried Treasure]] [[Jewels]] +1/promotion<li>Free [[Treasure Map]] each trek<li>Cannot rest in villages}}
+
{{Leader Row|class=Red Flag Pirate|r=3|g=1|abilities=<li>{{Plunderer}}<li>[[Buried Treasure]] [[Jewels]] +1/promotion<li>Free [[Treasure Map]] each trek<li>Cannot rest in villages}}
 
|-
 
|-
{{LeaderRow|class=Nahua Seeker|r=0/0|g=0/0|b=4/4|abilities=<li>[[Cartographer's Kit]] Fame +40%/promotion<li>[[Attention Chance]] -15%, -2%/promotion}}
+
{{Leader Row|class=Nahua Seeker|r=0/0|g=0/0|b=4/4|abilities=<li>{{Cartographer}}<li>[[Attention Chance]] -15%, -2%/promotion}}
 
|}
 
|}
  
Line 43: Line 42:
  
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
!Class !! Hand Item !! class="unsortable"|Companions !! {{RedDie}} {{RedDie}} {{RedDie}} !! {{GreenDie}} {{GreenDie}} {{GreenDie}} !! {{BlueDie}} {{BlueDie}} {{BlueDie}}
+
!Class !! Hand Item !! class="unsortable"|Companions !! {{Red Die}} {{Red Die}} {{Red Die}} !! {{Green Die}} {{Green Die}} {{Green Die}} !! {{Blue Die}} {{Blue Die}} {{Blue Die}}
 
|-
 
|-
{{LeaderStartRow|class=Big Game Hunter|r=3/2/2/2/1|g=2/2/2/0/0|b=1/1/0/0/0|handItem=Hunting Knife|companion1=Field Nurse|companion2=Hunting Dog}}
+
{{Leader Start Row|class=Big Game Hunter|r=3/2/2/2/1|g=2/2/2/0/0|b=1/1/0/0/0|handItem=Hunting Knife|companion1=Field Nurse|companion2=Hunting Dog}}
 
|-
 
|-
{{LeaderStartRow|class=Anthropologist|r=2/2/0/0|g=2/2/0/0|b=2/2/2/0|handItem=Spear|companion1=Translator|companion2=Native Shaman}}
+
{{Leader Start Row|class=Anthropologist|r=2/2/0/0|g=2/2/0/0|b=2/2/2/0|handItem=Spear|companion1=Translator|companion2=Native Shaman}}
 
|-
 
|-
{{LeaderStartRow|class=Plunderer|r=4/0/0/0|g=4/2/2/0|b=2/0/0/0|handItem=Whip|companion1=Street Rat|companion2=Donkey}}
+
{{Leader Start Row|class=Plunderer|r=4/0/0/0|g=4/2/2/0|b=2/0/0/0|handItem=Whip|companion1=Street Rat|companion2=Donkey}}
 
|-
 
|-
{{LeaderStartRow|class=Cartographer|r=2/0/0/0|g=2/2/1/1|b=3/2/0/0|handItem=Machete|companion1=Roma Trader|companion2=Native Scout}}
+
{{Leader Start Row|class=Cartographer|r=2/0/0/0|g=2/2/1/1|b=3/2/0/0|handItem=Machete|companion1=Roma Trader|companion2=Native Scout}}
 
|-
 
|-
{{LeaderStartRow|class=Taxonomist|r=2/2/1/0|g=4/2/0/0|b=2/1/0/0|handItem=Ornamental Revolver|companion1=Cook|companion2=Horse}}
+
{{Leader Start Row|class=Taxonomist|r=2/2/1/0|g=4/2/0/0|b=2/1/0/0|handItem=Ornamental Revolver|companion1=Cook|companion2=Horse}}
 
|-
 
|-
{{LeaderStartRow|class=Shennong Herbalist|r=4/1/0/0|g=2/2/0/0|b=2/1/0/0|handItem=Censer|companion1=Travelling Quack|companion2=Donkey}}
+
{{Leader Start Row|class=Shennong Herbalist|r=4/1/0/0|g=2/2/0/0|b=2/1/0/0|handItem=Censer|companion1=Travelling Quack|companion2=Donkey}}
 
|-
 
|-
{{LeaderStartRow|class=Red Flag Pirate|r=4/3/2/0|g=2/1/0/0|b=2/0/0/0|handItem=Storm Lantern|companion1=Sailor|companion2=British Soldier}}
+
{{Leader Start Row|class=Red Flag Pirate|r=4/3/2/0|g=2/1/0/0|b=2/0/0/0|handItem=Storm Lantern|companion1=Sailor|companion2=British Soldier}}
 
|-
 
|-
{{LeaderStartRow|class=Nahua Seeker|r=2/2/0/0/0/0|g=2/0/0/0/0/0|b=4/4/3/2/2/0|handItem=Shamanic Staff|companion1=Sailor|companion2=Arbiter}}
+
{{Leader Start Row|class=Nahua Seeker|r=2/2/0/0/0/0|g=2/0/0/0/0/0|b=4/4/3/2/2/0|handItem=Shamanic Staff|companion1=Sailor|companion2=Arbiter}}
 
|}
 
|}
  
 
[[Category:Leaders|*]]
 
[[Category:Leaders|*]]

Revision as of 21:36, 24 December 2020

“Gathering together the most accomplished explorers in Paris, I looked closely at each. Who would become my new right hand?”
The Leader Selection screen with six of the eight leaders unlocked, as of Alpha 12

The Leader is your chosen avatar, the head of your party and central member of any given expedition. Leaders are chosen at the beginning of the Campaign and cannot be changed or removed as long as they remain alive. At first, only the Big Game Hunter and Anthropologist are unlocked, but as requirements are met over the course of play, further explorers are added to the list of options:

Each Leader has unique abilities that will direct and in some cases restrict how adventures are played out. Some also have unique Perks available after each trek in addition to the standard perks.

Leaders start with more Health than Companions, and have a carrying Capacity of 4 instead of 2. They start the campaign at Experience Level 2.

Note: In the table below, Health and Dice Face columns are for start Level 1, and "Ability X, +Y/promotion" means that "ability" starts at X at Level 1 and increases by Y for each additional level from 2 onward. Since leaders start at Level 2, one promotion increase will already be applied.

Template:Character Header !! class="unsortable"|Unique PerksTemplate:Leader RowTemplate:Leader RowTemplate:Leader RowTemplate:Leader RowTemplate:Leader RowTemplate:Leader RowTemplate:Leader RowTemplate:Leader Row

Leaders start with one pre-determined Level 1 Hand Item and two pre-determined Level 1 Companions.

Note: In the table below, the Dice Face columns show the number of faces of that color for each dice among the leader's own, their equipment, and their starting companions. Numbers are in decreasing order for column sorting, so the ordering of dice does not match across columns.

Template:Leader Start RowTemplate:Leader Start RowTemplate:Leader Start RowTemplate:Leader Start RowTemplate:Leader Start RowTemplate:Leader Start RowTemplate:Leader Start RowTemplate:Leader Start Row
Class Hand Item Companions Template:Red Die Template:Red Die Template:Red Die Template:Green Die Template:Green Die Template:Green Die Template:Blue Die Template:Blue Die Template:Blue Die