Difference between revisions of "Fish"

From Curious Expedition 2 Wiki
Line 25: Line 25:
 
| effect = 3
 
| effect = 3
 
| value = 1
 
| value = 1
 +
| beggar_value = 3
 
| max_stack = 10
 
| max_stack = 10
 
| source = Cooked raw fish without cook
 
| source = Cooked raw fish without cook

Revision as of 11:02, 2 February 2021

Fish is a common item in the game. It must be cooked before it can be used.

The higher the cook's level, the better the cooked fish.

Raw fish

Has to be cooked to be eaten.

Obj item fish raw.png
Raw fish
Source
Value 3
Stack size 10

Charcoal cooked fish

When you don't have a cook in your trek you only get a charcoal cooked fish.

Obj item charcoaledFish.png
Item Effect Base Value Native Value Mission Value Dilapidated Shack Value Max Stack Source
Obj item charcoaledFish.png Charcoaled Fish Inline120.png 3 Inline20.png 1 Inline20.png 1 Inline20.png 1 Inline20.png 3 10 Cooked raw fish without cook


Cooked fish

When you have a cook on your trek you can get better-cooked fish.

Cook Level 1-4
Cook Level 5-8
Item Effect Value Max Stack Requirement
Overcooked Fish Sanity Inline120.png 4 Trade Value Inline20.png 4 10 Cook (Lvl.1)
Poorly-cooked Fish Sanity Inline120.png 5 Trade Value Inline20.png 5 10 Cook (Lvl.2)
Cooked Fish Sanity Inline120.png 6 Trade Value Inline20.png 6 10 Cook (Lvl.3)
Skilfully-cooked Fish Sanity Inline120.png 7 Trade Value Inline20.png 7 10 Cook (Lvl.4)
Expertly-cooked Fish Sanity Inline120.png 8 Trade Value Inline20.png 8 10 Cook (Lvl.5)
Gourmet Fish Sanity Inline120.png 9 Trade Value Inline20.png 9 10 Cook (Lvl.6)