Difference between revisions of "Dice"

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m (Delvr moved page Combat to Dice)
m (Moved from Combat to Dice, categorized)
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{{Under construction}}
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Each [[companion]] + the [[explorer]] gives you 1 die. Each equipped weapon adds an extra die.
  
[[File:Hyena.png|thumb|right]]
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Each die has 6 sides with up to 6 possible outcomes. You can hover over the dice to see potential rolls. Each side represents an action the player can perform. Blank sides yield no outcome.
== Dice System ==
 
  
Combat is a turn-based system with dice. Each [[companion]] + the [[explorer]] gives you 1 die. Each equipped weapon adds an extra die.
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Each character has its own die usable for [[dice challenges]] and [[combat]]. You can see it in the character's information sheet. The character-specific die levels up with the character and any equipped one will also be on the character's level.
 
 
Each die has 6 sides with up to 6 possible outcomes. You can hover over the dice to see potential rolls. Each side represents an action the player can perform. Blank sides yield no outcome.
 
  
Each character has its own die usable for [[dice challenges]] and combat. You can see it in the character's information sheet. The character-specific die levels up with the character and any equipped one will also be on the character's level.
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[[Category:Dice|*]]

Revision as of 01:43, 29 December 2020

Obj icon shovel.png This page is under construction.

Each companion + the explorer gives you 1 die. Each equipped weapon adds an extra die.

Each die has 6 sides with up to 6 possible outcomes. You can hover over the dice to see potential rolls. Each side represents an action the player can perform. Blank sides yield no outcome.

Each character has its own die usable for dice challenges and combat. You can see it in the character's information sheet. The character-specific die levels up with the character and any equipped one will also be on the character's level.