Difference between revisions of "Donkey"

From Curious Expedition 2 Wiki
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[[File:AnimalsForWiki 0031 3840x2160-19.png|400px|thumb|right]]
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[[File:AnimalsForWiki 0031 3840x2160-19.png|350px|thumb|right]]
 
The Donkey is a useful [[pack Animal|Pack animal]]. When you have a Donkey in your trek you can carry more items.  
 
The Donkey is a useful [[pack Animal|Pack animal]]. When you have a Donkey in your trek you can carry more items.  
  
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Abilities !! Health !! Capacity !! Slots !! Source !! Dice
+
! Perks !! Health !! Capacity !! Slots !! Source !! Dice
 
|-
 
|-
| {{Capacity bonus}} || 50 || 3 || {{Pack Animal|Pack}} || Tavern/Villages  || "Wild Bucking" can only be used if you are on {{mounted|mount}}.
+
| <ul><li>[[#Extra Capacity|Extra Capacity]] <li>[[#Second die when mounted|Second die when mounted]] </ul>  || 50 || 3 || {{Pack Animal|Pack}} || Tavern/Villages  || <ul><li>[[File:DonkeyKick.png|50px]] Donkey Kick<li>[[File:StrongerAnimalKick.png|50px]] Kick to Head <li>[[File:MountedAttack.png|50px]] Wild Bucking </ul>
 
|}
 
|}
  
 +
== Perks ==
 +
 +
=== Extra Capacity ===
 +
 +
The Donkey can carry more items.
 +
 +
{| class="wikitable"
 +
|-
 +
! Level !! Extra capacity (item slots)
 +
|-
 +
| Level 1|| 1
 +
|-
 +
| Level 2|| 1
 +
|-
 +
| Level 3|| 2
 +
|-
 +
| Level 4|| 2
 +
|-
 +
| Level 5|| 3
 +
|-
 +
| Level 6|| 3
 +
|-
 +
| Level 7|| 4
 +
|-
 +
| Level 8|| 4
 +
|}
 +
 +
=== Second die when mounted ===
 +
When you mount the Donkey, the Donkey has an extra die in combat.
 +
 +
{| class="wikitable"
 +
|-
 +
! Mounted Attack
 +
|-
 +
| [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]]
 +
|}
 +
 +
== Combat dice ==
 +
 +
The donkey's dice on different levels.
 +
{| class="wikitable"
 +
|-
 +
! Level !! Die faces !! Boosts
 +
|-
 +
| Level 1 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted)  || 0
 +
|-
 +
| Level 2 ||  [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted)  || 1
 +
|-
 +
| Level 3 ||  [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] (always) </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 1
 +
|-
 +
| Level 4 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:Blank.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 2
 +
|-
 +
| Level 5 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 2
 +
|-
 +
| Level 6 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] [[File:Blank.png|50px]] (if mounted) || 3
 +
|-
 +
| Level 7 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:Blank.png|50px]] (if mounted) || 3
 +
|-
 +
| Level 8 || [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:DonkeyKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] [[File:StrongerAnimalKick.png|50px]] (always)  </br> [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] [[File:MountedAttack.png|50px]] (if mounted)|| 3
 +
|}
 +
 +
 +
=== Actions ===
 +
 +
The donkey's dice actions.
  
 
== Combat Dice ==
 
== Combat Dice ==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Ability !! Die!! Target !! Effect !! Boost
+
! Action !! Die !! Action Type !! Target !! Action Value !! Boost
 
|-
 
|-
| Donkey Kick || [[File:DonkeyKick.png|50px]] || 1 enemy ||
+
| Donkey Kick || [[File:DonkeyKick.png|50px]] || {{Damage}} || 1 enemy ||
 +
'''Damage'''
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Lv !! {{Damage}}
+
| Level 1 ||  3
|-
 
| Level 1 ||   
 
 
|-
 
|-
| Level 2 ||   
+
| Level 2 ||  4
 
|-
 
|-
 
| Level 3 || 5
 
| Level 3 || 5
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| Level 4 || 6
 
| Level 4 || 6
 
|-
 
|-
| Level 5 ||   
+
| Level 5 ||  7
 
|-
 
|-
| Level 6 ||   
+
| Level 6 ||  8
 
|-
 
|-
| Level 7 ||  
+
| Level 7 || 9
 
|-
 
|-
| Level 8 ||   
+
| Level 8 ||  10
 
|}
 
|}
  
 
||
 
||
  
 +
'''Damage Boost'''
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Lv !! {{Damage}}
+
| Level 1 || 5
|-
 
| Level 1 ||  
 
 
|-
 
|-
| Level 2 ||  
+
| Level 2 || 6
 
|-
 
|-
| Level 3 || +7
+
| Level 3 || 7
 
|-
 
|-
| Level 4 || +8
+
| Level 4 || 8
 
|-
 
|-
| Level 5 ||  
+
| Level 5 || 9
 
|-
 
|-
| Level 6 ||  
+
| Level 6 || 10
 
|-
 
|-
| Level 7 ||  
+
| Level 7 || 11
 
|-
 
|-
| Level 8 ||  
+
| Level 8 || 12
 
|}
 
|}
  
 
|-
 
|-
| Kick to Head || [[File:StrongerAnimalKick.png|50px]] || 1 enemy ||
+
| Kick to Head || [[File:StrongerAnimalKick.png|50px]] || {{Stun}} & {{Damage}} || 1 enemy ||
{{Stun}} 1
+
 
 +
'''Damage'''
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Lv !! {{Damage}}
+
| Level 1 || 3
|-
 
| Level 1 ||  
 
 
|-
 
|-
| Level 2 ||  
+
| Level 2 || 4
 
|-
 
|-
 
| Level 3 || 5
 
| Level 3 || 5
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| Level 4 || 6
 
| Level 4 || 6
 
|-
 
|-
| Level 5 ||  
+
| Level 5 ||   7
 
|-
 
|-
| Level 6 ||  
+
| Level 6 || 8
 
|-
 
|-
| Level 7 ||  
+
| Level 7 || 9
 
|-
 
|-
| Level 8 ||  
+
| Level 8 ||   10
 
|}
 
|}
 +
 +
'''Stun''' </br>
 +
Stuns the targeted enemy for 1 turn.
 +
 
||
 
||
  
 +
'''Damage Boost'''
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Lv !! {{Damage}}
+
| Level 1 || 5
|-
 
| Level 1 ||  
 
 
|-
 
|-
| Level 2 ||  
+
| Level 2 || 6
 
|-
 
|-
| Level 3 || +7
+
| Level 3 || 7
 
|-
 
|-
| Level 4 || +8
+
| Level 4 || 8
 
|-
 
|-
| Level 5 ||  
+
| Level 5 || 9
 
|-
 
|-
| Level 6 ||  
+
| Level 6 || 10
 
|-
 
|-
| Level 7 ||  
+
| Level 7 || 11
 
|-
 
|-
| Level 8 ||  
+
| Level 8 || 12
 
|}
 
|}
 +
 +
'''No Stun Boost''' </br>
 +
No extra stun.
  
 
|-
 
|-
! Ability !! Die!! Target !! Effect !! Boost
+
| Wild Bucking || [[File:MountedAttack.png|50px]] || {{Damage}} || Multiple enemies</br>(when boosting) ||
|-
+
 
| Wild Bucking || [[File:MountedAttack.png|50px]] || 1 enemy ||
+
'''Damage'''
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! Lv !! {{Damage}}
+
| Level 1 ||  7
 
|-
 
|-
| Level 1 || 
+
| Level 2 ||  8
|-
 
| Level 2 ||   
 
 
|-
 
|-
 
| Level 3 || 9
 
| Level 3 || 9
 
|-
 
|-
| Level 4 ||   
+
| Level 4 ||  10
 
|-
 
|-
| Level 5 ||   
+
| Level 5 ||  11
 
|-
 
|-
| Level 6 ||   
+
| Level 6 ||  12
 
|-
 
|-
| Level 7 ||  
+
| Level 7 || 13
 
|-
 
|-
| Level 8 ||   
+
| Level 8 ||  14
 
|}
 
|}
 +
 +
'''Target''' </br>
 +
1 Enemey without boost
 +
 
||
 
||
*Target : +1 random enemy(each boost)
+
 
 +
'''No Damage Boost'''
 +
{| class="wikitable"
 +
|-
 +
| Level 1 ||  0
 +
|-
 +
| Level 2 ||  0
 +
|-
 +
| Level 3 || 0
 +
|-
 +
| Level 4 ||  0
 +
|-
 +
| Level 5 ||  0
 +
|-
 +
| Level 6 ||  0
 +
|-
 +
| Level 7 || 0
 +
|-
 +
| Level 8 ||  0
 +
|}
 +
 
 +
'''Target''' </br>
 +
+1 random enemy (each boost)
 
|}
 
|}
  
  
 
{{Characters navbar}}
 
{{Characters navbar}}
 +
 +
[[Category:Companions]]

Revision as of 12:50, 10 October 2021

AnimalsForWiki 0031 3840x2160-19.png

The Donkey is a useful Pack animal. When you have a Donkey in your trek you can carry more items.

Stats

Perks Health Capacity Slots Source Dice
50 3 Pack Inline53.png Tavern/Villages
  • DonkeyKick.png Donkey Kick
  • StrongerAnimalKick.png Kick to Head
  • MountedAttack.png Wild Bucking

Perks

Extra Capacity

The Donkey can carry more items.

Level Extra capacity (item slots)
Level 1 1
Level 2 1
Level 3 2
Level 4 2
Level 5 3
Level 6 3
Level 7 4
Level 8 4

Second die when mounted

When you mount the Donkey, the Donkey has an extra die in combat.

Mounted Attack
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png

Combat dice

The donkey's dice on different levels.

Level Die faces Boosts
Level 1 DonkeyKick.png DonkeyKick.png DonkeyKick.png StrongerAnimalKick.png Blank.png Blank.png (always)
MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png Blank.png (if mounted)
0
Level 2 DonkeyKick.png DonkeyKick.png DonkeyKick.png StrongerAnimalKick.png Blank.png Blank.png (always)
MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png Blank.png (if mounted)
1
Level 3 DonkeyKick.png DonkeyKick.png DonkeyKick.png DonkeyKick.png StrongerAnimalKick.png Blank.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png (if mounted)
1
Level 4 DonkeyKick.png DonkeyKick.png DonkeyKick.png DonkeyKick.png StrongerAnimalKick.png Blank.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png Blank.png (if mounted)
2
Level 5 DonkeyKick.png DonkeyKick.png DonkeyKick.png DonkeyKick.png StrongerAnimalKick.png StrongerAnimalKick.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png (if mounted)
2
Level 6 DonkeyKick.png DonkeyKick.png DonkeyKick.png DonkeyKick.png StrongerAnimalKick.png StrongerAnimalKick.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png Blank.png Blank.png (if mounted)
3
Level 7 DonkeyKick.png DonkeyKick.png DonkeyKick.png DonkeyKick.png StrongerAnimalKick.png StrongerAnimalKick.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png Blank.png (if mounted)
3
Level 8 DonkeyKick.png DonkeyKick.png DonkeyKick.png DonkeyKick.png StrongerAnimalKick.png StrongerAnimalKick.png (always)
MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png MountedAttack.png (if mounted)
3


Actions

The donkey's dice actions.

Combat Dice

Action Die Action Type Target Action Value Boost
Donkey Kick DonkeyKick.png Damage Inline143.png 1 enemy

Damage

Level 1 3
Level 2 4
Level 3 5
Level 4 6
Level 5 7
Level 6 8
Level 7 9
Level 8 10

Damage Boost

Level 1 5
Level 2 6
Level 3 7
Level 4 8
Level 5 9
Level 6 10
Level 7 11
Level 8 12
Kick to Head StrongerAnimalKick.png stun Inline137.png & Damage Inline143.png 1 enemy

Damage

Level 1 3
Level 2 4
Level 3 5
Level 4 6
Level 5 7
Level 6 8
Level 7 9
Level 8 10

Stun
Stuns the targeted enemy for 1 turn.

Damage Boost

Level 1 5
Level 2 6
Level 3 7
Level 4 8
Level 5 9
Level 6 10
Level 7 11
Level 8 12

No Stun Boost
No extra stun.

Wild Bucking MountedAttack.png Damage Inline143.png Multiple enemies
(when boosting)

Damage

Level 1 7
Level 2 8
Level 3 9
Level 4 10
Level 5 11
Level 6 12
Level 7 13
Level 8 14

Target
1 Enemey without boost

No Damage Boost

Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Level 6 0
Level 7 0
Level 8 0

Target
+1 random enemy (each boost)


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